Fix indentation in test-struts.lua

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2016-12-31 14:51:29 +01:00
parent b4387d387d
commit 9089874193
1 changed files with 71 additions and 71 deletions

View File

@ -78,40 +78,40 @@ table.insert(steps, function()
end)
table.insert(steps, function()
assert(parent:geometry().width == 500)
assert(parent:geometry().height == 500)
assert(parent:geometry().width == 500)
assert(parent:geometry().height == 500)
assert(parent:geometry().y == small:geometry().y)
assert(parent:geometry().x == small:geometry().x)
assert(parent:geometry().width == small:geometry().width )
assert(small:geometry().height == 24)
assert(parent:geometry().y == small:geometry().y)
assert(parent:geometry().x == small:geometry().x)
assert(parent:geometry().width == small:geometry().width )
assert(small:geometry().height == 24)
-- Now, move the parent and see of the attached one is correctly updated
placement.stretch_left(parent)
-- Now, move the parent and see of the attached one is correctly updated
placement.stretch_left(parent)
return true
return true
end)
table.insert(steps, function()
assert(parent:geometry().y == small:geometry().y)
assert(parent:geometry().x == small:geometry().x)
assert(parent:geometry().width == small:geometry().width )
assert(small:geometry().height == 24)
assert(parent:geometry().y == small:geometry().y)
assert(parent:geometry().x == small:geometry().x)
assert(parent:geometry().width == small:geometry().width )
assert(small:geometry().height == 24)
-- Do the same, but with placement compositing
small = wibox {
-- Do the same, but with placement compositing
small = wibox {
bg = "#ff0000",
height = 50,
width = 50,
ontop = true,
visible = true,
}
}
local p = placement.bottom_right + placement.scale
local p = placement.bottom_right + placement.scale
p(small, {parent=parent, attach=true, direction="left", to_percent=0.5})
p(small, {parent=parent, attach=true, direction="left", to_percent=0.5})
return true
return true
end)
local function check_ratio()
@ -153,27 +153,27 @@ table.insert(steps, function()
end)
table.insert(steps, function()
local wa = screen.primary.workarea
local sgeo = screen.primary.geometry
local wgeo = twibar:geometry()
local wa = screen.primary.workarea
local sgeo = screen.primary.geometry
local wgeo = twibar:geometry()
assert(wa.width == sgeo.width )
assert(wa.x == sgeo.x )
assert(wa.y == sgeo.y + wgeo.height )
-- assert(wa.height == sgeo.height - wgeo.height)
-- assert(wgeo.height == sgeo.height - wa.height )
assert(wa.width == sgeo.width )
assert(wa.x == sgeo.x )
assert(wa.y == sgeo.y + wgeo.height )
-- assert(wa.height == sgeo.height - wgeo.height)
-- assert(wgeo.height == sgeo.height - wa.height )
assert(parent.y == wa.y )
assert(parent.x == wa.x )
assert(parent.width == wa.width )
assert(parent.height == wa.height )
assert(parent.y == wa.y )
assert(parent.x == wa.x )
assert(parent.width == wa.width )
assert(parent.height == wa.height )
-- Add more wibars
bwibar = wibar {position = "bottom", bg = "#00ff00"}
lwibar = wibar {position = "left" , bg = "#0000ff"}
rwibar = wibar {position = "right" , bg = "#ff00ff"}
-- Add more wibars
bwibar = wibar {position = "bottom", bg = "#00ff00"}
lwibar = wibar {position = "left" , bg = "#0000ff"}
rwibar = wibar {position = "right" , bg = "#ff00ff"}
return true
return true
end)
-- Make sure the maximized client has the right size and position
@ -243,54 +243,54 @@ table.insert(steps, function()
end)
table.insert(steps, function()
check_maximize()
check_maximize()
-- There should be a detach callback
assert(lwibar.detach_callback)
-- There should be a detach callback
assert(lwibar.detach_callback)
-- Begin to move wibars around
lwibar.position = "top"
assert(lwibar.position == "top")
assert(lwibar.y == twibar.height)
-- Begin to move wibars around
lwibar.position = "top"
assert(lwibar.position == "top")
assert(lwibar.y == twibar.height)
return true
return true
end)
table.insert(steps, function()
check_maximize()
check_maximize()
bwibar.position = "right"
bwibar.ontop = true
rwibar.ontop = true
assert(bwibar.position == "right")
bwibar.position = "right"
bwibar.ontop = true
rwibar.ontop = true
assert(bwibar.position == "right")
return true
return true
end)
table.insert(steps, function()
check_maximize()
check_maximize()
rwibar.position = "top"
rwibar.position = "top"
return true
return true
end)
table.insert(steps, function()
check_maximize()
check_maximize()
bwibar.position = "top"
bwibar.position = "top"
return true
return true
end)
table.insert(steps, function()
check_maximize()
check_maximize()
for _, w in ipairs {twibar, lwibar, rwibar, bwibar} do
for _, w in ipairs {twibar, lwibar, rwibar, bwibar} do
w.position = "right"
end
end
return true
return true
end)
-- Test visibility
@ -304,17 +304,17 @@ table.insert(steps, function()
end)
table.insert(steps, function()
check_maximize()
check_maximize()
twibar.visible = true
twibar.visible = true
return true
return true
end)
table.insert(steps, function()
check_maximize()
check_maximize()
return true
return true
end)