tests: Implement the fake_* screen methods

This commit is contained in:
Emmanuel Lepage Vallee 2019-07-18 00:26:10 -04:00
parent f0b6e36ac1
commit 9283719bfb
1 changed files with 94 additions and 11 deletions

View File

@ -4,6 +4,29 @@ local gears_tab = require("gears.table")
local screen, meta = awesome._shim_fake_class() local screen, meta = awesome._shim_fake_class()
screen._count, screen._deleted = 0, {} screen._count, screen._deleted = 0, {}
local function compute_workarea(s)
local struts = {top=0,bottom=0,left=0,right=0}
for _, c in ipairs(drawin.get()) do
for k,v in pairs(struts) do
struts[k] = v + (c:struts()[k] or 0)
end
end
for _, c in ipairs(client.get()) do
for k,v in pairs(struts) do
struts[k] = v + (c:struts()[k] or 0)
end
end
return {
x = s.geometry.x + struts.left,
y = s.geometry.y + struts.top ,
width = s.geometry.width - struts.left - struts.right ,
height = s.geometry.height - struts.top - struts.bottom,
}
end
local function create_screen(args) local function create_screen(args)
local s = gears_obj() local s = gears_obj()
awesome._forward_class(s, screen) awesome._forward_class(s, screen)
@ -28,9 +51,40 @@ local function create_screen(args)
s:emit_signal("property::geometry", old) s:emit_signal("property::geometry", old)
end end
s.outputs = { ["LVDS1"] = { function s.fake_resize(self, x, y, width, height)
mm_width = 0, self._resize {
mm_height = 0, x=x,y=y,width=width,height=height
}
end
function s:fake_remove()
local i = s.index
table.remove(screen, i)
screen._deleted[s] = true
s:emit_signal("removed")
screen[screen[i]] = nil
s.valid = false
end
function s:swap(other_s)
local s1geo = gears_tab.clone(s.geometry)
local s2geo = gears_tab.clone(other_s.geometry)
s:fake_resize(
s2geo.x, s2geo.y, s2geo.width, s2geo.height
)
other_s:fake_resize(
s1geo.x, s1geo.y, s1geo.width, s1geo.height
)
s:emit_signal("swapped",other_s)
other_s:emit_signal("swapped",s)
end
s.outputs = { LVDS1 ={
name = "LVDS1",
mm_width = (geo.width /96)*25.4,
mm_height = (geo.height/96)*25.4,
}} }}
local wa = args.workarea_sides or 10 local wa = args.workarea_sides or 10
@ -46,12 +100,16 @@ local function create_screen(args)
height = geo.height, height = geo.height,
} }
elseif key == "workarea" then elseif key == "workarea" then
if screen._track_workarea then
return compute_workarea(s)
else
return { return {
x = (geo.x or 0) + wa , x = (geo.x or 0) + wa ,
y = (geo.y or 0) + wa , y = (geo.y or 0) + wa ,
width = geo.width - 2*wa, width = geo.width - 2*wa,
height = geo.height - 2*wa, height = geo.height - 2*wa,
} }
end
else else
return meta.__index(_, key) return meta.__index(_, key)
end end
@ -72,6 +130,8 @@ function screen._add_screen(args)
screen[#screen+1] = s screen[#screen+1] = s
screen[s] = s screen[s] = s
screen._count = screen._count + 1 screen._count = screen._count + 1
return s
end end
function screen._get_extents() function screen._get_extents()
@ -92,7 +152,18 @@ end
-- problematic since it can cause invalid screens to be "resurrected". -- problematic since it can cause invalid screens to be "resurrected".
local function catch_invalid(_, s) local function catch_invalid(_, s)
-- The CAPI implementation allows `nil` -- The CAPI implementation allows `nil`
if s == nil or type(s) == "string" then return end if s == nil then return end
-- Try to get the screens by output name.
if type(s) == "string" then
for s2 in screen do
for out in pairs(s2.outputs or {}) do
if out == s then
return s2
end
end
end
end
assert(screen ~= s, "Some code tried (and failed) to shadow the global `screen`") assert(screen ~= s, "Some code tried (and failed) to shadow the global `screen`")
@ -152,11 +223,21 @@ local function iter_scr(_, _, s)
local i = s.index local i = s.index
if i + 1 < #screen then if i < #screen then
return screen[i+1], i+1 return screen[i+1], i+1
end end
end end
function screen._areas()
return {}
end
function screen.fake_add(x,y,width,height)
return screen._add_screen {
x=x,y=y,width=width,height=height
}
end
screen._add_screen {width=320, height=240} screen._add_screen {width=320, height=240}
screen._grid_vertical_margin = 10 screen._grid_vertical_margin = 10
@ -164,6 +245,8 @@ screen._grid_horizontal_margin = 10
screen.primary = screen[1] screen.primary = screen[1]
screen._track_workarea = false
function screen.count() function screen.count()
return screen._count return screen._count
end end