Rework the markup_parser_* allocation API.
We have a stack, don't be ashamed to use it. Instead of: foo_t *foo; foo = foo_new(); /* work with foo */ foo_delete(&foo); It's way better to: foo_t foo; foo_init(&foo); /* work with &foo */ foo_wipe(&foo); Remember: more mallocs == more fragmentation. Signed-off-by: Pierre Habouzit <madcoder@debian.org>
This commit is contained in:
parent
c3e01fdd43
commit
943e2035fa
10
client.c
10
client.c
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@ -771,19 +771,19 @@ client_markup_parse(client_t *c, const char *str, ssize_t len)
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const char *elements[] = { "title", NULL };
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char *title_esc = g_markup_escape_text(c->name, -1);
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const char *elements_sub[] = { title_esc , NULL };
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markup_parser_data_t *p;
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markup_parser_data_t p;
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char *ret;
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p = markup_parser_data_new(elements, elements_sub, countof(elements));
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markup_parser_data_init(&p, elements, elements_sub, countof(elements));
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if(markup_parse(p, str, len))
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if(markup_parse(&p, str, len))
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{
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ret = buffer_detach(&p->text);
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ret = buffer_detach(&p.text);
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}
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else
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ret = a_strdup(str);
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markup_parser_data_delete(&p);
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markup_parser_data_wipe(&p);
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p_delete(&title_esc);
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return ret;
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@ -221,49 +221,49 @@ draw_text_markup_expand(draw_parser_data_t *data,
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const char *str, ssize_t slen)
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{
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const char *elements[] = { "bg", "text", "margin", NULL };
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markup_parser_data_t *p;
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markup_parser_data_t p;
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int i;
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p = markup_parser_data_new(elements, NULL, countof(elements));
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markup_parser_data_init(&p, elements, NULL, countof(elements));
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if(!markup_parse(p, str, slen))
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if(!markup_parse(&p, str, slen))
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{
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markup_parser_data_delete(&p);
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markup_parser_data_wipe(&p);
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return false;
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}
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/* bg */
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if(p->attribute_names[0])
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for(i = 0; p->attribute_names[0][i]; i++)
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if(!a_strcmp(p->attribute_names[0][i], "color"))
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if(p.attribute_names[0])
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for(i = 0; p.attribute_names[0][i]; i++)
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if(!a_strcmp(p.attribute_names[0][i], "color"))
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data->has_bg_color = xcolor_new(data->connection, data->phys_screen,
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p->attribute_values[0][i], &data->bg_color);
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else if(!a_strcmp(p->attribute_names[0][i], "image"))
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data->bg_image = draw_image_new(p->attribute_values[0][i]);
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p.attribute_values[0][i], &data->bg_color);
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else if(!a_strcmp(p.attribute_names[0][i], "image"))
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data->bg_image = draw_image_new(p.attribute_values[0][i]);
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/* text */
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if(p->attribute_names[1])
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for(i = 0; p->attribute_names[1][i]; i++)
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if(!a_strcmp(p->attribute_names[1][i], "align"))
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data->align = draw_align_get_from_str(p->attribute_values[1][i]);
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else if(!a_strcmp(p->attribute_names[1][i], "shadow"))
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if(p.attribute_names[1])
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for(i = 0; p.attribute_names[1][i]; i++)
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if(!a_strcmp(p.attribute_names[1][i], "align"))
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data->align = draw_align_get_from_str(p.attribute_values[1][i]);
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else if(!a_strcmp(p.attribute_names[1][i], "shadow"))
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xcolor_new(data->connection, data->phys_screen,
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p->attribute_values[1][i], &data->shadow.color);
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else if(!a_strcmp(p->attribute_names[1][i], "shadow_offset"))
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data->shadow.offset = atoi(p->attribute_values[1][i]);
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p.attribute_values[1][i], &data->shadow.color);
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else if(!a_strcmp(p.attribute_names[1][i], "shadow_offset"))
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data->shadow.offset = atoi(p.attribute_values[1][i]);
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/* margin */
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if(p->attribute_names[2])
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for(i = 0; p->attribute_names[2][i]; i++)
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if(!a_strcmp(p->attribute_names[2][i], "left"))
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data->margin.left = atoi(p->attribute_values[2][i]);
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else if(!a_strcmp(p->attribute_names[2][i], "right"))
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data->margin.right = atoi(p->attribute_values[2][i]);
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if(p.attribute_names[2])
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for(i = 0; p.attribute_names[2][i]; i++)
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if(!a_strcmp(p.attribute_names[2][i], "left"))
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data->margin.left = atoi(p.attribute_values[2][i]);
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else if(!a_strcmp(p.attribute_names[2][i], "right"))
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data->margin.right = atoi(p.attribute_values[2][i]);
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/* stole text */
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data->text = p->text;
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buffer_init(&p->text);
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markup_parser_data_delete(&p);
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data->text = p.text;
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buffer_init(&p.text);
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markup_parser_data_wipe(&p);
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return true;
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}
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@ -132,54 +132,48 @@ markup_parse_text(GMarkupParseContext *context __attribute__ ((unused)),
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}
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/** Create a markup_parser_data_t structure with elements list.
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* \param a pointer to an allocated markup_parser_data_t which must be wiped
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* with markup_parser_data_wipe()
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* \param elements an array of elements to look for, NULL terminated
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* \param elements_sub an optional array of values to substitude to elements, NULL
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* terminated, or NULL if not needed
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* \param nelem number of elements in the array (without NULL)
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* \return a pointer to an allocated markup_parser_data_t which must be freed
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* with markup_parser_data_delete()
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*/
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markup_parser_data_t *
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markup_parser_data_new(const char **elements, const char **elements_sub, ssize_t nelem)
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void
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markup_parser_data_init(markup_parser_data_t *p, const char **elements,
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const char **elements_sub, ssize_t nelem)
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{
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markup_parser_data_t *p;
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p = p_new(markup_parser_data_t, 1);
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buffer_init(&p->text);
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p->elements = elements;
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p->elements_sub = elements_sub;
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p->attribute_names = p_new(char **, nelem);
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p->attribute_values = p_new(char **, nelem);
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return p;
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}
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/** Delete a markup_parser_data_t allocated.
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* \param p markup_parser_data_t pointer address
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/** Wipe a markup_parser_data_t initialized with markup_parser_data_init.
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* \param p markup_parser_data_t address
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*/
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void
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markup_parser_data_delete(markup_parser_data_t **p)
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markup_parser_data_wipe(markup_parser_data_t *p)
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{
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int i, j;
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for(i = 0; (*p)->elements[i]; i++)
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if((*p)->attribute_names[i])
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for(i = 0; p->elements[i]; i++)
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if(p->attribute_names[i])
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{
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for(j = 0; (*p)->attribute_names[i][j]; j++)
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for(j = 0; p->attribute_names[i][j]; j++)
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{
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p_delete(&((*p)->attribute_names[i][j]));
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p_delete(&((*p)->attribute_values[i][j]));
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p_delete(&p->attribute_names[i][j]);
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p_delete(&p->attribute_values[i][j]);
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}
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p_delete(&((*p)->attribute_names[i]));
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p_delete(&((*p)->attribute_values[i]));
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p_delete(&p->attribute_names[i]);
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p_delete(&p->attribute_values[i]);
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}
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p_delete(&(*p)->attribute_names);
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p_delete(&(*p)->attribute_values);
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p_delete(&p->attribute_names);
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p_delete(&p->attribute_values);
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buffer_wipe(&(*p)->text);
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p_delete(p);
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buffer_wipe(&p->text);
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}
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/** Parse markup defined in data on the string str.
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@ -33,8 +33,8 @@ typedef struct
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char ***attribute_values;
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} markup_parser_data_t;
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markup_parser_data_t * markup_parser_data_new(const char **, const char **, ssize_t);
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void markup_parser_data_delete(markup_parser_data_t **);
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void markup_parser_data_init(markup_parser_data_t *, const char **, const char **, ssize_t);
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void markup_parser_data_wipe(markup_parser_data_t *);
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bool markup_parse(markup_parser_data_t *data, const char *, ssize_t);
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#endif
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@ -60,19 +60,19 @@ tag_markup_parse(tag_t *t, const char *str, ssize_t len)
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const char *elements[] = { "title", NULL };
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char *title_esc = g_markup_escape_text(t->name, -1);
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const char *elements_sub[] = { title_esc , NULL };
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markup_parser_data_t *p;
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markup_parser_data_t p;
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char *ret;
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p = markup_parser_data_new(elements, elements_sub, countof(elements));
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markup_parser_data_init(&p, elements, elements_sub, countof(elements));
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if(markup_parse(p, str, len))
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if(markup_parse(&p, str, len))
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{
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ret = buffer_detach(&p->text);
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ret = buffer_detach(&p.text);
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}
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else
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ret = a_strdup(str);
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markup_parser_data_delete(&p);
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markup_parser_data_wipe(&p);
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p_delete(&title_esc);
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return ret;
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@ -74,7 +74,7 @@ tasklist_draw(draw_context_t *ctx, int screen,
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char *text;
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int n = 0, i = 0, box_width = 0, icon_width = 0, box_width_rest = 0, j = 0;
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netwm_icon_t *icon;
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markup_parser_data_t *p;
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markup_parser_data_t p;
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const char *elements[] = { "bg", NULL };
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xcolor_t bg_color;
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draw_image_t *image;
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@ -122,16 +122,16 @@ tasklist_draw(draw_context_t *ctx, int screen,
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/* Actually look for the proper background color, since
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* otherwise the background statusbar color is used instead */
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p = markup_parser_data_new(elements, NULL, countof(elements));
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if(markup_parse(p, text, a_strlen(text)) && p->attribute_names[0])
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for(j = 0; p->attribute_names[0][j]; j++)
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if(!a_strcmp(p->attribute_names[0][j], "color"))
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markup_parser_data_init(&p, elements, NULL, countof(elements));
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if(markup_parse(&p, text, a_strlen(text)) && p.attribute_names[0])
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for(j = 0; p.attribute_names[0][j]; j++)
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if(!a_strcmp(p.attribute_names[0][j], "color"))
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{
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xcolor_new(ctx->connection, ctx->phys_screen, p->attribute_values[0][j], &bg_color);
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xcolor_new(ctx->connection, ctx->phys_screen, p.attribute_values[0][j], &bg_color);
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draw_rectangle(ctx, area, 1.0, true, bg_color);
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break;
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}
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markup_parser_data_delete(&p);
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markup_parser_data_wipe(&p);
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if((image = draw_image_new(c->icon_path)))
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{
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