awful.screen.getbycoord(): Always return a valid screen

No callers expect a nil result from this function. In fact, this broke
awful.tooltip because it tried to get the workarea of screen nil.

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2013-01-05 20:56:20 +01:00
parent 1fa23fef81
commit 987c2b9b30
1 changed files with 6 additions and 2 deletions

View File

@ -29,14 +29,18 @@ data.padding = {}
-- `screen` table/object.
-- @param x The x coordinate
-- @param y The y coordinate
function screen.getbycoord(x, y)
-- @param default Optional default return value. If unspecified, 1 is returned.
function screen.getbycoord(x, y, default)
for i = 1, capi.screen:count() do
local geometry = capi.screen[i].geometry
if((x < 0 or (x >= geometry.x and x < geometry.x + geometry.width))
and (y < 0 or (y >= geometry.y and y < geometry.y + geometry.height))) then
return i;
return i
end
end
-- No caller expects a nil result here, so just make something up
if default == nil then return 1 end
return default
end
--- Give the focus to a screen, and move pointer. Keeps relative position of the pointer on the screen.