rework statusbar stuff
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parent
0d1497d3bf
commit
9e1994d879
32
statusbar.c
32
statusbar.c
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@ -116,21 +116,23 @@ statusbar_draw(Statusbar *statusbar)
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left += widget->draw(widget, ctx, left, (left + right));
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}
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if(statusbar->position == Right
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|| statusbar->position == Left)
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switch(statusbar->position)
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{
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if(statusbar->position == Right)
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statusbar->sw->drawable = draw_rotate(ctx, phys_screen, M_PI_2, statusbar->height, 0);
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else
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statusbar->sw->drawable = draw_rotate(ctx, phys_screen, - M_PI_2, 0, statusbar->width);
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case Right:
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statusbar->sw->drawable = draw_rotate(ctx, phys_screen, M_PI_2,
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statusbar->height, 0);
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draw_free_context(ctx);
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}
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else
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{
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break;
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case Left:
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statusbar->sw->drawable = draw_rotate(ctx, phys_screen, - M_PI_2,
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0, statusbar->width);
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draw_free_context(ctx);
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break;
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default:
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statusbar->sw->drawable = ctx->drawable;
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/* just delete the struct, don't delete the drawable */
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p_delete(&ctx);
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break;
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}
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statusbar_display(statusbar);
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@ -150,13 +152,13 @@ statusbar_display(Statusbar *statusbar)
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XCopyArea(globalconf.display, statusbar->sw->drawable,
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statusbar->sw->window,
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DefaultGC(globalconf.display, phys_screen), 0, 0,
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statusbar->height,
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statusbar->width, 0, 0);
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statusbar->sw->geometry.height,
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statusbar->sw->geometry.width, 0, 0);
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else
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XCopyArea(globalconf.display, statusbar->sw->drawable,
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statusbar->sw->window,
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DefaultGC(globalconf.display, phys_screen), 0, 0,
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statusbar->width, statusbar->height, 0, 0);
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statusbar->sw->geometry.width, statusbar->sw->geometry.height, 0, 0);
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}
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void
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@ -207,10 +209,10 @@ statusbar_init(Statusbar *statusbar)
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if(statusbar->dposition == Right || statusbar->dposition == Left)
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statusbar->sw =
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simplewindow_new(phys_screen, 0, 0, statusbar->height, statusbar->width, 0);
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simplewindow_new(phys_screen, 0, 0, statusbar->height, statusbar->width, 0, True);
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else
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statusbar->sw =
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simplewindow_new(phys_screen, 0, 0, statusbar->width, statusbar->height, 0);
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simplewindow_new(phys_screen, 0, 0, statusbar->width, statusbar->height, 0, False);
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widget_calculate_alignments(statusbar->widgets);
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8
window.c
8
window.c
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@ -178,7 +178,7 @@ window_settrans(Window win, double opacity)
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SimpleWindow *
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simplewindow_new(int phys_screen, int x, int y, unsigned int w, unsigned int h,
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unsigned int border_width)
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unsigned int border_width, Bool rotate_drawable)
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{
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XSetWindowAttributes wa;
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SimpleWindow *sw;
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@ -206,6 +206,12 @@ simplewindow_new(int phys_screen, int x, int y, unsigned int w, unsigned int h,
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CWOverrideRedirect | CWBackPixmap | CWEventMask,
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&wa);
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if(rotate_drawable)
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sw->drawable = XCreatePixmap(globalconf.display,
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RootWindow(globalconf.display, phys_screen),
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h, w,
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DefaultDepth(globalconf.display, phys_screen));
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else
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sw->drawable = XCreatePixmap(globalconf.display,
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RootWindow(globalconf.display, phys_screen),
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w, h,
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2
window.h
2
window.h
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@ -30,7 +30,7 @@ Status window_configure(Window, Area, int);
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void window_grabbuttons(int, Window, Bool, Bool);
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void window_setshape(int, Window);
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int window_settrans(Window, double);
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SimpleWindow * simplewindow_new(int, int, int, unsigned int, unsigned int, unsigned int);
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SimpleWindow * simplewindow_new(int, int, int, unsigned int, unsigned int, unsigned int, Bool);
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void simplewindow_delete(SimpleWindow *);
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int simplewindow_move(SimpleWindow *, int, int);
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