awesome.spawn: Add a new argument for env
This adds a new argument to awesome.spawn that can be used to specify the environment of the spawned process. Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
parent
aac519b946
commit
9f8ff76079
18
spawn.c
18
spawn.c
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@ -475,6 +475,8 @@ child_exit_callback(GPid pid, gint status, gpointer user_data)
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* @tparam[opt=nil] function exit_callback Function to call on process exit. The
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* @tparam[opt=nil] function exit_callback Function to call on process exit. The
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* function arguments will be type of exit ("exit" or "signal") and the exit
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* function arguments will be type of exit ("exit" or "signal") and the exit
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* code / the signal number causing process termination.
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* code / the signal number causing process termination.
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* @tparam[opt=nil] table cmd The environment to use for the spawned program.
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* Without this, the spawned process inherits awesome's environment.
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* @treturn[1] integer Process ID if everything is OK.
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* @treturn[1] integer Process ID if everything is OK.
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* @treturn[1] string Startup-notification ID, if `use_sn` is true.
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* @treturn[1] string Startup-notification ID, if `use_sn` is true.
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* @treturn[1] integer stdin, if `stdin` is true.
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* @treturn[1] integer stdin, if `stdin` is true.
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@ -486,7 +488,7 @@ child_exit_callback(GPid pid, gint status, gpointer user_data)
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int
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int
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luaA_spawn(lua_State *L)
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luaA_spawn(lua_State *L)
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{
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{
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gchar **argv = NULL;
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gchar **argv = NULL, **envp = NULL;
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bool use_sn = true, return_stdin = false, return_stdout = false, return_stderr = false;
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bool use_sn = true, return_stdin = false, return_stdout = false, return_stderr = false;
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int stdin_fd = -1, stdout_fd = -1, stderr_fd = -1;
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int stdin_fd = -1, stdout_fd = -1, stderr_fd = -1;
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int *stdin_ptr = NULL, *stdout_ptr = NULL, *stderr_ptr = NULL;
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int *stdin_ptr = NULL, *stdout_ptr = NULL, *stderr_ptr = NULL;
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@ -528,6 +530,17 @@ luaA_spawn(lua_State *L)
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return 1;
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return 1;
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}
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}
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if (!lua_isnoneornil(L, 7)) {
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envp = parse_table_array(L, 7, &error);
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if (error) {
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g_strfreev(argv);
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g_strfreev(envp);
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lua_pushfstring(L, "spawn: environment parse error: %s", error->message);
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g_error_free(error);
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return 1;
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}
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}
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SnLauncherContext *context = NULL;
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SnLauncherContext *context = NULL;
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if(use_sn)
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if(use_sn)
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{
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{
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@ -543,10 +556,11 @@ luaA_spawn(lua_State *L)
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}
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}
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flags |= G_SPAWN_SEARCH_PATH | G_SPAWN_CLOEXEC_PIPES;
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flags |= G_SPAWN_SEARCH_PATH | G_SPAWN_CLOEXEC_PIPES;
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retval = g_spawn_async_with_pipes(NULL, argv, NULL, flags,
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retval = g_spawn_async_with_pipes(NULL, argv, envp, flags,
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spawn_callback, context, &pid,
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spawn_callback, context, &pid,
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stdin_ptr, stdout_ptr, stderr_ptr, &error);
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stdin_ptr, stdout_ptr, stderr_ptr, &error);
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g_strfreev(argv);
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g_strfreev(argv);
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g_strfreev(envp);
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if(!retval)
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if(!retval)
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{
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{
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lua_pushstring(L, error->message);
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lua_pushstring(L, error->message);
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@ -71,6 +71,28 @@ local steps = {
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end
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end
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})
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})
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-- Test that setting env vars works and that the env is cleared
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local read_line = false
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local pid, _, _, stdout = awesome.spawn({ "sh", "-c", "echo $AWESOME_SPAWN_TEST_VAR $HOME $USER" },
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false, false, true, false, nil, { "AWESOME_SPAWN_TEST_VAR=42" })
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assert(type(pid) ~= "string", pid)
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spawn.read_lines(require("lgi").Gio.UnixInputStream.new(stdout, true),
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function(line)
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assert(not read_line)
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read_line = true
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assert(line == "42", line)
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spawns_done = spawns_done + 1
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end, nil, true)
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-- Test error in parse_table_array.
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pid = awesome.spawn({"true"}, false, false, true, false, nil, { 0 })
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assert(pid == 'spawn: environment parse error: Non-string argument at table index 1', pid)
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-- Test error in parse_command.
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pid = awesome.spawn({0}, false, false, true, false, nil, {})
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assert(pid == 'spawn: parse error: Non-string argument at table index 1', pid)
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local steps_count = 0
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local steps_count = 0
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local err_count = 0
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local err_count = 0
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spawn.with_line_callback({ "sh", "-c", "printf line1\\\\nline2\\\\nline3 ; echo err >&2 ; exit 42" }, {
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spawn.with_line_callback({ "sh", "-c", "printf line1\\\\nline2\\\\nline3 ; echo err >&2 ; exit 42" }, {
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@ -98,7 +120,7 @@ local steps = {
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end
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end
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})
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})
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end
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end
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if spawns_done == 2 then
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if spawns_done == 3 then
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assert(exit_yay == 0)
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assert(exit_yay == 0)
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assert(exit_snd == 42)
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assert(exit_snd == 42)
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assert(async_spawns_done == 2)
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assert(async_spawns_done == 2)
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