doc: fix typos and add type information to screen module
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@ -4,37 +4,37 @@
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-- @release @AWESOME_VERSION@
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-- @module screen
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--- Screen is a table where indexes are screen number. You can use screen[1]
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--- Screen is a table where indexes are screen numbers. You can use `screen[1]`
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-- to get access to the first screen, etc. Alternatively, if RANDR information
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-- is available, you can use output names for finding screen objects.
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-- Each screen has a set of properties.
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--
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-- @field geometry The screen coordinates. Immutable.
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-- @field workarea The screen workarea.
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-- @field index The screen number.
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-- @field outputs If RANDR information is available, a list of outputs for this
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-- screen and their size in mm.
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-- @tfield table geometry The screen coordinates. Immutable.
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-- @tfield table workarea The screen workarea.
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-- @tfield int index The screen number.
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-- @tfield table outputs If RANDR information is available, a list of outputs
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-- for this screen and their size in mm.
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-- @table screen
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--- Get the number of screen.
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--- Get the number of screens.
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--
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-- @return The screen count, at least 1.
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-- @function count
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--- Add a signal to a screen.
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--
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-- @param name A signal name.
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-- @param func A function to call when the signal is emitted.
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-- @string name A signal name.
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-- @func func A function to call when the signal is emitted.
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-- @function connect_signal
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--- Remove a signal to a screen.
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--
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-- @param name A signal name.
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-- @param func A function to remove
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-- @string name A signal name.
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-- @func func A function to remove
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-- @function disconnect_signal
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--- Emit a signal to a screen.
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--
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-- @param name A signal name.
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-- @string name A signal name.
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-- @param ... Various arguments, optional.
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-- @function emit_signal
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