From 02b6f9893d630cb7ff5b6f7b61874976d5cc7eb9 Mon Sep 17 00:00:00 2001 From: Daniel Hahler Date: Tue, 26 Apr 2016 00:48:19 +0200 Subject: [PATCH] awful.placement.no_overlap: use screen.workarea as fallback When there is a maximized and floating client, `awful.placement.no_overlap` would end up with an empty list of areas to place the client into. This patch fixes it to use the default `screen.workarea` in that case. Closes https://github.com/awesomeWM/awesome/issues/813. --- lib/awful/placement.lua | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/lib/awful/placement.lua b/lib/awful/placement.lua index b98079c9..b98b2a67 100644 --- a/lib/awful/placement.lua +++ b/lib/awful/placement.lua @@ -555,8 +555,13 @@ function placement.no_overlap(c) end -- We did not find an area with enough space for our size: - -- just take the biggest available one and go in + -- just take the biggest available one and go in. + -- This makes sure to have the whole screen's area in case it has been + -- removed. if not found then + if #areas == 0 then + areas = { screen.workarea } + end for _, r in ipairs(areas) do if r.width * r.height > new.width * new.height then new = r