[statusbar] add colors_set
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37e8b95ad9
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@ -118,8 +118,9 @@ typedef struct
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} draw_image_t;
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draw_context_t *draw_context_new(xcb_connection_t *, int, int, int, xcb_drawable_t, xcolor_t, xcolor_t);
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/** Delete a draw context
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* \param ctx draw_context_t to delete
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/** Delete a draw context.
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* \param ctx The draw_context_t to delete.
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*/
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static inline void
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draw_context_delete(draw_context_t **ctx)
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42
statusbar.c
42
statusbar.c
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@ -340,6 +340,47 @@ luaA_statusbar_align_set(lua_State *L)
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return 0;
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}
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/** Set the default statusbar colors outside the constructor
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* \param L The Lua VM state.
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* \return The number of elements pushed on the stack.
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*
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* \luastack
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* \lvalue A statusbar.
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* \lparam A table with `bg' and `fg'.
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*/
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static int
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luaA_statusbar_colors_set(lua_State *L)
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{
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statusbar_t **sb = luaA_checkudata(L, 1, "statusbar");
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const char *buf;
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luaA_checktable(L, 2);
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if ((buf = luaA_getopt_string(L, 2, "fg", NULL)))
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{
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xcolor_new(globalconf.connection, globalconf.default_screen,
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buf, &(*sb)->colors.fg);
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if((*sb)->ctx)
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(*sb)->ctx->fg = (*sb)->colors.fg;
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(*sb)->need_update = true;
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}
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if ((buf = luaA_getopt_string(L, 2, "bg", NULL)))
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{
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xcolor_new(globalconf.connection, globalconf.default_screen,
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buf, &(*sb)->colors.bg);
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if((*sb)->ctx)
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(*sb)->ctx->bg = (*sb)->colors.bg;
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(*sb)->need_update = true;
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}
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return 0;
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}
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/** Convert a statusbar to a printable string.
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* \param L The Lua VM state.
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*
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@ -572,6 +613,7 @@ const struct luaL_reg awesome_statusbar_meta[] =
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{ "position_set", luaA_statusbar_position_set },
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{ "position_get", luaA_statusbar_position_get },
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{ "align_set", luaA_statusbar_align_set },
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{ "colors_set", luaA_statusbar_colors_set },
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{ "add", luaA_statusbar_add },
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{ "remove", luaA_statusbar_remove },
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{ "__gc", luaA_statusbar_gc },
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