screen: introduce screen objects

Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Julien Danjou 2008-08-11 17:14:02 +02:00
parent 0903e21a1a
commit be2bfdcfc5
16 changed files with 181 additions and 131 deletions

View File

@ -399,6 +399,12 @@ main(int argc, char **argv)
/* init screens struct */ /* init screens struct */
globalconf.screens_info = screensinfo_new(globalconf.connection); globalconf.screens_info = screensinfo_new(globalconf.connection);
globalconf.screen_focus = globalconf.screens = p_new(screen_t, globalconf.screens_info->nscreen); globalconf.screen_focus = globalconf.screens = p_new(screen_t, globalconf.screens_info->nscreen);
/* \todo stop duplicating this */
for(screen_nbr = 0; screen_nbr < globalconf.screens_info->nscreen; screen_nbr++)
{
globalconf.screens[screen_nbr].index = screen_nbr;
globalconf.screens[screen_nbr].geometry = globalconf.screens_info->geometry[screen_nbr];
}
/* init default font and colors */ /* init default font and colors */
globalconf.font = draw_font_new(globalconf.connection, globalconf.default_screen, "sans 8"); globalconf.font = draw_font_new(globalconf.connection, globalconf.default_screen, "sans 8");

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@ -47,7 +47,7 @@ floatapps =
} }
-- Applications to be moved to a pre-defined tag by class or instance. -- Applications to be moved to a pre-defined tag by class or instance.
-- Use the screen and workspace indices. -- Use the screen and tags indices.
apptags = apptags =
{ {
-- ["Firefox"] = { screen = 1, tag = 2 }, -- ["Firefox"] = { screen = 1, tag = 2 },

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@ -42,6 +42,7 @@ nmaster
name name
on on
opacity opacity
padding
pid pid
plot_data_add plot_data_add
plot_properties_set plot_properties_set
@ -71,4 +72,5 @@ visible
vertical vertical
widgets widgets
width width
workarea
yes yes

6
ewmh.c
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@ -213,7 +213,7 @@ ewmh_update_workarea(int phys_screen)
{ {
tag_array_t *tags = &globalconf.screens[phys_screen].tags; tag_array_t *tags = &globalconf.screens[phys_screen].tags;
uint32_t *area = p_alloca(uint32_t, tags->len * 4); uint32_t *area = p_alloca(uint32_t, tags->len * 4);
area_t geom = screen_area_get(phys_screen, area_t geom = screen_area_get(&globalconf.screens[phys_screen].geometry,
globalconf.screens[phys_screen].statusbar, globalconf.screens[phys_screen].statusbar,
&globalconf.screens[phys_screen].padding); &globalconf.screens[phys_screen].padding);
@ -287,7 +287,9 @@ ewmh_process_state_atom(client_t *c, xcb_atom_t state, int set)
} }
else if(set == _NET_WM_STATE_ADD) else if(set == _NET_WM_STATE_ADD)
{ {
geometry = screen_area_get(c->screen, NULL, &globalconf.screens[c->screen].padding); geometry = screen_area_get(&globalconf.screens[c->screen].geometry,
NULL,
&globalconf.screens[c->screen].padding);
/* save geometry */ /* save geometry */
c->m_geometry = c->geometry; c->m_geometry = c->geometry;
c->wasfloating = c->isfloating; c->wasfloating = c->isfloating;

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@ -32,7 +32,7 @@ layout_fibonacci(int screen, int shape)
int n = 0, i = 0; int n = 0, i = 0;
client_t *c; client_t *c;
area_t geometry, area; area_t geometry, area;
geometry = area = screen_area_get(screen, geometry = area = screen_area_get(&globalconf.screens[screen].geometry,
globalconf.screens[screen].statusbar, globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding); &globalconf.screens[screen].padding);

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@ -32,7 +32,7 @@ layout_magnifier(int screen)
int n = 0; int n = 0;
client_t *c, *focus; client_t *c, *focus;
tag_t **curtags = tags_get_current(screen); tag_t **curtags = tags_get_current(screen);
area_t geometry, area = screen_area_get(screen, area_t geometry, area = screen_area_get(&globalconf.screens[screen].geometry,
globalconf.screens[screen].statusbar, globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding); &globalconf.screens[screen].padding);

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@ -30,7 +30,7 @@ void
layout_max(int screen) layout_max(int screen)
{ {
client_t *c; client_t *c;
area_t area = screen_area_get(screen, area_t area = screen_area_get(&globalconf.screens[screen].geometry,
globalconf.screens[screen].statusbar, globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding); &globalconf.screens[screen].padding);

View File

@ -42,7 +42,7 @@ _tile(int screen, const position_t position)
client_t *c; client_t *c;
tag_t **curtags = tags_get_current(screen); tag_t **curtags = tags_get_current(screen);
area = screen_area_get(screen, area = screen_area_get(&globalconf.screens[screen].geometry,
globalconf.screens[screen].statusbar, globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding); &globalconf.screens[screen].padding);

View File

@ -278,13 +278,13 @@ function client.moveresize(x, y, w, h, c)
sel.coords = coords sel.coords = coords
end end
--- Maximize a client to use the full workspace area. --- Maximize a client to use the full workarea.
-- @param c A client, or the focused one if nil. -- @param c A client, or the focused one if nil.
function client.maximize(c) function client.maximize(c)
local sel = c or capi.client.focus_get() local sel = c or capi.client.focus_get()
if sel then if sel then
sel.floating = true sel.floating = true
local ws = capi.screen.workspace_get(sel.screen) local ws = capi.screen[sel.screen].workarea
ws.width = ws.width - 2 * sel.border_width ws.width = ws.width - 2 * sel.border_width
ws.height = ws.height - 2 * sel.border_width ws.height = ws.height - 2 * sel.border_width
sel.coords = ws sel.coords = ws
@ -305,7 +305,7 @@ function screen.focus(i)
local c = client.focus.history.get(s, 0) local c = client.focus.history.get(s, 0)
if c then c:focus_set() end if c then c:focus_set() end
-- Move the mouse on the screen -- Move the mouse on the screen
capi.mouse.coords = capi.screen.coords_get(s) capi.mouse.coords = capi.screen[s].coords
end end
--- Compare 2 tables of tags. --- Compare 2 tables of tags.
@ -532,7 +532,7 @@ function client.movetoscreen(c, s)
end end
if s > sc then s = 1 elseif s < 1 then s = sc end if s > sc then s = 1 elseif s < 1 then s = sc end
sel.screen = s sel.screen = s
capi.mouse.coords = capi.screen.coords_get(s) capi.mouse.coords = capi.screen[s].coords
sel:focus_set() sel:focus_set()
end end
end end

111
lua.c
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@ -51,6 +51,8 @@ extern awesome_t globalconf;
extern const struct luaL_reg awesome_keygrabber_lib[]; extern const struct luaL_reg awesome_keygrabber_lib[];
extern const struct luaL_reg awesome_mouse_methods[]; extern const struct luaL_reg awesome_mouse_methods[];
extern const struct luaL_reg awesome_mouse_meta[]; extern const struct luaL_reg awesome_mouse_meta[];
extern const struct luaL_reg awesome_screen_methods[];
extern const struct luaL_reg awesome_screen_meta[];
extern const struct luaL_reg awesome_client_methods[]; extern const struct luaL_reg awesome_client_methods[];
extern const struct luaL_reg awesome_client_meta[]; extern const struct luaL_reg awesome_client_meta[];
extern const struct luaL_reg awesome_titlebar_methods[]; extern const struct luaL_reg awesome_titlebar_methods[];
@ -126,101 +128,6 @@ luaA_restart(lua_State *L __attribute__ ((unused)))
return 0; return 0;
} }
/** Set the screen padding. This can be used to define margin around the
* screen. awesome will not use this area.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*
* \luastack
* \lparam A screen number.
* \lparam A table with a list of margin for `right', `left', `top' and
* `bottom'.
*/
static int
luaA_screen_padding_set(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
luaA_checkscreen(screen);
luaA_checktable(L, 2);
globalconf.screens[screen].padding.right = luaA_getopt_number(L, 2, "right", 0);
globalconf.screens[screen].padding.left = luaA_getopt_number(L, 2, "left", 0);
globalconf.screens[screen].padding.top = luaA_getopt_number(L, 2, "top", 0);
globalconf.screens[screen].padding.bottom = luaA_getopt_number(L, 2, "bottom", 0);
ewmh_update_workarea(screen_virttophys(screen));
return 0;
}
/** Get the screen count.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*
* \luastack
* \lreturn The screen count, at least 1.
*/
static int
luaA_screen_count(lua_State *L)
{
lua_pushnumber(L, globalconf.screens_info->nscreen);
return 1;
}
/** Return screen coordinates.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lparam A screen number.
* \lreturn A table with the screen geometry: x, y, width and height.
*/
static int
luaA_screen_coords_get(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
luaA_checkscreen(screen);
lua_newtable(L);
lua_pushnumber(L, globalconf.screens_info->geometry[screen].x);
lua_setfield(L, -2, "x");
lua_pushnumber(L, globalconf.screens_info->geometry[screen].y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, globalconf.screens_info->geometry[screen].width);
lua_setfield(L, -2, "width");
lua_pushnumber(L, globalconf.screens_info->geometry[screen].height);
lua_setfield(L, -2, "height");
return 1;
}
/** Return the geometry of the workspace, i.e. where applications live.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lparam A screen number.
* \lreturn A table with the workspace geometry.
*/
static int
luaA_screen_workspace_get(lua_State *L)
{
area_t g;
int screen = luaL_checknumber(L, 1) - 1;
luaA_checkscreen(screen);
g = screen_area_get(screen,
globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding);
lua_newtable(L);
lua_pushnumber(L, g.x);
lua_setfield(L, -2, "x");
lua_pushnumber(L, g.y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, g.width);
lua_setfield(L, -2, "width");
lua_pushnumber(L, g.height);
lua_setfield(L, -2, "height");
return 1;
}
/** Set the function called each time a client gets focus. This function is /** Set the function called each time a client gets focus. This function is
* called with the client object as argument. * called with the client object as argument.
* \param L The Lua VM state. * \param L The Lua VM state.
@ -531,14 +438,6 @@ luaA_init(void)
{ "colors_set", luaA_colors_set }, { "colors_set", luaA_colors_set },
{ NULL, NULL } { NULL, NULL }
}; };
static const struct luaL_reg awesome_screen_lib[] =
{
{ "padding_set", luaA_screen_padding_set },
{ "coords_get", luaA_screen_coords_get },
{ "workspace_get", luaA_screen_workspace_get },
{ "count", luaA_screen_count },
{ NULL, NULL }
};
static const struct luaL_reg awesome_hooks_lib[] = static const struct luaL_reg awesome_hooks_lib[] =
{ {
{ "focus", luaA_hooks_focus }, { "focus", luaA_hooks_focus },
@ -562,9 +461,6 @@ luaA_init(void)
/* Export awesome lib */ /* Export awesome lib */
luaL_register(L, "awesome", awesome_lib); luaL_register(L, "awesome", awesome_lib);
/* Export screen lib */
luaL_register(L, "screen", awesome_screen_lib);
/* Export hooks lib */ /* Export hooks lib */
luaL_register(L, "hooks", awesome_hooks_lib); luaL_register(L, "hooks", awesome_hooks_lib);
@ -574,6 +470,9 @@ luaA_init(void)
/* Export otable lib */ /* Export otable lib */
luaA_openlib(L, "otable", otable_methods, otable_meta); luaA_openlib(L, "otable", otable_methods, otable_meta);
/* Export screen */
luaA_openlib(L, "screen", awesome_screen_methods, awesome_screen_meta);
/* Export mouse */ /* Export mouse */
luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta); luaA_openlib(L, "mouse", awesome_mouse_methods, awesome_mouse_meta);

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@ -130,7 +130,7 @@ mouse_snapclient(client_t *c, area_t geometry, int snap)
client_t *snapper; client_t *snapper;
area_t snapper_geometry; area_t snapper_geometry;
area_t screen_geometry = area_t screen_geometry =
screen_area_get(c->screen, screen_area_get(&globalconf.screens[c->screen].geometry,
globalconf.screens[c->screen].statusbar, globalconf.screens[c->screen].statusbar,
&globalconf.screens[c->screen].padding); &globalconf.screens[c->screen].padding);
@ -720,7 +720,7 @@ mouse_client_resize_tiled(client_t *c)
tag = tags_get_current(c->screen)[0]; tag = tags_get_current(c->screen)[0];
layout = tag->layout; layout = tag->layout;
area = screen_area_get(tag->screen, area = screen_area_get(&globalconf.screens[tag->screen].geometry,
globalconf.screens[tag->screen].statusbar, globalconf.screens[tag->screen].statusbar,
&globalconf.screens[tag->screen].padding); &globalconf.screens[tag->screen].padding);
@ -823,7 +823,7 @@ mouse_client_resize_magnified(client_t *c, bool infobox)
root = xutil_screen_get(globalconf.connection, c->phys_screen)->root; root = xutil_screen_get(globalconf.connection, c->phys_screen)->root;
area = screen_area_get(tag->screen, area = screen_area_get(&globalconf.screens[tag->screen].geometry,
globalconf.screens[tag->screen].statusbar, globalconf.screens[tag->screen].statusbar,
&globalconf.screens[tag->screen].padding); &globalconf.screens[tag->screen].padding);

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@ -39,7 +39,7 @@ placement_fix_offscreen(area_t geometry, int screen, int border)
{ {
area_t screen_geometry; area_t screen_geometry;
screen_geometry = screen_area_get(screen, screen_geometry = screen_area_get(&globalconf.screens[screen].geometry,
globalconf.screens[screen].statusbar, globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding); &globalconf.screens[screen].padding);
@ -73,7 +73,7 @@ placement_smart(client_t *c)
int i; int i;
area_array_init(&areas); area_array_init(&areas);
screen_geometry = screen_area_get(c->screen, screen_geometry = screen_area_get(&globalconf.screens[c->screen].geometry,
globalconf.screens[c->screen].statusbar, globalconf.screens[c->screen].statusbar,
&globalconf.screens[c->screen].padding); &globalconf.screens[c->screen].padding);

147
screen.c
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@ -25,9 +25,9 @@
#include <xcb/xcb_aux.h> #include <xcb/xcb_aux.h>
#include "screen.h" #include "screen.h"
#include "ewmh.h"
#include "tag.h" #include "tag.h"
#include "client.h" #include "client.h"
#include "layouts/floating.h"
extern awesome_t globalconf; extern awesome_t globalconf;
@ -38,9 +38,9 @@ extern awesome_t globalconf;
* \return The screen area. * \return The screen area.
*/ */
area_t area_t
screen_area_get(int screen, statusbar_t *statusbar, padding_t *padding) screen_area_get(area_t *geometry, statusbar_t *statusbar, padding_t *padding)
{ {
area_t area = globalconf.screens_info->geometry[screen]; area_t area = *geometry;
statusbar_t *sb; statusbar_t *sb;
/* make padding corrections */ /* make padding corrections */
@ -149,8 +149,10 @@ screen_client_moveto(client_t *c, int new_screen, bool doresize)
area_t new_geometry, new_f_geometry; area_t new_geometry, new_f_geometry;
new_f_geometry = c->f_geometry; new_f_geometry = c->f_geometry;
to = screen_area_get(c->screen, NULL, NULL); to = screen_area_get(&globalconf.screens[c->screen].geometry,
from = screen_area_get(old_screen, NULL, NULL); NULL, NULL);
from = screen_area_get(&globalconf.screens[old_screen].geometry,
NULL, NULL);
/* compute new coords in new screen */ /* compute new coords in new screen */
new_f_geometry.x = (c->f_geometry.x - from.x) + to.x; new_f_geometry.x = (c->f_geometry.x - from.x) + to.x;
@ -213,4 +215,139 @@ screen_client_moveto(client_t *c, int new_screen, bool doresize)
} }
} }
/** Screen module.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lfield coords The screen coordinates.
* \lfield padding The screen padding.
*/
static int
luaA_screen_module_index(lua_State *L)
{
int screen = luaL_checknumber(L, 2) - 1;
luaA_checkscreen(screen);
lua_pushlightuserdata(L, &globalconf.screens[screen]);
return luaA_settype(L, "screen");
}
/** A screen.
* \param L The Lua VM state.
* \luastack
* \lfield padding The screen padding. A table with top, right, left and bottom
* keys and values in pixel.
* \lfield coords The screen coordinates. Immutable.
* \lfield workarea The screen workarea, i.e. without statusbar.
*/
static int
luaA_screen_index(lua_State *L)
{
size_t len;
const char *buf = luaL_checklstring(L, 2, &len);
screen_t *s;
area_t g;
s = lua_touserdata(L, 1);
switch(a_tokenize(buf, len))
{
case A_TK_PADDING:
lua_newtable(L);
lua_pushnumber(L, s->padding.right);
lua_setfield(L, -2, "right");
lua_pushnumber(L, s->padding.left);
lua_setfield(L, -2, "left");
lua_pushnumber(L, s->padding.top);
lua_setfield(L, -2, "top");
lua_pushnumber(L, s->padding.bottom);
lua_setfield(L, -2, "bottom");
break;
case A_TK_COORDS:
/* \todo lua_pushgeometry() ? */
lua_newtable(L);
lua_pushnumber(L, s->geometry.x);
lua_setfield(L, -2, "x");
lua_pushnumber(L, s->geometry.y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, s->geometry.width);
lua_setfield(L, -2, "width");
lua_pushnumber(L, s->geometry.height);
lua_setfield(L, -2, "height");
break;
case A_TK_WORKAREA:
g = screen_area_get(&s->geometry, s->statusbar, &s->padding);
lua_newtable(L);
lua_pushnumber(L, g.x);
lua_setfield(L, -2, "x");
lua_pushnumber(L, g.y);
lua_setfield(L, -2, "y");
lua_pushnumber(L, g.width);
lua_setfield(L, -2, "width");
lua_pushnumber(L, g.height);
lua_setfield(L, -2, "height");
break;
default:
return 0;
}
return 1;
}
static int
luaA_screen_newindex(lua_State *L)
{
size_t len;
const char *buf = luaL_checklstring(L, 2, &len);
screen_t *s;
s = lua_touserdata(L, 1);
switch(a_tokenize(buf, len))
{
case A_TK_PADDING:
luaA_checktable(L, 3);
s->padding.right = luaA_getopt_number(L, 2, "right", 0);
s->padding.left = luaA_getopt_number(L, 2, "left", 0);
s->padding.top = luaA_getopt_number(L, 2, "top", 0);
s->padding.bottom = luaA_getopt_number(L, 2, "bottom", 0);
ewmh_update_workarea(screen_virttophys(s->index));
break;
default:
return 0;
}
return 0;
}
/** Get the screen count.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*
* \luastack
* \lreturn The screen count, at least 1.
*/
static int
luaA_screen_count(lua_State *L)
{
lua_pushnumber(L, globalconf.screens_info->nscreen);
return 1;
}
const struct luaL_reg awesome_screen_methods[] =
{
{ "count", luaA_screen_count },
{ "__index", luaA_screen_module_index },
{ NULL, NULL }
};
const struct luaL_reg awesome_screen_meta[] =
{
{ "__index", luaA_screen_index },
{ "__newindex", luaA_screen_newindex },
{ NULL, NULL }
};
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80 // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80

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@ -26,7 +26,7 @@
#define SCREEN_UNDEF (-1) #define SCREEN_UNDEF (-1)
area_t screen_area_get(int, statusbar_t *, padding_t *); area_t screen_area_get(area_t *, statusbar_t *, padding_t *);
area_t display_area_get(int, statusbar_t *, padding_t *); area_t display_area_get(int, statusbar_t *, padding_t *);
int screen_virttophys(int); int screen_virttophys(int);
void screen_client_moveto(client_t *, int, bool); void screen_client_moveto(client_t *, int, bool);

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@ -223,7 +223,7 @@ statusbar_position_update(statusbar_t *statusbar)
if(statusbar->position == Off) if(statusbar->position == Off)
return; return;
area = screen_area_get(statusbar->screen, area = screen_area_get(&globalconf.screens[statusbar->screen].geometry,
NULL, NULL,
&globalconf.screens[statusbar->screen].padding); &globalconf.screens[statusbar->screen].padding);

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@ -358,6 +358,10 @@ typedef struct
typedef struct typedef struct
{ {
/** Screen index */
int index;
/** Screen geometry */
area_t geometry;
/** true if we need to arrange() */ /** true if we need to arrange() */
bool need_arrange; bool need_arrange;
/** Tag list */ /** Tag list */