event: ignore much of mouse motion events
This should improve move/resize performance. Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
ca84424417
commit
c7e94c810c
27
awesome.c
27
awesome.c
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@ -191,7 +191,32 @@ scan(void)
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static void
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static void
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a_xcb_check_cb(EV_P_ ev_check *w, int revents)
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a_xcb_check_cb(EV_P_ ev_check *w, int revents)
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{
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{
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xcb_event_poll_for_event_loop(&globalconf.evenths);
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xcb_generic_event_t *mouse = NULL, *event;
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while((event = xcb_poll_for_event(globalconf.connection)))
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{
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/* We will treat mouse events later.
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* We cannot afford to treat all mouse motion events,
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* because that would be too much CPU intensive, so we just
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* take the last we get after a bunch of events. */
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if(XCB_EVENT_RESPONSE_TYPE(event) == XCB_MOTION_NOTIFY)
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{
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p_delete(&mouse);
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mouse = event;
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}
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else
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{
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xcb_event_handle(&globalconf.evenths, event);
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p_delete(&event);
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}
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}
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if(mouse)
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{
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xcb_event_handle(&globalconf.evenths, mouse);
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p_delete(&mouse);
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}
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awesome_refresh(globalconf.connection);
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awesome_refresh(globalconf.connection);
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}
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}
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