Add UICB_PROTO to common.h (new) to declare uicb_functions
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@ -22,9 +22,9 @@
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#ifndef AWESOME_AWESOME_H
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#ifndef AWESOME_AWESOME_H
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#define AWESOME_AWESOME_H
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#define AWESOME_AWESOME_H
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#include "config.h"
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#include "common.h"
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void uicb_quit(Display *, DC *, awesome_config *, const char *); /* quit awesome nicely */
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int xerror(Display *, XErrorEvent *); /* awesome's X error handler */
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int xerror(Display *, XErrorEvent *); /* awesome's X error handler */
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UICB_PROTO(uicb_quit);
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#endif
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#endif
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10
client.h
10
client.h
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@ -22,7 +22,7 @@
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#ifndef AWESOME_CLIENT_H
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#ifndef AWESOME_CLIENT_H
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#define AWESOME_CLIENT_H
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#define AWESOME_CLIENT_H
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#include "config.h"
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#include "common.h"
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/** Mask shorthands, used in event.c and client.c */
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/** Mask shorthands, used in event.c and client.c */
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#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
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#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
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@ -68,9 +68,9 @@ void updatesizehints(Client *); /* update the size hint variables of c */
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void updatetitle(Client *); /* update the name of c */
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void updatetitle(Client *); /* update the name of c */
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void saveprops(Client * c, int); /* saves client properties */
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void saveprops(Client * c, int); /* saves client properties */
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void set_shape(Client *);
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void set_shape(Client *);
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void uicb_killclient(Display *, DC *, awesome_config *, const char *); /* kill client */
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UICB_PROTO(uicb_killclient);
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void uicb_moveresize(Display *, DC *, awesome_config *, const char *); /* move and resize window */
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UICB_PROTO(uicb_moveresize);
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void uicb_settrans(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_settrans);
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void uicb_setborder(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_setborder);
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#endif
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#endif
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@ -0,0 +1,29 @@
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/*
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* common.h - common defines
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*
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* Copyright © 2007 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_COMMON_H
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#define AWESOME_COMMON_H
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#include "config.h"
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#define UICB_PROTO(name) void name(Display *, DC *, awesome_config *, const char *)
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#endif
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15
layout.h
15
layout.h
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@ -31,14 +31,15 @@
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void arrange(Display *, DC *, awesome_config *); /* arranges all windows depending on the layout in use */
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void arrange(Display *, DC *, awesome_config *); /* arranges all windows depending on the layout in use */
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void restack(Display *, DC *, awesome_config *); /* restores z layers of all clients */
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void restack(Display *, DC *, awesome_config *); /* restores z layers of all clients */
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void uicb_focusnext(Display *, DC *, awesome_config *, const char *); /* focuses next visible client */
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void uicb_focusprev(Display *, DC *, awesome_config *, const char *); /* focuses prev visible client */
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void uicb_setlayout(Display *, DC *, awesome_config *, const char *); /* sets layout, NULL means next layout */
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void uicb_togglemax(Display *, DC *, awesome_config *, const char *); /* toggles maximization of floating client */
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void uicb_toggleverticalmax(Display *, DC *, awesome_config *, const char *);
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void uicb_togglehorizontalmax(Display *, DC *, awesome_config *, const char *);
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void uicb_zoom(Display *, DC *, awesome_config *, const char *); /* set current window first in stack */
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void loadawesomeprops(Display *, awesome_config *);
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void loadawesomeprops(Display *, awesome_config *);
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void saveawesomeprops(Display *, awesome_config *);
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void saveawesomeprops(Display *, awesome_config *);
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UICB_PROTO(uicb_focusnext);
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UICB_PROTO(uicb_focusprev);
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UICB_PROTO(uicb_setlayout);
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UICB_PROTO(uicb_togglemax);
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UICB_PROTO(uicb_toggleverticalmax);
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UICB_PROTO(uicb_togglehorizontalmax);
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UICB_PROTO(uicb_zoom);
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#endif
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#endif
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@ -23,12 +23,13 @@
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#ifndef AWESOME_TILE_H
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#ifndef AWESOME_TILE_H
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#define AWESOME_TILE_H
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#define AWESOME_TILE_H
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#include <config.h>
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#include "common.h"
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void uicb_setnmaster(Display *, DC *, awesome_config *, const char *); /* change number of master windows */
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void uicb_setncols(Display *, DC *, awesome_config *, const char *);
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void uicb_setmwfact(Display *, DC *, awesome_config *, const char *); /* sets master width factor */
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void layout_tile(Display *, awesome_config *);
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void layout_tile(Display *, awesome_config *);
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void layout_tileleft(Display *, awesome_config *);
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void layout_tileleft(Display *, awesome_config *);
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UICB_PROTO(uicb_setnmaster);
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UICB_PROTO(uicb_setncols);
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UICB_PROTO(uicb_setmwfact);
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#endif
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#endif
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7
screen.h
7
screen.h
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@ -22,8 +22,7 @@
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#ifndef AWESOME_SCREEN_H
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#ifndef AWESOME_SCREEN_H
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#define AWESOME_SCREEN_H
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#define AWESOME_SCREEN_H
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#include "common.h"
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#include "config.h"
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#include <X11/extensions/Xinerama.h>
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#include <X11/extensions/Xinerama.h>
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@ -31,7 +30,7 @@ typedef XineramaScreenInfo ScreenInfo;
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ScreenInfo * get_screen_info(Display *, int, Statusbar, int *);
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ScreenInfo * get_screen_info(Display *, int, Statusbar, int *);
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ScreenInfo * get_display_info(Display *disp, int, Statusbar statusbar);
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ScreenInfo * get_display_info(Display *disp, int, Statusbar statusbar);
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void uicb_focusnextscreen(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_focusnextscreen);
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void uicb_focusprevscreen(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_focusprevscreen);
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#endif
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#endif
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#ifndef AWESOME_STATUSBAR_H
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#ifndef AWESOME_STATUSBAR_H
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#define AWESOME_STATUSBAR_H
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#define AWESOME_STATUSBAR_H
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#include "config.h"
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#include "common.h"
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void initstatusbar(Display *, int, DC *, Statusbar *);
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void initstatusbar(Display *, int, DC *, Statusbar *);
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void drawstatusbar(Display *, int, DC *, awesome_config *);
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void drawstatusbar(Display *, int, DC *, awesome_config *);
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void updatebarpos(Display *, Statusbar);
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void updatebarpos(Display *, Statusbar);
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void uicb_togglebar(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_togglebar);
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#endif
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#endif
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17
tag.h
17
tag.h
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void compileregs(Rule *, int); /* initialize regexps of rules defined in config.h */
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void compileregs(Rule *, int); /* initialize regexps of rules defined in config.h */
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Bool isvisible(Client *, int, Bool *, int);
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Bool isvisible(Client *, int, Bool *, int);
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void applyrules(Client * c, awesome_config *); /* applies rules to c */
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void applyrules(Client * c, awesome_config *); /* applies rules to c */
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void uicb_tag(Display *, DC *, awesome_config *, const char *); /* tags sel with arg's index */
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void uicb_togglefloating(Display *, DC *, awesome_config *, const char *); /* toggles sel between floating/tiled state */
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UICB_PROTO(uicb_tag);
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void uicb_toggletag(Display *, DC *, awesome_config *, const char *); /* toggles sel tags with arg's index */
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UICB_PROTO(uicb_togglefloating);
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void uicb_toggleview(Display *, DC *, awesome_config *, const char *); /* toggles the tag with arg's index (in)visible */
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UICB_PROTO(uicb_toggletag);
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void uicb_view(Display *, DC *, awesome_config *, const char *); /* views the tag with arg's index */
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UICB_PROTO(uicb_toggleview);
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void uicb_tag_prev_selected(Display *, DC *, awesome_config *, const char *);
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UICB_PROTO(uicb_view);
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void uicb_tag_viewnext(Display *, DC *, awesome_config *, const char *); /* view only tag just after the first selected */
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UICB_PROTO(uicb_tag_prev_selected);
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void uicb_tag_viewprev(Display *, DC *, awesome_config *, const char *); /* view only tag just before the first selected */
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UICB_PROTO(uicb_tag_viewnext);
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UICB_PROTO(uicb_tag_viewprev);
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typedef struct
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typedef struct
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{
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{
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4
util.h
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util.h
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#include <string.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "config.h"
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#include "common.h"
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/** \brief replace \c NULL strings with emtpy strings */
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/** \brief replace \c NULL strings with emtpy strings */
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#define NONULL(x) (x ? x : "")
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#define NONULL(x) (x ? x : "")
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@ -134,8 +134,8 @@ static inline int a_strcmp(const char *a, const char *b)
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void die(const char *, ...) __attribute__ ((noreturn)) __attribute__ ((format(printf, 1, 2)));
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void die(const char *, ...) __attribute__ ((noreturn)) __attribute__ ((format(printf, 1, 2)));
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void eprint(const char *, ...) __attribute__ ((noreturn)) __attribute__ ((format(printf, 1, 2)));
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void eprint(const char *, ...) __attribute__ ((noreturn)) __attribute__ ((format(printf, 1, 2)));
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void uicb_spawn(Display *, DC *, awesome_config *, const char *);
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Bool xgettextprop(Display *, Window, Atom, char *, unsigned int);
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Bool xgettextprop(Display *, Window, Atom, char *, unsigned int);
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double compute_new_value_from_arg(const char *, double);
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double compute_new_value_from_arg(const char *, double);
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UICB_PROTO(uicb_spawn);
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#endif
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#endif
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