diff --git a/awesome.c b/awesome.c index 743010b7..05bd4b2e 100644 --- a/awesome.c +++ b/awesome.c @@ -65,12 +65,6 @@ awesome_atexit(bool restart) lua_pushboolean(globalconf.L, restart); signal_object_emit(globalconf.L, &global_signals, "exit", 1); - /* TODO: Reparent windows back to root window, placing them according to - * their window gravity. Right now we pretend to use static gravity and that - * works automatically thanks to xcb_change_save_set(). See - * titlebar_resize(). - */ - a_dbus_cleanup(); systray_cleanup(); diff --git a/objects/client.c b/objects/client.c index 4dd318c1..bdbcaaeb 100644 --- a/objects/client.c +++ b/objects/client.c @@ -1558,23 +1558,16 @@ titlebar_resize(client_t *c, client_titlebar_t bar, int size) return; /* Now resize the client (and titlebars!) suitably (the client without - * titlebars should keep its current size!) - * TODO: I guess that this should honor the client's window gravity, right - * now we pretend to have static gravity. See awesome_atexit(). - */ + * titlebars should keep its current size!) */ area_t geometry = c->geometry; int change = size - c->titlebar[bar].size; switch (bar) { case CLIENT_TITLEBAR_TOP: - geometry.y -= change; - /* fall through */; case CLIENT_TITLEBAR_BOTTOM: geometry.height += change; break; - case CLIENT_TITLEBAR_LEFT: - geometry.x -= change; - /* fall through */; case CLIENT_TITLEBAR_RIGHT: + case CLIENT_TITLEBAR_LEFT: geometry.width += change; break; default: