lua: split getopt_string/getopt_lstring; fix mouse corner
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
d5ed48ffdd
commit
db88877587
2
client.c
2
client.c
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@ -978,7 +978,7 @@ luaA_client_border_set(lua_State *L)
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{
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client_t **c = luaA_checkudata(L, 1, "client");
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int width = luaA_getopt_number(L, 2, "width", (*c)->border);
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const char *colorstr = luaA_getopt_string(L, 2, "color", NULL, NULL);
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const char *colorstr = luaA_getopt_string(L, 2, "color", NULL);
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xcolor_t color;
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client_setborder(*c, width);
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4
lua.c
4
lua.c
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@ -397,10 +397,10 @@ luaA_colors_set(lua_State *L)
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{
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const char *fg, *bg;
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luaA_checktable(L, 1);
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if((fg = luaA_getopt_string(L, 1, "fg", NULL, NULL)))
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if((fg = luaA_getopt_string(L, 1, "fg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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fg, &globalconf.colors.fg);
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if((bg = luaA_getopt_string(L, 1, "bg", NULL, NULL)))
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if((bg = luaA_getopt_string(L, 1, "bg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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bg, &globalconf.colors.bg);
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return 0;
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14
lua.h
14
lua.h
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@ -140,27 +140,27 @@ luaA_optboolean(lua_State *L, int idx, bool def)
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static inline lua_Number
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luaA_getopt_number(lua_State *L, int idx, const char *name, lua_Number def)
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{
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/* assume that table is first on stack */
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lua_getfield(L, idx, name);
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/* return luaL_optnumber result */
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return luaL_optnumber(L, -1, def);
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}
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static inline const char *
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luaA_getopt_string(lua_State *L, int idx, const char *name, const char *def, size_t *len)
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luaA_getopt_lstring(lua_State *L, int idx, const char *name, const char *def, size_t *len)
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{
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/* assume that table is first on stack */
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lua_getfield(L, idx, name);
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/* return luaL_optnumber result */
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return luaL_optlstring(L, -1, def, len);
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}
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static inline const char *
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luaA_getopt_string(lua_State *L, int idx, const char *name, const char *def)
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{
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return luaA_getopt_lstring(L, idx, name, def, NULL);
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}
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static inline bool
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luaA_getopt_boolean(lua_State *L, int idx, const char *name, bool def)
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{
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/* assume that table is first on stack */
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lua_getfield(L, idx, name);
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/* return luaL_optnumber result */
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return luaA_optboolean(L, -1, def);
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}
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4
mouse.c
4
mouse.c
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@ -1058,11 +1058,13 @@ luaA_client_mouse_resize(lua_State *L)
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corner_t corner = AutoCorner;
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bool infobox = true;
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size_t len;
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const char *buf;
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if(lua_gettop(L) == 2 && !lua_isnil(L, 2))
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{
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luaA_checktable(L, 2);
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corner = a_strtocorner(luaA_getopt_string(L, 2, "corner", "auto", &len), len);
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buf = luaA_getopt_lstring(L, 2, "corner", "auto", &len);
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corner = a_strtocorner(buf, len);
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infobox = luaA_getopt_boolean(L, 2, "infobox", true);
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}
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@ -517,7 +517,7 @@ luaA_statusbar_new(lua_State *L)
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else
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sb->colors.bg = globalconf.colors.bg;
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buf = luaA_getopt_string(L, 1, "align", "left", &len);
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buf = luaA_getopt_lstring(L, 1, "align", "left", &len);
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sb->align = draw_align_fromstr(buf, len);
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sb->width = luaA_getopt_number(L, 1, "width", 0);
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@ -528,7 +528,7 @@ luaA_statusbar_new(lua_State *L)
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/* 1.5 as default factor, it fits nice but no one knows why */
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sb->height = 1.5 * globalconf.font->height;
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buf = luaA_getopt_string(L, 1, "position", "top", &len);
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buf = luaA_getopt_lstring(L, 1, "position", "top", &len);
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sb->position = position_fromstr(buf, len);
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return luaA_statusbar_userdata_new(L, sb);
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2
tag.c
2
tag.c
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@ -338,7 +338,7 @@ luaA_tag_new(lua_State *L)
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mwfact = luaA_getopt_number(L, 1, "mwfact", 0.5);
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ncol = luaA_getopt_number(L, 1, "ncol", 1);
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nmaster = luaA_getopt_number(L, 1, "nmaster", 1);
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lay = luaA_getopt_string(L, 1, "layout", "tile", NULL);
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lay = luaA_getopt_string(L, 1, "layout", "tile");
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layout = name_func_lookup(lay, LayoutList);
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16
titlebar.c
16
titlebar.c
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@ -304,7 +304,7 @@ luaA_titlebar_new(lua_State *L)
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tb = p_new(titlebar_t, 1);
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buf = luaA_getopt_string(L, 1, "align", "left", &len);
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buf = luaA_getopt_lstring(L, 1, "align", "left", &len);
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tb->align = draw_align_fromstr(buf, len);
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tb->width = luaA_getopt_number(L, 1, "width", 0);
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@ -313,22 +313,22 @@ luaA_titlebar_new(lua_State *L)
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/* 1.5 as default factor, it fits nice but no one knows why */
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tb->height = 1.5 * globalconf.font->height;
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buf = luaA_getopt_string(L, 1, "position", "top", &len);
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buf = luaA_getopt_lstring(L, 1, "position", "top", &len);
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tb->position = position_fromstr(buf, len);
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if((buf = luaA_getopt_string(L, -1, "fg", NULL, NULL)))
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if((buf = luaA_getopt_string(L, -1, "fg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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buf, &tb->colors.fg);
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else
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tb->colors.fg = globalconf.colors.fg;
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if((buf = luaA_getopt_string(L, 1, "bg", NULL, NULL)))
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if((buf = luaA_getopt_string(L, 1, "bg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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buf, &tb->colors.bg);
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else
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tb->colors.bg = globalconf.colors.bg;
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if((buf = luaA_getopt_string(L, 1, "border_color", NULL, NULL)))
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if((buf = luaA_getopt_string(L, 1, "border_color", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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buf, &tb->border.color);
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@ -431,11 +431,11 @@ luaA_titlebar_colors_set(lua_State *L)
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luaA_checktable(L, 2);
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if((color = luaA_getopt_string(L, 2, "fg", NULL, NULL)))
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if((color = luaA_getopt_string(L, 2, "fg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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color, &(*tb)->colors.fg);
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if((color = luaA_getopt_string(L, 2, "bg", NULL, NULL)))
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if((color = luaA_getopt_string(L, 2, "bg", NULL)))
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xcolor_new(globalconf.connection, globalconf.default_screen,
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color, &(*tb)->colors.bg);
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@ -462,7 +462,7 @@ luaA_titlebar_border_set(lua_State *L)
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luaA_checktable(L, 2);
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if((color = luaA_getopt_string(L, 2, "color", NULL, NULL)))
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if((color = luaA_getopt_string(L, 2, "color", NULL)))
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{
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xcolor_new(globalconf.connection, globalconf.default_screen,
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color, &(*tb)->border.color);
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5
widget.c
5
widget.c
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@ -313,10 +313,10 @@ luaA_widget_new(lua_State *L)
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size_t len;
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luaA_checktable(L, 1);
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buf = luaA_getopt_string(L, 1, "align", "left", &len);
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buf = luaA_getopt_lstring(L, 1, "align", "left", &len);
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align = draw_align_fromstr(buf, len);
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type = luaA_getopt_string(L, 1, "type", NULL, NULL);
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type = luaA_getopt_string(L, 1, "type", NULL);
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if((wc = name_func_lookup(type, WidgetList)))
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w = wc(align);
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@ -513,7 +513,6 @@ luaA_widget_visible_get(lua_State *L)
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static int
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luaA_widget_index(lua_State *L)
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{
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widget_t **widget = luaA_checkudata(L, 1, "widget");
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size_t len;
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const char *str = luaL_checklstring(L, 2, &len);
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