Add support for setting client.name

Fixes: https://awesome.naquadah.org/bugs/index.php?do=details&task_id=921
This commit is contained in:
Daniel Hahler 2015-02-02 09:26:19 +01:00
parent 704cf21b68
commit e510799a7c
1 changed files with 15 additions and 2 deletions

View File

@ -1898,6 +1898,19 @@ luaA_client_get_name(lua_State *L, client_t *c)
return 1;
}
/** Set the client name.
* \param L The Lua VM state.
* \param client The client to name.
* \return The number of elements pushed on stack.
*/
static int
luaA_client_set_name(lua_State *L, client_t *c)
{
const char *name = luaL_checkstring(L, -1);
client_set_name(L, 1, a_strdup(name));
return 0;
}
static int
luaA_client_get_icon_name(lua_State *L, client_t *c)
{
@ -2329,9 +2342,9 @@ client_class_setup(lua_State *L)
client_methods, client_meta);
luaA_class_set_tostring(&client_class, (lua_class_propfunc_t) client_tostring);
luaA_class_add_property(&client_class, "name",
NULL,
(lua_class_propfunc_t) luaA_client_set_name,
(lua_class_propfunc_t) luaA_client_get_name,
NULL);
(lua_class_propfunc_t) luaA_client_set_name);
luaA_class_add_property(&client_class, "transient_for",
NULL,
(lua_class_propfunc_t) luaA_client_get_transient_for,