awful.menu: rewrite

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
dodo 2011-03-30 23:11:41 +02:00 committed by Uli Schlachter
parent 2f3bc619cb
commit ea40a922ed
1 changed files with 530 additions and 331 deletions

View File

@ -1,34 +1,53 @@
--------------------------------------------------------------------------- --------------------------------------------------------------------------------
-- @author Damien Leone &lt;damien.leone@gmail.com&gt; -- @author Damien Leone &lt;damien.leone@gmail.com&gt;
-- @author Julien Danjou &lt;julien@danjou.info&gt; -- @author Julien Danjou &lt;julien@danjou.info&gt;
-- @copyright 2008 Damien Leone, Julien Danjou -- @author dodo
-- @copyright 2008, 2011 Damien Leone, Julien Danjou, dodo
-- @release @AWESOME_VERSION@ -- @release @AWESOME_VERSION@
--------------------------------------------------------------------------- --------------------------------------------------------------------------------
-- Grab environment we need
local pairs = pairs
local table = table
local string = string
local type = type
local setmetatable = setmetatable
local tonumber = tonumber
local capi =
{
screen = screen,
mouse = mouse,
client = client,
keygrabber = keygrabber,
oocairo = oocairo
}
local wibox = require("wibox") local wibox = require("wibox")
local button = require("awful.button") local button = require("awful.button")
local util = require("awful.util") local util = require("awful.util")
local tags = require("awful.tag") local tags = require("awful.tag")
local awbeautiful = require("beautiful") local beautiful = require("beautiful")
local object = require("gears.object")
local setmetatable = setmetatable
local tonumber = tonumber
local string = string
local ipairs = ipairs
local pairs = pairs
local pcall = pcall
local print = print
local table = table
local type = type
local math = math
local capi = {
timer = timer,
screen = screen,
mouse = mouse,
client = client,
keygrabber = keygrabber,
oocairo = oocairo }
--- Creation of menus.
module("awful.menu") module("awful.menu")
local table_update = function (t, set)
for k, v in pairs(set) do
t[k] = v
end
return t
end
local table_merge = function (t, set)
for _, v in ipairs(set) do
table.insert(t, v)
end
end
local cur_menu local cur_menu
--- Key bindings for menu navigation. --- Key bindings for menu navigation.
@ -43,120 +62,121 @@ menu_keys = { up = { "Up" },
back = { "Left" }, back = { "Left" },
close = { "Escape" } } close = { "Escape" } }
local function load_theme(custom)
local theme = {}
local beautiful
beautiful = awbeautiful.get() local function load_theme(a, b)
a = a or {}
theme.fg_focus = custom.fg_focus or beautiful.menu_fg_focus or beautiful.fg_focus b = b or {}
theme.bg_focus = custom.bg_focus or beautiful.menu_bg_focus or beautiful.bg_focus local ret = {}
theme.fg_normal = custom.fg_normal or beautiful.menu_fg_normal or beautiful.fg_normal local fallback = beautiful.get()
theme.bg_normal = custom.bg_normal or beautiful.menu_bg_normal or beautiful.bg_normal if a.reset then b = fallback end
if a == "reset" then a = fallback end
theme.submenu_icon = custom.submenu_icon or beautiful.menu_submenu_icon ret.border = a.border_color or b.menu_border_color or b.border_normal or
fallback.menu_border_color or fallback.border_normal
theme.menu_height = custom.height or beautiful.menu_height or 16 ret.border_width= a.border_width or b.menu_border_width or b.border_width or
theme.menu_width = custom.width or beautiful.menu_width or 100 fallback.menu_border_width or fallback.border_width
ret.fg_focus = a.fg_focus or b.menu_fg_focus or b.fg_focus or
theme.border = custom.border_color or beautiful.menu_border_color or beautiful.border_normal fallback.menu_fg_focus or fallback.fg_focus
theme.border_width = custom.border_width or beautiful.menu_border_width or beautiful.border_width ret.bg_focus = a.bg_focus or b.menu_bg_focus or b.bg_focus or
fallback.menu_bg_focus or fallback.bg_focus
return theme ret.fg_normal = a.fg_normal or b.menu_fg_normal or b.fg_normal or
fallback.menu_fg_normal or fallback.fg_normal
ret.bg_normal = a.bg_normal or b.menu_bg_normal or b.bg_normal or
fallback.menu_bg_normal or fallback.bg_normal
ret.submenu_icon= a.submenu_icon or b.menu_submenu_icon or b.submenu_icon or
fallback.menu_submenu_icon or fallback.submenu_icon
ret.height = a.height or b.menu_height or b.height or
fallback.menu_height or 16
ret.width = a.width or b.menu_width or b.width or
fallback.menu_width or 100
return ret
end end
local function item_leave(menu, num)
if num > 0 then local function item_position(menu, child)
menu.items[num].wibox:set_fg(menu.theme.fg_normal) local in_dir, other, a, b = 0, 0, "height", "width"
menu.items[num].wibox:set_bg(menu.theme.bg_normal) local dir = menu.layout.get_dir and menu.layout:get_dir() or "y"
if dir == "x" then a, b = b, a end
local in_dir, other = 0, menu[b]
local num = util.table.hasitem(menu.child, child)
if num then
for i = 0, num - 1 do
local item = menu.items[i]
if item then
other = math.max(other, item[b])
in_dir = in_dir + item[a]
end end
end end
end
local w, h = other, in_dir
if dir == "x" then w, h = h, w end
return w, h
end
--- Hide a menu popup.
-- @param menu The menu to hide.
function hide(menu)
-- Remove items from screen
for i = 1, #menu.items do
item_leave(menu, i)
menu.items[i].wibox.visible = false
end
if menu.active_child then
menu.active_child:hide()
menu.active_child = nil
end
menu.sel = nil
if cur_menu == menu then local function set_coords(menu, screen_idx, m_coords)
cur_menu = cur_menu.parent local s_geometry = capi.screen[screen_idx].workarea
end local screen_w = s_geometry.x + s_geometry.width
if not cur_menu and menu.keygrabber then local screen_h = s_geometry.y + s_geometry.height
capi.keygrabber.stop()
end menu.width = menu.wibox.width
end menu.height = menu.wibox.height
menu.x = menu.wibox.x
menu.y = menu.wibox.y
-- Get the elder parent so for example when you kill
-- it, it will destroy the whole family.
local function get_parents(menu)
if menu.parent then if menu.parent then
return get_parents(menu.parent) local w, h = item_position(menu.parent, menu)
w = w + menu.parent.theme.border_width
h = h + menu.parent.theme.border_width
menu.y = menu.parent.y + h + menu.height > screen_h and
screen_h - menu.height or menu.parent.y + h
menu.x = menu.parent.x + w + menu.width > screen_w and
menu.parent.x - menu.width or menu.parent.x + w
else
if m_coords == nil then
m_coords = capi.mouse.coords()
m_coords.x = m_coords.x + 1
m_coords.y = m_coords.y + 1
end end
return menu menu.y = m_coords.y < s_geometry.y and s_geometry.y or m_coords.y
menu.x = m_coords.x < s_geometry.x and s_geometry.x or m_coords.x
menu.y = menu.y + menu.height > screen_h and
screen_h - menu.height or menu.y
menu.x = menu.x + menu.width > screen_w and
screen_w - menu.width or menu.x
end end
local function exec(menu, num, mouse_event) menu.wibox.x = menu.x
local cmd = menu.items[num].cmd menu.wibox.y = menu.y
if type(cmd) == "table" then
if #cmd == 0 then
return
end
if not menu.child[num] then
menu.child[num] = new({ items = cmd }, menu, num)
end end
if menu.active_child then
menu.active_child:hide() local function set_size(menu)
menu.active_child = nil local in_dir, other, a, b = 0, 0, "height", "width"
local dir = menu.layout.get_dir and menu.layout:get_dir() or "y"
if dir == "x" then a, b = b, a end
for _, item in ipairs(menu.items) do
other = math.max(other, item[b])
in_dir = in_dir + item[a]
end end
menu.active_child = menu.child[num] menu[a], menu[b] = in_dir, other
menu.active_child:show() if in_dir > 0 and other > 0 then
elseif type(cmd) == "string" then menu.wibox[a] = in_dir
get_parents(menu):hide() menu.wibox[b] = other
util.spawn(cmd) return true
elseif type(cmd) == "function" then
get_parents(menu):hide()
cmd(menu.items[num].returned_value)
end end
return false
end end
local function item_enter(menu, num, mouse_event)
if menu.sel == num then
return
elseif menu.sel then
item_leave(menu, menu.sel)
end
menu.items[num].wibox:set_fg(menu.theme.fg_focus)
menu.items[num].wibox:set_bg(menu.theme.bg_focus)
menu.sel = num
cur_menu = menu
if menu.auto_expand and mouse_event then
if menu.active_child then
menu.active_child:hide()
menu.active_child = nil
end
if type(menu.items[num].cmd) == "table" then
exec(menu, num)
end
end
end
local function check_access_key(menu, key) local function check_access_key(menu, key)
for i, item in pairs(menu.items) do for i, item in ipairs(menu.items) do
if item.akey == key then if item.akey == key then
item_enter(menu, i) menu:item_enter(i)
exec(menu, i) menu:exec(i)
return return
end end
end end
@ -165,6 +185,7 @@ local function check_access_key(menu, key)
end end
end end
local function grabber(mod, key, event) local function grabber(mod, key, event)
if event == "release" then if event == "release" then
return true return true
@ -173,16 +194,16 @@ local function grabber(mod, key, event)
local sel = cur_menu.sel or 0 local sel = cur_menu.sel or 0
if util.table.hasitem(menu_keys.up, key) then if util.table.hasitem(menu_keys.up, key) then
local sel_new = sel-1 < 1 and #cur_menu.items or sel-1 local sel_new = sel-1 < 1 and #cur_menu.items or sel-1
item_enter(cur_menu, sel_new) cur_menu:item_enter(sel_new)
elseif util.table.hasitem(menu_keys.down, key) then elseif util.table.hasitem(menu_keys.down, key) then
local sel_new = sel+1 > #cur_menu.items and 1 or sel+1 local sel_new = sel+1 > #cur_menu.items and 1 or sel+1
item_enter(cur_menu, sel_new) cur_menu:item_enter(sel_new)
elseif sel > 0 and util.table.hasitem(menu_keys.exec, key) then elseif sel > 0 and util.table.hasitem(menu_keys.exec, key) then
exec(cur_menu, sel) cur_menu:exec(sel)
elseif util.table.hasitem(menu_keys.back, key) then elseif util.table.hasitem(menu_keys.back, key) then
cur_menu:hide() cur_menu:hide()
elseif util.table.hasitem(menu_keys.close, key) then elseif util.table.hasitem(menu_keys.close, key) then
get_parents(cur_menu):hide() get_root(cur_menu):hide()
else else
check_access_key(cur_menu, key) check_access_key(cur_menu, key)
end end
@ -190,163 +211,79 @@ local function grabber(mod, key, event)
return true return true
end end
local function add_item(data, num, item_info)
local item = wibox({
fg = data.theme.fg_normal,
bg = data.theme.bg_normal,
border_color = data.theme.border,
border_width = data.theme.border_width,
type = "popup_menu"
})
-- Create bindings function exec(menu, num, mouse_event)
local bindings = util.table.join( local item = menu.items[num]
button({}, 1, function () item_enter(data, num); exec(data, num) end), if not item then return end
button({}, 3, function () data:hide() end) local cmd = item.cmd
) if type(cmd) == "table" then
if #cmd == 0 then
return
end
if not menu.child[num] then
menu.child[num] = new(cmd, menu)
end
-- Create the item label widget if menu.active_child then
local label = wibox.widget.textbox() menu.active_child:hide()
local key = '' menu.active_child = nil
label:set_markup(string.gsub(util.escape(item_info[1]), "&amp;(%w)", end
function (l) menu.active_child = menu.child[num]
key = string.lower(l) menu.active_child:show()
return "<u>"..l.."</u>" elseif type(cmd) == "string" then
end, 1)) get_root(menu):hide()
-- Set icon if needed util.spawn(cmd)
local iconbox elseif type(cmd) == "function" then
local margin = wibox.layout.margin() local visible, action = cmd(item, menu)
margin:set_widget(label) if not visible then
if item_info[3] then get_root(menu):hide()
local icon = type(item_info[3]) == "string" and capi.oocairo.image_surface_create_from_png(item_info[3]) or item_info[3]
local width = icon:get_width()
local height = icon:get_height()
if width > data.h or height > data.h then
local w, h
if ((data.h/height) * width) > data.h then
w, h = data.h, (data.h / width) * height
else else
w, h = (data.h / height) * width, data.h menu:update()
end if menu.items[num] then
-- We need to scale the image to size w x h menu:item_enter(num, mouse_event)
local img = capi.oocairo.image_surface_create("argb32", w, h)
local cr = capi.oocairo.context_create(img)
cr:scale(w / width, h / height)
cr:set_source(icon, 0, 0)
cr:paint()
icon = img
end
iconbox = wibox.widget.imagebox()
margin:set_left(2)
if not iconbox:set_image(icon) then
-- Setting the image failed, it must be invalid
iconbox = nil
end end
end end
if not iconbox then if action and type(action) == "function" then
margin:set_left(data.h + 2) action()
end
item:buttons(bindings)
local mouse_enter_func = function () item_enter(data, num, true) end
item:connect_signal("mouse::enter", mouse_enter_func)
-- Create the submenu icon widget
local submenu
if type(item_info[2]) == "table" then
submenu = wibox.widget.imagebox()
if data.theme.submenu_icon then
submenu:set_image(capi.oocairo.image_surface_create_from_png(data.theme.submenu_icon))
end
submenu:buttons(bindings)
end
-- Add widgets to the wibox
local left = wibox.layout.fixed.horizontal()
if iconbox then
left:add(iconbox)
end
-- This contains the label
left:add(margin)
local layout = wibox.layout.align.horizontal()
layout:set_middle(left)
if submenu then
layout:set_right(submenu)
end
item:set_widget(layout)
local w, h = label:fit(0, 0)
item.height = h + 2
item.ontop = true
return { wibox = item, akey= key, cmd = item_info[2], returned_value=item_info[1] }
end
--- Build a popup menu with running clients and shows it.
-- @param menu Menu table, see new() function for more informations
-- @param args.keygrabber A boolean enabling or not the keyboard navigation.
-- @return The menu.
function clients(menu, args)
local cls = capi.client.get()
local cls_t = {}
for k, c in pairs(cls) do
cls_t[#cls_t + 1] = { util.escape(c.name) or "",
function ()
if not c:isvisible() then
tags.viewmore(c:tags(), c.screen)
end
capi.client.focus = c
c:raise()
end,
c.icon }
end
if not menu then
menu = {}
end
menu.items = cls_t
local m = new(menu)
m:show(args)
return m
end
local function set_coords(menu, screen_idx, m_coords)
local s_geometry = capi.screen[screen_idx].workarea
local screen_w = s_geometry.x + s_geometry.width
local screen_h = s_geometry.y + s_geometry.height
local i_h = menu.h + menu.theme.border_width
local m_h = (i_h * #menu.items) + menu.theme.border_width
if menu.parent then
menu.w = menu.parent.w
menu.h = menu.parent.h
local p_w = i_h * (menu.num - 1)
local m_w = menu.w - menu.theme.border_width
menu.y = menu.parent.y + p_w + m_h > screen_h and screen_h - m_h or menu.parent.y + p_w
menu.x = menu.parent.x + m_w*2 > screen_w and menu.parent.x - m_w or menu.parent.x + m_w
else
local m_w = menu.w
if m_coords == nil then
m_coords = capi.mouse.coords()
m_coords.x = m_coords.x + 1
m_coords.y = m_coords.y + 1
end
menu.y = m_coords.y < s_geometry.y and s_geometry.y or m_coords.y
menu.x = m_coords.x < s_geometry.x and s_geometry.x or m_coords.x
menu.y = menu.y + m_h > screen_h and screen_h - m_h or menu.y
menu.x = menu.x + m_w > screen_w and screen_w - m_w or menu.x
end end
end end
end
function item_enter(menu, num, mouse_event)
local item = menu.items[num]
if num == nil or menu.sel == num or not item then
return
elseif menu.sel then
menu:item_leave(menu.sel)
end
--print("sel", num, menu.sel, item.theme.bg_focus)
item._background:set_fg(item.theme.fg_focus)
item._background:set_bg(item.theme.bg_focus)
cur_menu = menu
menu.sel = num
if menu.auto_expand and mouse_event then
if menu.active_child then
menu.active_child:hide()
menu.active_child = nil
end
if type(item.cmd) == "table" then
menu:exec(num)
end
end
end
function item_leave(menu, num)
--print("leave", num)
local item = menu.items[num]
if item then
item._background:set_fg(item.theme.fg_normal)
item._background:set_bg(item.theme.bg_normal)
end
end
--- Show a menu. --- Show a menu.
-- @param menu The menu to show. -- @param menu The menu to show.
@ -354,18 +291,13 @@ end
-- @param args.coords Menu position defaulting to mouse.coords() -- @param args.coords Menu position defaulting to mouse.coords()
function show(menu, args) function show(menu, args)
args = args or {} args = args or {}
local coords = args.coords or nil
local screen_index = capi.mouse.screen local screen_index = capi.mouse.screen
local keygrabber = args.keygrabber or false local keygrabber = args.keygrabber or false
local coords = args.coords or nil
menu.wibox.screen = screen_index
if not set_size(menu) then return end
set_coords(menu, screen_index, coords) set_coords(menu, screen_index, coords)
for num, item in pairs(menu.items) do
local wibox = item.wibox
wibox.width = menu.w
wibox.height = menu.h
wibox.x = menu.x
wibox.y = menu.y + (num - 1) * (menu.h + wibox.border_width)
wibox.visible = true
end
if menu.parent then if menu.parent then
menu.keygrabber = menu.parent.keygrabber menu.keygrabber = menu.parent.keygrabber
@ -379,6 +311,29 @@ function show(menu, args)
capi.keygrabber.run(grabber) capi.keygrabber.run(grabber)
end end
cur_menu = menu cur_menu = menu
menu.wibox.visible = true
end
--- Hide a menu popup.
-- @param menu The menu to hide.
function hide(menu)
-- Remove items from screen
for i = 1, #menu.items do
menu:item_leave(i)
end
if menu.active_child then
menu.active_child:hide()
menu.active_child = nil
end
menu.sel = nil
if cur_menu == menu then
cur_menu = cur_menu.parent
end
if not cur_menu and menu.keygrabber then
capi.keygrabber.stop()
end
menu.wibox.visible = false
end end
--- Toggle menu visibility. --- Toggle menu visibility.
@ -386,22 +341,254 @@ end
-- @param args.keygrabber A boolean enabling or not the keyboard navigation. -- @param args.keygrabber A boolean enabling or not the keyboard navigation.
-- @param args.coords Menu position {x,y} -- @param args.coords Menu position {x,y}
function toggle(menu, args) function toggle(menu, args)
if menu.items[1] and menu.items[1].wibox.visible then if menu.wibox.visible then
menu:hide() menu:hide()
else else
menu:show(args) menu:show(args)
end end
end end
--- Open a menu popup. --- Update menu content
-- @param menu Table containing the menu informations.<br/> -- @param menu The mnenu to update.
function update(menu)
if menu.wibox.visible then
menu:show({
keygrabber = menu.keygrabber,
coords = { x = menu.x, y = menu.y } })
end
end
--- Get the elder parent so for example when you kill
-- it, it will destroy the whole family.
-- @param menu The sub menu of the menu family.
function get_root(menu)
return menu.parent and get_root(menu.parent) or menu
end
--- Add a new menu entry
-- @param menu The parent menu
-- @param args The item params
-- @param args.new (Default: awful.menu.entry) The menu entry constructor
-- @param args.theme (Optional) The menu entry theme
-- @param args.* params needed for the menu entry constructor
-- @param index (Optional) the index where the new entry will inserted
function add(menu, args, index)
if not args then return end
local theme = load_theme(args.theme or {}, menu.theme)
args.theme = theme
args.new = args.new or entry
local success, item = pcall(args.new, menu, args)
if not success then
print("Error while creating menu entry: " .. item)
return
end
if not item.widget then
print("Error while checking menu entry: no property widget found.")
return
end
item.parent = menu
item.theme = item.theme or theme
item.width = item.width or theme.width
item.height = item.height or theme.height
wibox.widget.base.check_widget(item.widget)
item._background = wibox.widget.background()
item._background:set_widget(item.widget)
item._background:set_fg(item.theme.fg_normal)
item._background:set_bg(item.theme.bg_normal)
-- Create bindings
item._background:buttons(util.table.join(
button({}, 3, function () menu:hide() end),
button({}, 1, function ()
local num = util.table.hasitem(menu.items, item)
menu:item_enter(num)
menu:exec(num)
end )))
item._mouse = function ()
local num = util.table.hasitem(menu.items, item)
menu:item_enter(num, true)
end
item.widget:connect_signal("mouse::enter", item._mouse)
if index then
menu.layout:reset()
table.insert(menu.items, index, item)
for _, i in ipairs(menu.items) do
menu.layout:add(i._background)
end
else
table.insert(menu.items, item)
menu.layout:add(item._background)
end
return item
end
-- Delete menu entry at given position
-- @param menu The menu
-- @param num The position in the table of the menu entry to be deleted; can be also the menu entry itself
function delete(menu, num)
if type(num) == "table" then
num = util.table.hasitem(menu.items, num)
end
local item = menu.items[num]
if not item then return end
item.widget:disconnect_signal("mouse::enter", item._mouse)
item.widget.screen = nil
table.remove(menu.items, num)
if menu.sel == num then
menu:item_leave(menu.sel)
menu.sel = nil
end
menu.layout:reset()
for _, i in ipairs(menu.items) do
menu.layout:add(i._background)
end
if menu.child[num] then
menu.child[num]:hide()
if menu.active_child == menu.child[num] then
menu.active_child = nil
end
table.remove(menu.child, num)
end
end
--------------------------------------------------------------------------------
--- Build a popup menu with running clients and shows it.
-- @param menu Menu table, see new() function for more informations
-- @param args.keygrabber A boolean enabling or not the keyboard navigation.
-- @return The menu.
function clients(menu, args) -- FIXME crude api
menu = menu or {}
local cls = capi.client.get()
local cls_t = {}
for k, c in pairs(cls) do
cls_t[#cls_t + 1] = {
util.escape(c.name) or "",
function ()
if not c:isvisible() then
tags.viewmore(c:tags(), c.screen)
end
capi.client.focus = c
c:raise()
end,
c.icon }
end
args = args or {}
args.items = args.items or {}
table_merge(args.items, cls_t)
local m = new(args)
m:show(args)
return m
end
--------------------------------------------------------------------------------
--- Default awful.menu.entry constructor
-- @param parent The parent menu
-- @param args the item params
-- @return table with 'widget', 'cmd', 'akey' and all the properties the user wants to change
function entry(parent, args)
args = args or {}
args.text = args[1] or args.text or ""
args.cmd = args[2] or args.cmd
args.icon = args[3] or args.icon
local ret = {}
-- Create the item label widget
local label = wibox.widget.textbox()
local key = ''
label:set_markup(string.gsub(
util.escape(args.text), "&amp;(%w)",
function (l)
key = string.lower(l)
return "<u>" .. l .. "</u>"
end, 1))
-- Set icon if needed
local icon, iconbox
local margin = wibox.layout.margin()
margin:set_widget(label)
if args.icon then
icon = args.icon
if type(icon) == "string" then
icon = capi.oocairo.image_surface_create_from_png(icon)
end
end
if icon then
local iw = icon:get_width()
local ih = icon:get_height()
if iw > args.theme.width or ih > args.theme.height then
local w, h
if ((args.theme.height / ih) * iw) > args.theme.width then
w, h = args.theme.height, (args.theme.height / iw) * ih
else
w, h = (args.theme.height / ih) * iw, args.theme.height
end
-- We need to scale the image to size w x h
local img = capi.oocairo.image_surface_create("argb32", w, h)
local cr = capi.oocairo.context_create(img)
cr:scale(w / iw, h / ih)
cr:set_source(icon, 0, 0)
cr:paint()
icon = img
end
iconbox = wibox.widget.imagebox()
if iconbox:set_image(icon) then
margin:set_left(2)
else
iconbox = nil
end
end
if not iconbox then
margin:set_left(args.theme.height + 2)
end
-- Create the submenu icon widget
local submenu_icon
if type(args.cmd) == "table" then
submenu_icon = wibox.widget.imagebox()
if args.theme.submenu_icon then
submenu_icon:set_image(
capi.oocairo.image_surface_create_from_png(
args.theme.submenu_icon))
end
end
-- Add widgets to the wibox
local left = wibox.layout.fixed.horizontal()
if iconbox then
left:add(iconbox)
end
-- This contains the label
left:add(margin)
local layout = wibox.layout.align.horizontal()
layout:set_middle(left)
if submenu_icon then
layout:set_right(submenu_icon)
end
return table_update(ret, {
label = label,
icon = iconbox,
widget = layout,
cmd = args.cmd,
akey = key,
})
end
--------------------------------------------------------------------------------
--- Create a menu popup.
-- @param args Table containing the menu informations.<br/>
-- <ul> -- <ul>
-- <li> Key items: Table containing the displayed items. Each element is a table containing: item name, triggered action, submenu table or function, item icon (optional). </li> -- <li> Key items: Table containing the displayed items. Each element is a table by default (when element 'new' is awful.menu.entry) containing: item name, triggered action, submenu table or function, item icon (optional). </li>
-- <li> Keys [fg|bg]_[focus|normal], border, border_width, submenu_icon, height and width override the default display for your menu, each of them are optional. </li> -- <li> Keys theme.[fg|bg]_[focus|normal], theme.border_color, theme.border_width, theme.submenu_icon, theme.height and theme.width override the default display for your menu and/or of your menu entry, each of them are optional. </li>
-- <li> Key auto_expand controls the submenu auto expand behaviour by setting it to true (default) or false. </li> -- <li> Key auto_expand controls the submenu auto expand behaviour by setting it to true (default) or false. </li>
-- </ul> -- </ul>
-- @param parent Specify the parent menu if we want to open a submenu, this value should never be set by the user. -- @param parent Specify the parent menu if we want to open a submenu, this value should never be set by the user.
-- @param num Specify the parent's clicked item number if we want to open a submenu, this value should never be set by the user.
-- @usage The following function builds, and shows a menu of clients that match -- @usage The following function builds, and shows a menu of clients that match
-- a particular rule. Bound to a key, it can for example be used to select from -- a particular rule. Bound to a key, it can for example be used to select from
-- dozens of terminals open on several tags. With the use of -- dozens of terminals open on several tags. With the use of
@ -423,47 +610,59 @@ end
-- &nbsp;&nbsp;&nbsp; } <br/> -- &nbsp;&nbsp;&nbsp; } <br/>
-- &nbsp;&nbsp; end <br/> -- &nbsp;&nbsp; end <br/>
-- &nbsp; end <br/> -- &nbsp; end <br/>
-- &nbsp; m = awful.menu({items = terms}) <br/> -- &nbsp; m = awful.menu(terms) <br/>
-- &nbsp; m:show({keygrabber=true}) <br/> -- &nbsp; m:show({keygrabber=true}) <br/>
-- &nbsp; return m <br/> -- &nbsp; return m <br/>
-- end <br/> -- end <br/>
--</code></p> --</code></p>
function new(menu, parent, num) function new(args, parent)
-- Create a table to store our menu informations args = args or {}
local data = {} args.layout = args.layout or wibox.layout.flex.vertical
local menu = table_update(object(), {
item_enter = item_enter,
item_leave = item_leave,
get_root = get_root,
delete = delete,
update = update,
toggle = toggle,
hide = hide,
show = show,
exec = exec,
add = add,
child = {},
items = {},
parent = parent,
layout = args.layout(),
theme = load_theme(args.theme or {}, parent and parent.theme) })
data.items = {}
data.num = num or 1
data.theme = parent and parent.theme or load_theme(menu)
data.parent = parent
data.child = {}
if parent then if parent then
data.auto_expand = parent.auto_expand menu.auto_expand = parent.auto_expand
elseif menu.auto_expand ~= nil then elseif args.auto_expand ~= nil then
data.auto_expand = menu.auto_expand menu.auto_expand = args.auto_expand
else else
data.auto_expand = true menu.auto_expand = true
end end
data.h = parent and parent.h or data.theme.menu_height
if type(data.h) ~= 'number' then data.h = tonumber(data.h) end
data.w = parent and parent.w or data.theme.menu_width
if type(data.w) ~= 'number' then data.w = tonumber(data.w) end
-- Create items -- Create items
for k, v in pairs(menu.items) do for i, v in ipairs(args) do menu:add(v) end
table.insert(data.items, add_item(data, k, v)) if args.items then
for i, v in pairs(args.items) do menu:add(v) end
end end
if #data.items > 0 and data.h < data.items[1].wibox.height then menu.wibox = wibox({
data.h = data.items[1].wibox.height ontop = true,
end fg = menu.theme.fg_normal,
bg = menu.theme.bg_normal,
border_color = menu.theme.border,
border_width = menu.theme.border_width,
type = "popup_menu" })
menu.wibox.visible = false
menu.wibox:set_widget(menu.layout)
set_size(menu)
-- Set methods menu.x = menu.wibox.x
data.hide = hide menu.y = menu.wibox.y
data.show = show return menu
data.toggle = toggle
return data
end end
setmetatable(_M, { __call = function (_, ...) return new(...) end }) setmetatable(_M, { __call = function (_, ...) return new(...) end })