[all] Rename Layer to layer_t
Signed-off-by: Julien Danjou <julien@danjou.info>
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parent
80febe70a8
commit
eb1a9bd69c
4
client.c
4
client.c
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@ -293,7 +293,7 @@ client_stack(Client *c)
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{
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uint32_t config_win_vals[2];
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Client *client;
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Layer layer;
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layer_t layer;
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config_win_vals[0] = XCB_NONE;
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config_win_vals[1] = XCB_STACK_MODE_ABOVE;
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@ -631,7 +631,7 @@ client_resize(Client *c, area_t geometry, bool hints)
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}
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void
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client_setfloating(Client *c, bool floating, Layer layer)
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client_setfloating(Client *c, bool floating, layer_t layer)
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{
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if(c->isfloating != floating)
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{
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2
client.h
2
client.h
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@ -41,7 +41,7 @@ xcb_size_hints_t *client_updatesizehints(Client *);
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void client_updatetitle(Client *);
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void client_saveprops(Client *);
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void client_kill(Client *);
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void client_setfloating(Client *, bool, Layer);
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void client_setfloating(Client *, bool, layer_t);
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Uicb uicb_client_kill;
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Uicb uicb_client_moveresize;
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@ -39,7 +39,7 @@ typedef enum
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LAYER_FLOAT,
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LAYER_ABOVE,
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LAYER_FULLSCREEN
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} Layer;
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} layer_t;
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/** Cursors */
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enum
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@ -225,8 +225,8 @@ struct Client
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/** Titlebar */
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Titlebar titlebar;
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/** layer in the stacking order */
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Layer layer;
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Layer oldlayer;
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layer_t layer;
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layer_t oldlayer;
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};
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typedef struct client_node_t client_node_t;
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