naughty: popup size can now adjust to icon height
* If icon is present, popup height will now be adjusted to the greater of text-height and icon-height. * Reorganized notify() into more logical order to allow this. Signed-off-by: koniu <gkusnierz@gmail.com>
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@ -30,7 +30,7 @@ module("naughty")
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-- Valid values: 'top_right', 'top_left', 'bottom_right', 'bottom_left'.
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-- Default: 'top_right'
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-- @field margin Space between popups and edge of the workarea. Default: 4
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-- @field height Height of a single-line popup. Default: 16
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-- @field height Height of a single line of text. Default: 16
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-- @field width Width of a popup. Default: 300
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-- @field gap Spacing between popups. Default: 1
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-- @field ontop Boolean forcing popups to display on top. Default: true
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@ -67,8 +67,8 @@ config.hover_timeout = nil
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--- Index of notifications. See config table for valid 'position' values.
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-- Each element is a table consisting of:
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-- @field box Wibox object containing the popup
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-- @field lines Number of lines in title..text
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-- @field timer Function to be executed on timeout
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-- @field height Popup height
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-- @field die Function to be executed on timeout
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-- @name notifications[position]
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-- @class table
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@ -79,14 +79,13 @@ notifications = {
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bottom_right = {},
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}
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--- Evaluate desired position of the notification by index - internal
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-- @param idx Index of the notification
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-- @param position top_right | top_left | bottom_right | bottom_left
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-- @param lines Number of text lines in the notification
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-- @param height Popup height
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-- @return Absolute position in {x, y} dictionary
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local function get_offset(idx, position, lines)
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local function get_offset(idx, position, height)
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local ws = capi.screen[config.screen].workarea
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local v = {}
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@ -100,21 +99,21 @@ local function get_offset(idx, position, lines)
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-- calculate existing popups' height
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local existing = 0
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for i = 1, idx-1, 1 do
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existing = existing + config.height*notifications[position][i].lines + config.gap + config.border_width*2
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existing = existing + notifications[position][i].height + config.gap + config.border_width*2
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end
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-- calculate y
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if position:match("top") then
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v.y = ws.y + config.margin + existing
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else
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v.y = ws.y + ws.height - (config.margin + config.border_width + config.height*lines + existing)
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v.y = ws.y + ws.height - (config.margin + config.border_width + height + existing)
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end
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-- if positioned outside workarea, destroy oldest popup and recalculate
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if v.y + config.height*lines > ws.y + ws.height or v.y < ws.y then
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if v.y + height > ws.y + ws.height or v.y < ws.y then
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idx = idx - 1
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destroy(notifications[position][1])
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v = get_offset(idx, position, lines)
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v = get_offset(idx, position, height)
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end
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return v
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@ -125,8 +124,8 @@ end
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local function arrange()
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for p,pos in pairs(notifications) do
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for i,notification in pairs(notifications[p]) do
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local offset = get_offset(i, p, notification.lines)
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notification.box:geometry({ x = offset.x, y = offset.y, width = config.width, height = notification.lines * config.height })
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local offset = get_offset(i, p, notification.height)
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notification.box:geometry({ x = offset.x, y = offset.y, width = config.width, height = notification.height })
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notification.idx = i
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end
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end
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@ -160,51 +159,22 @@ end
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-- @param run Function to run on left click
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-- @usage naughty.notify({ title = 'Achtung!', text = 'You\'re idling', timeout = 0 })
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function notify(args)
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-- gather settings together
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-- gather variables together
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local timeout = args.timeout or config.timeout
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local position = args.position or config.position
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local icon = args.icon or config.icon
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local icon_size = args.icon_size or config.icon_size
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local text = args.text or ""
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local screen = args.screen or config.screen
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local ontop = args.ontop or config.ontop
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local notification = {}
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notification.position = args.position or config.position
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notification.idx = #notifications[notification.position] + 1
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local title = ""
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if args.title then
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title = " " .. args.title .. "\n"
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end
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local lines = 1
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for i in string.gmatch(title..text, "\n") do
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lines = lines + 1
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end
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-- create the container wibox
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local idx = #notifications[position] + 1
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local box = wibox({ name = "not" .. idx,
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position = "floating",
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fg = args.fg or config.fg,
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bg = args.bg or config.bg,
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border_color = config.border_color,
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border_width = config.border_width })
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-- position the wibox
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local offset = get_offset(idx, position, lines)
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box:geometry({ width = config.width,
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height = config.height * lines,
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x = offset.x,
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y = offset.y })
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box.ontop = ontop
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box.screen = screen
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local notification = {
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box = box,
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lines = lines,
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position = position,
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idx = idx
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}
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if args.title then title = " " .. args.title .. "\n" end
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-- hook destroy
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local die = function () destroy(notification) end
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hooks.timer.register(timeout, die)
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notification.die = die
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@ -216,7 +186,7 @@ function notify(args)
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else hooks.timer.register(config.hover_timeout, die) end
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end
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-- populate the wibox with widgets
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-- create textbox
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local textbox = widget({ type = "textbox", name = "text", align = "flex" })
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textbox:buttons({ button({ }, 1, run),
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button({ }, 3, die) })
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@ -224,6 +194,7 @@ function notify(args)
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config.font, title, text)
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if config.hover_timeout then textbox.mouse_enter = hover_destroy end
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-- create iconbox
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local iconbox = nil
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if icon then
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iconbox = widget({ type = "imagebox", name = "icon", align = "left" })
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@ -238,10 +209,33 @@ function notify(args)
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if config.hover_timeout then iconbox.mouse_enter = hover_destroy end
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end
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box.widgets = { iconbox, textbox }
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-- create container wibox
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notification.box = wibox({ name = "not" .. notification.idx,
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position = "floating",
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fg = args.fg or config.fg,
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bg = args.bg or config.bg,
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border_color = config.border_color,
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border_width = config.border_width })
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-- position the wibox
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local lines = 1; for i in string.gmatch(title..text, "\n") do lines = lines + 1 end
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if iconbox and iconbox.image.height > lines * config.height then
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notification.height = iconbox.image.height
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else
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notification.height = lines * config.height end
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local offset = get_offset(notification.idx, notification.position, notification.height)
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notification.box:geometry({ width = config.width,
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height = notification.height,
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x = offset.x,
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y = offset.y })
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notification.box.ontop = ontop
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notification.box.screen = screen
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-- populate widgets
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notification.box.widgets = { iconbox, textbox }
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-- insert the notification to the table
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table.insert(notifications[position],notification)
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table.insert(notifications[notification.position],notification)
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end
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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