Copy-paste-y I was checking for the wrong result. Another unrelated
problem with the test runner caused me to miss this. Sorry!
Signed-off-by: Uli Schlachter <psychon@znc.in>
This removes a duplicate test and moves some "spawn with empty string as
argument" up to the long list of similar tests (and adds error
checking).
I do not see the point of the assert(#client.get() == 0) and so it was
just dropped.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Commit 5e6a893 broke error handling in awesome.spawn(): Instead of
returning an error message, it would just return its last argument.
This commit fixes that, removes some not-so-helpful warnings, and adds
lots of tests for this code.
Fixes: https://github.com/awesomeWM/awesome/issues/1281
Signed-off-by: Uli Schlachter <psychon@znc.in>
Locally I got this, where only two xterms were opened.
```
% tests/run.sh test-awesomerc.lua
awesome_log: /tmp/tmp.ToAKs6Gw4J/_awesome_test.log
== Running test-awesomerc.lua ==
Error: timeout waiting for signal in step 1/11 (@20).
===> ERROR running test-awesomerc.lua! <===
Error: timeout waiting for signal in step 1/11 (@20).
There were 1 errors!
```
This is a partial revert of commit 7901a1c647. The end result is the
same, but the change from that commit is reverted and instead the same
thing is done in a different way.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Ever since these files were added, these problems existed. I have no
idea what alt_fg is supposed to mean, but since a value of nil is
apparently ok, I just pass in nil directly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I really try to avoid doing this, psychon too, but enough is
enough. We don't have a solution and I would rather add more
tests that work than keeping a test that keep "failing" just
to remind us it's there.
Previously, the API to set the data that should be displayed was
:set_data(t) where t is a table. This table has the labels to use as its
keys and the numbers as its values. With this API, it was not possible
to influence the order in which the "pie pieces" were drawn.
This commit adds and uses a new API called :set_data_list(t). Here, t is
a table with integer keys and tables as values, thus one can iterate
over this with ipairs() and the order is well-defined. The tables used
as values contain the label as their first entry and the number as their
second entry.
Fixes: https://github.com/awesomeWM/awesome/issues/1249
Signed-off-by: Uli Schlachter <psychon@znc.in>
This test has a list of "things" that should be present in the output. This
table is iterated over via pairs(), which means that the output is
non-deterministic and the order of the entries is basically random.
Fix this by using ipairs() to get a deterministic iteration order. This requires
some slight change to the table that is iterated over.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This printed a table. This will make Lua print the address of the table and
hence the output of this test was non-deterministic.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There we go again... When hitting a slow CI node, there is again
timeouts when doing the multi-screen tests. As no solution to
bug leading to this has been found, the only thing to do is
increase the timeout.
Hopefully this commit will be reverted soon.
Spawn callbacks were never invoked when no startup-notification-rules were
given. This commit fixes the code so that "startup done" callbacks are also
called when no rules were given.
Fixes: https://github.com/awesomeWM/awesome/issues/1218
Signed-off-by: Uli Schlachter <psychon@znc.in>
Via this, I can set HEADLESS=1 in my wrapper-GNUMakefile that I use and
"make check" will no longer open a new window that gets in my way.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code in luaA_client_swap() is incorrect, because
luaA_object_emit_signal() already pops the arguments to the signal.
Still, the code here tried to remove the arguments from the Lua stack
again, thereby corrupting the stack (removing more items than there are
in the stack).
Normally, popping more things from the stack than it has entries
silently corrupts the Lua stack. Apparently this doesn't necessarily
cause any immediate issues, because this code has been broken since nine
months and no one noticed. This mistakes was introduced in commit
55190646.
This issue was only noticed by accident. Thus, this commit also adds a
small integration test that exercises this bug. This test catches the
issue, but only on Travis, because there we are building our own version
of Lua 5.3 and that one has assertions enabled.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The usual "a or b"-trick to simulate C's ?:-operator does not work when
"false" is a valid value. Fix the code to handle this correctly and add
a short unit test which would have caught this problem.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The default config had tables like mywibox and mywibox[s] was the wibox
that is visible on screen s. When a screen is removed, nothing cleans up
these tables and so the screen and the wibox could not be garbage
collected. The same applies to the layoutbox, taglist etc.
This commit removes the global mywibox table and instead saves it as a
property on the screen. This way, the screen is not explicitly
referenced and when it is removed, the screen, its wibox and all of its
widgets become unreachable and can be garbage collected.
This commit also updates the docs and the tests that referenced things
(mostly the wibox) via mywibox[s] to now use s.mywibox.
Fixes: https://github.com/awesomeWM/awesome/issues/1125
Signed-off-by: Uli Schlachter <psychon@znc.in>
The new client is hopefully faster. Why, you ask?
Instead of spawning a new Lua process each time a test asks for a new window,
there is a "daemon process" which gets commands to open new windows from its
standard input. That way, Lua doesn't have to load LGI all the time and lots of
pointless work is skipped. The daemon process exits when its stdin is closed and
thus should automatically exit when awesome exits.
Fixes: https://github.com/awesomeWM/awesome/issues/1089
Signed-off-by: Uli Schlachter <psychon@znc.in>
This test changes the mouse cursor's position and afterwards has an
assert that checks something on the tooltip. This really looks a lot
like it expects the mouse cursor's position to be already updated and
its enter and leave events to be handled. However, this is now how
things actually work.
Fix this by moving the assert into its own step, so that in between the
normal main loop runs.
Signed-off-by: Uli Schlachter <psychon@znc.in>
run.sh waits for awesome's startup to be done by having awesome execute "return
1" via its dbus interface. However, by default dbus has a 25 second timeout
before it fails a dbus-send invocation. This defeats the purpose of this
exercise.
So instead of using awesome-client, this commit makes the code use dbus-send
directly and specifies a relative low reply timeout (which should still be
plenty so that this doesn't erroneously fail).
Signed-off-by: Uli Schlachter <psychon@znc.in>
The timeout utility guarantees an exit code of 124 when the process died due to
timeout. Since awesome only ever exits with 0 or 1, we can use this to reliably
detect timeouts and print a matching message.
Signed-off-by: Uli Schlachter <psychon@znc.in>
coreutils provides a timeout command. Use that instead of (badly) inventing our
own version of it. This "timeout" command seems to be new. Let's hope everyone
has it and think about alternative solutions only when needed.
Fixes: https://github.com/awesomeWM/awesome/issues/1075
Signed-off-by: Uli Schlachter <psychon@znc.in>
When awesome exits with a non-zero code, this is something interesting that we
should log. Do so.
The "set +e" / "set -e" dance is required so that we do not abort because the
wait builtin returns a non-zero code.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This script runs under "set -e", so any command exiting with a non-zero status
makes it abort. However, we do not care about failures from grep to find
anything, so handle that case gracefully.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this commit: When we are GC'ing an object, we clear its metatable, since
otherwise crashes could occur in various places. This means that if someone
tries to use such an object, they get an unhelpful error message like "attempt
to index userdata object" and they don't understand what the problem is. Also,
this means that foo.valid does not actually work after GC.
This commit changes this behaviour. Instead of setting an empty metatable, we
now create a metatable with an __index and __newindex method. These metamethods
produce better error messages that they sat the underlying object was already
garbage collected. Better yet, the __index metamethod makes foo.valid be false
instead of causing an error, so that the existing machinery for detecting
invalid objects continues to work.
This commit also adds a functional test that verifies this behaviour.
Signed-off-by: Uli Schlachter <psychon@znc.in>
To ensure that some features such as SNID rules work, we need
to ensure that the screen isn't set by other code paths. Only
a single algorithm can be executed for the screen. As soon
as many algorithms are executed on events such as "manage", it
will most likely regress again.
This commit make sure of that by disabling the default normal source
of c.screen. After that, any other c.screen changes can be
considered bugs.
The code was written so that it assumes that disconnecting the last signal also
removed the corresponding entry in the signal array. This lead e.g. to an
index-out-of-bounds access in some cases.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The "test launching client on a specific screen" suit is very slow.
However, it is also necessary to avoid issues such as #1069 or #154
from regressing again.
This is a temporary fix until a faster test client "daemon" is
developped.
While testing using "the real deal" and with all the tests would be
better, it would add a lot of complexity to the testing framework.
This module generate multiple multi-screen scenarios and some obvious
issues that they can cause. Over time, as more steps are added, it
will provide "good enough" testing for multiple screens.
Individual test suits can require() this utility to replicate their
steps for each multi-screen scenarios.
This uses the new support introduced in f0f31bc305 in the docs and in
tests/run.sh, removing an useless use of cat/echo.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The build is no longer aborted when one of the "example tests" produces a
message on stderr. However, on Travis this requirement is still made. This
should catch "bad errors" via Travis while not breaking the build for users.
Fixes: https://github.com/awesomeWM/awesome/issues/821
Signed-off-by: Uli Schlachter <psychon@znc.in>
Running the tests sadly takes much to long. Since I don't have a good idea what
to do about this (I'd like to run all tests in a single Lua process, but that
doesn't seem to be possible easily), instead let's just make it more explicit
what is being done. This commit prints a message for each test that is being
run.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Now that tests are no longer scanned for recursively, the hack of passing values
back and forth via the environment is no longer needed and can be removed.
While at it, this also exchanges the "useless use of regex" for an explicit
string replacement.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of recursively walking the directory tree, this commit makes the code us
GLOB_RECURSE to find all files and then handles them on after another.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The namespace of e.g. "tests/examples/awful/mouse/coords.lua" is "_awful_mouse".
This is purely based on the path of the file.
Previously, this was computed while recursively scanning the directory tree.
This commit instead moves this to an extra function that handles this task.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, while recursively scanning the directory tree, the code in here also
scanned for template.lua files and remembered the latest one it found. This
commit adds a function which finds the right template.lua for a given file name,
making this search explicit and easier to understand.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There was a problem that the examples were considered to have failed as soon as
they produced any kind of output, but there were legitimate cases of warnings
being printed that triggered these checks. Commit 4819be4f4f used a
regular expression to detect and ignore this warnings.
This commit reverts the above commit and instead silences the warnings by
monkey-patching the function that prints the warnings into a no-op.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The requirement to call add_signal() was added to catch typos. However, this
requirement became increasingly annoying with property::<name> signals and e.g.
gears.object allowing arbitrary properties to be changed.
All of this ended up in a single commit because tests/examples fails if I first
let add_signal() emit a deprecation warning.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There was a race with autofocus. To overcome this, add another step that tests
that moving the client back to a visible tag and focusing it updates
_NET_CURRENT_DESKTOP. Afterwards, we kill the client so that it can no longer
interfere.
Signed-off-by: Uli Schlachter <psychon@znc.in>
As the documentation generation insert increasingly large ammount
of code into the lua files, the coverage data is getting less and
less accurate. This try to fix this by only collecting such data
after the `configure_file` calls are done.
kill is a wrapper around the POSIX kill() function and unix_signal is a table
that maps signal numbers to their names and signal names to their numeric value.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Apparently, there is such thing as not leaking enough...
Also try to clear the widgets from mywibox. This seem to help.
Time will tell.
Fixes#914, unfixes #808