I hope this time i got all right with git format-patch.
Signed-off-by: Tumin Alexander <iamtakingiteasy@eientei.org>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The original struct name is luaL_Reg, but Lua v5.1 had a
`typedef luaL_reg luaL_Reg`, which in v5.2 was removed
and as a result breaking the build in Awesome which uses luaL_reg
version exclusively.
Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
Add a function mousegrabber.isrunning() which return a boolean state of
mousegrabber
Signed-off-by: Sébastien Luttringer <seblu@seblu.net>
Signed-off-by: Julien Danjou <julien@danjou.info>
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:
#!/bin/ksh
git ls-tree -r HEAD | cut -f2 | while read f; do
egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
mv /tmp/foo $f
done
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
X11 only let's you query the state of mouse button 1 to 5. However, it can
generate ButtonPress and ButtonRelease events for up to 256 mouse buttons.
Instead of asking the server which buttons are pressed, we will now remember
the button state from those ButtonPress and ButtonRelease events. Currently
this let's us keep track of up to 32 mouse buttons.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes awesome support only a single X11 protocol screen. If you are still
using zaphod mode, you can run multiple instances of awesome on the single
screens, e.g.:
DISPLAY=:1.0 awesome & DISPLAY=:1.1 awesome &
Signed-off-by: Uli Schlachter <psychon@znc.in>
GCC 4.2.4 on gentoo:
awesome-3.3-rc3/mousegrabber.c: In function ‘luaA_mousegrabber_run’:
awesome-3.3-rc3/mousegrabber.c:37: warning: ‘root’ may be used uninitialized in this function
awesome-3.3-rc3/mousegrabber.c:37: note: ‘root’ was declared here
Thanks to gogonkt for reporting this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Pretty much every single source file needs this struct, so it makes sense to
define it in a common header instead of in every single .c file.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>