Commit Graph

264 Commits

Author SHA1 Message Date
Daniel Hahler 3876b18240 doc: Add missing C-object documentation and fix some papercuts.
Ref: https://github.com/awesomeWM/awesome/issues/1373
2018-07-25 18:26:11 -04:00
Emmanuel Lepage Vallée 40a55a3d2f
client: Add client_set_startup_id definition (#2318)
Fixes #2309
2018-07-25 18:03:09 -04:00
mergify-bot 59a6502790 Merge branch 'master' into 'fix-2299' 2018-07-23 11:50:14 +02:00
Emmanuel Lepage Vallée 7e17bcd026
client: Make startup_id writable (#2275)
And document how to use it on Linux to fix broken startup_id
2018-07-23 04:04:07 -04:00
Uli Schlachter 3553838443 Fix function pointer casts in client.c
The getters for properties already get the object as their second
argument, so there is no need to get the object again from Lua.

Fixes: https://github.com/awesomeWM/awesome/issues/2299
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-07-23 03:48:19 -04:00
Uli Schlachter 6c27f4295b client_manage(): Check that reparenting works (#2298)
When a new client appears, we reparent its window into a window of our
choice so that we can add decorations. However, windows can be difficult
making the reparenting fail. For example, some snapshots of GTK+ set a
parent-relative background, which means that its parent windows have to
have the same depth as the window itself. This makes reparenting fail if
transparency is used/supported.

Make the failure mode... different, by checking if reparenting
succeeded. If it failed, we print an error message and unmanage the
window immediately. This means that those GTK+ windows just do not
appear at all, instead of behaving weirdly.

This idea of this patch came from i3.

Related-to: https://github.com/awesomeWM/awesome/issues/2279
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-07-22 16:05:11 -04:00
Emmanuel Lepage Vallee c6491e169c doc: Remove the signal name hack 2018-05-28 14:11:41 -04:00
Emmanuel Lepage Vallée f3f0f42b24
Merge pull request #2096 from psychon/iconic_state_across_restart
client.c: Set WM_STATE_NORMAL before checking _NET_WM_STATE
2017-10-31 19:20:37 +01:00
Uli Schlachter cdb95e6633 Three small fixes to the client docs
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-10-31 15:25:21 +01:00
Uli Schlachter b871c247ba client.c: Set WM_STATE_NORMAL before checking _NET_WM_STATE
_NET_WM_STATE could contain _NET_WM_STATE_HIDDEN, which we interpret as
minimized. Minimized clients have WM_STATE set to WM_STATE_ICONIC, but
the code in client_manage() would later overwrite this to
WM_STATE_NORMAL.

Fix this by setting the initial WM_STATE_NORMAL by doing so before
processing _NET_WM_STATE.

Fixes: https://github.com/awesomeWM/awesome/issues/2095
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-10-31 15:20:34 +01:00
Daniel Hahler 784472f212 doc: improve/fix doc for awful.rules (#2005) 2017-08-20 13:37:03 -04:00
Uli Schlachter c57208d1a8 client_resize(): Stop trying to force on screen
The code here made sure that clients were not moved outside of the root
window. However, that's not enough, because clients can still end up
inside the root window, but outside of anything that is visible in some
output. Thus, just remove this.

Related-to: https://github.com/awesomeWM/awesome/issues/318
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-15 08:15:38 +02:00
Uli Schlachter 01e61079c3 Add & use a non-fatal kind of assert() (#1779)
Aborting the process is sometimes a bit harsh for a failed assertion.
This adds a non-fatal assert() macro called "check()" and uses it in
some places where we might be able to survive the error.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-13 23:22:15 +02:00
Uli Schlachter 7481a6e6b8 Fix recursive enterleave ignore (#1747)
Every call to client_ignore_enterleave_events() must be paired with a
following call to client_restore_enterleave_events(). In between these
two calls, no other calls to client_ignore_enterleave_events() is
allowed.

The code in banning_refresh() sometimes broke these rules. This can
happen because the code causes signals to be emitted and Lua code can do
basically anything.

Fix this by moving the calls into the called functions.

Fixes: https://github.com/awesomeWM/awesome/issues/1746
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-04-21 18:53:25 +02:00
Luke Bonham 30542351da pull #1648: add icon_sizes property signal emission 2017-03-14 19:38:25 +01:00
Luke Bonham d3b8088c1b ldoc: fixes in lib/gears/color.lua and objects/client.c 2017-03-12 11:45:41 +01:00
Uli Schlachter 9992fd6b1a client: Add API to query all icons
This adds c.icon_sizes which is a table containing the width and height
of each available icon. With c:get_icon(i), Lua can query the i-th icon
as a lightuserdata.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-03-07 22:45:49 +01:00
Uli Schlachter f2cb8d8eb9 C code: save all instead of just one client icons
Clients can provide various icons in their _NET_WM_ICON property. Up to
now we only saved a single one, now we save all of them.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-03-07 22:45:49 +01:00
Emmanuel Lepage Vallee d5b681502a maximize: Stop mixing horizontal, vertical and both.
Before this commit, do this:

    c.maximize_hoizontal = true
    c.maximize = true
    c.maximize = false
    assert(c.maximize_hoizontal)

Would not work because the states were not preserved individually.
This commit fixes that. Awesome wont be confused about it's own
state anymore.

This may seem pointless, but when it come to undoing these
maximizations, it was ambiguous.
2017-02-07 11:12:42 -05:00
Emmanuel Lepage Vallee 3b1599bd99 maximize: Stop doing it in 2 operations.
Before 4.0, maximizing could only be done in 2 operations.

4.0 add an unified way, but kept doing 2 operations. The old
Lua EWMH code to serialize the 2 operations was dropped when
the codepath was simplified and replaced by a generic version
in awful.placement. However this version never implemented
combining multiple mementos into 1.

This commit unify the maximize C code, drop the ugly macro
template and actually fixes a couple more issues that were
caused because request::geometry was sent twice.
2017-02-07 11:12:40 -05:00
Uli Schlachter 27173163cb client: Apply the whole geometry before emitting the signals
This resolve a possible race condition where the size could be
invalid when queried from a signal callback.

Fix #1456
2017-02-07 11:12:40 -05:00
Emmanuel Lepage Vallée cbd22eea50 Merge pull request #1475 from psychon/input-shape-support
Input shape support
2017-02-03 12:25:56 -05:00
Luke Bonham ff47b0d0c4 object/client.c: added position and size properties
added client signals connection

added comments doc
2017-02-02 13:09:03 -05:00
Uli Schlachter 70834848e4 Add input shape support to clients
I explicitly did not add client_shape_input property since querying the
input shape of the client window seems useless to me.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-26 11:12:41 +01:00
Vitja Makarov 5dc88da3bd Reply on configurerequest even if geometry is the same (#1388)
Bug was introduced by baaff93a73.

Fixes: https://github.com/awesomeWM/awesome/issues/1340
Fixes: https://github.com/awesomeWM/awesome/issues/1369
2017-01-12 11:19:01 +01:00
Uli Schlachter 528455045c Print warnings on invalid resizes
These warnings might help catching some problems in the future. These
could be asserts, but printing a warning is a lot nicer than dying.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-08 15:35:56 +01:00
Uli Schlachter e659b80f36 Refuse attempts to resize clients to invalid size
X11 does not allow to resize a window to size 0x0. Also, there are some
possibilities of integer overflows in our case. We tried to handle this
already, but there was a loop-hole: If the too-small-value is only
produced after applying size hints, then this was not caught.

Fix this by applying size hints before checking if the resulting size is
valid. However, this means some check needs to be duplicated to handle
the possibility of integer underflows while applying size hints.

Helps-with: https://github.com/awesomeWM/awesome/issues/1340
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-08 15:35:56 +01:00
Uli Schlachter e5be281ff3 client_set_sticky: Update screen workarea
This partially fixes test-struts.lua. The test now fails at some later
part.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-31 15:31:41 +01:00
Daniel Hahler e1ccfe9168 doc: fix context doc 2016-11-22 01:15:35 +01:00
Daniel Hahler 55689b4cc7 doc: improve client class (#1221) 2016-11-16 11:14:19 +01:00
Uli Schlachter c218b1da72 Test and fix swapping clients
The code in luaA_client_swap() is incorrect, because
luaA_object_emit_signal() already pops the arguments to the signal.
Still, the code here tried to remove the arguments from the Lua stack
again, thereby corrupting the stack (removing more items than there are
in the stack).

Normally, popping more things from the stack than it has entries
silently corrupts the Lua stack. Apparently this doesn't necessarily
cause any immediate issues, because this code has been broken since nine
months and no one noticed. This mistakes was introduced in commit
55190646.

This issue was only noticed by accident. Thus, this commit also adds a
small integration test that exercises this bug. This test catches the
issue, but only on Travis, because there we are building our own version
of Lua 5.3 and that one has assertions enabled.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-29 09:34:45 +02:00
Uli Schlachter 259c4f716f Remove @release @AWESOME_VERSION@ everywhere (#1157)
It does not provide much value. The version number is already known to
ldoc globally in the "description" variable.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-09 22:36:20 +02:00
Uli Schlachter 06f02f6004 Delay client frame window destruction (#1148)
Daniel sees a short flicker of his wallpaper when he closes a client.
This happens because the window is destroyed immediately, but other
clients are re-arranged only shortly later. In the mean time, the X
server updates the display and repaints the root window (= wallpaper
becomes visible).

Work around this by delaying the destruction of frame windows to the end
of the current main loop iteration. This means that we first update the
position of all other windows and later destroy the window that was
actually closed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-07 00:46:57 +02:00
Emmanuel Lepage Vallee c214a9b111 doc: Document the client request::activate contexts 2016-10-04 01:00:55 -04:00
Uli Schlachter 19094de661 Speed up client_ignore_enterleave_events()
There are some situations where we do things that can make the mouse pointer
enter another window. We do not want to react to these "self inflicted" mouse
enter and leave events, because they aren't "real" (= generated by the user).

Before this commit, this is done by going through all windows and toggling the
"please send us enter and leave events"-bit on them. This becomes slower when
many windows are visible and floods the server with requests.

This commit changes this to a constant-time logic. Each event contains the
sequence number of the last request that the X11 server handled. Thus, we just
remember the right sequence numbers and ignore any events that comes in whose
sequence number falls into the ignored range.

In detail, we keep a list of "begin" and "end" sequence numbers and ignore any
enter and leave events that fall in this range. If we get any event with a
sequence number higher than "end", we remove this pair from the list, since it
is no longer needed.

To generate these pairs, we use a GrabServer request in
client_ignore_enterleave_events(). This gives us a sequence number and makes
sure that nothing else besides us can cause events. The server is ours! In
client_restore_enterleave_events(), we first do a NoOperation request to
generate the sequence number for the end of the pair and then do UngrabServer.
Any event that is generated after UngrabServer will have at least the sequence
number of the UngrabServer request and thus no longer fails between begin and
end.

Fixes: https://github.com/awesomeWM/awesome/issues/1107
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:37:55 +02:00
Uli Schlachter 93ed7fd46f client_geometry_refresh(): Ignore enter/leave events less
This commit makes the function only call client_ignore_enterleave_events() when
it actually has to. Since we expect that most of the time, no client's geometry
is changed, this means that most of the time this function is not called.

Fixes: https://github.com/awesomeWM/awesome/issues/1107
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter baaff93a73 Only configure client geometries once per main loop iteration
This should "protect" the user from some stupidities that Lua code might be
doing that e.g. makes a client jump to another position and then immediately
back to where it was before. Only the last change in a single main loop
iteration will actually have any effect.

Original idea by Daniel here: https://github.com/awesomeWM/awesome/pull/174

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:48:56 +02:00
Uli Schlachter dd1d81a3ac client.c: Use AREA_EQUAL()
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:36:34 +02:00
Uli Schlachter 8283a12ec9 Only export a single refresh function for clients
We still need client_focus_refresh() as a separate entry point, because it is
used by event.c.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:31:29 +02:00
Uli Schlachter bc6d06a305 Remove an unnecessary variable
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:29:56 +02:00
Uli Schlachter 4d9bbf0ba6 Remove an obsolete argument to client_resize_do()
Thanks to Java being broken, the function always sends a notice anyway.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-15 18:28:46 +02:00
Emmanuel Lepage Vallée 587cc530c7 Merge pull request #1067 from BlueUsername/tiling-to-floating-window-fix
Fix a bug moving between a tiled and a floating screen.
2016-09-07 16:20:20 -04:00
Emmanuel Lepage Vallee e29a2d3ac9 client: Add property::tags
It is useful for rules debugging.
2016-09-04 02:52:16 -04:00
blueusername 9ca57a8364 Fix a bug moving between a tiled and a floating screen.
Check if any of the window is on the screen it is moved to, not just
the topmost leftmost edge.

Signed-off-by: blueusername <blueusername@github>
2016-09-02 20:15:00 +01:00
Emmanuel Lepage Vallée 08e4c304cd client: Fix a potential crash due to a race condition. (#1055)
If raise was called from the awful.rule `manage` callback at
startup with a client already present it crashed due to a
buffer underflow.
2016-08-30 12:59:45 +02:00
Daniel Hahler 63c8a310d0 doc: fix missing parenthesis with client examples (#1046) 2016-08-20 18:59:01 +02:00
Uli Schlachter 231436d9e3 C: Remove unneeded calls to signal_add()
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-06-04 17:57:08 +02:00
Uli Schlachter e5f9ec4723 C code: Move docs for signals away from signal_add()
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-06-04 17:39:14 +02:00
Uli Schlachter 270baeb153 "Fix" client properties which can be absent (#932)
A client c could have no c.machine or no c.pid because the corresponding
properties are not set on its window. Previously, the C code would return an
empty string or 0 for these values. This commit makes the C code give Lua no
value instead (not even a nil).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-06-04 00:51:23 +02:00
Uli Schlachter 0b64c8987d Remove unused argument to systray_request_handle()
It always had the value NULL.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-05-29 14:33:23 +02:00