Any signal on a screen instance is also emitted on the screen class, so the here
can just connect to the screen class.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signals on instances are also emitted on the class and thus we can just connect
to the signal on the class here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This code works just fine with non-integer table keys. Also, this is used by
awful.screen.focus_bydirection() and thus will be used with screen objects
instead of screen indicies when we get rid of screen indicies.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes it possible to have the systray only visible on the primary screen,
which is the new default value. This also makes it possible to configure
directly on which screen the systray should be visible.
This breaks the API in the sense that people who use "the old method" to
configure the systray's screen possibly don't have a systray.
Fixes: https://github.com/awesomeWM/awesome/issues/724
Signed-off-by: Uli Schlachter <psychon@znc.in>
There's no point in having multiple instances of this, because there are no
per-instance settings and the systray can only be visible in a single place at a
time anyway.
Signed-off-by: Uli Schlachter <psychon@znc.in>
* Better widget names when using the declarative syntax
* Add ratio.get_ratio to avoid using the private API
* Also support `set_widget` when swapping widgets
Issues involve:
- :layout() had the wrong signature and expected a cr argument that was left
from when this was still the :draw() function.
- horizontal and vertical reflection were mixed up (I guess it has always been
this way?)
- The return value should be a table of widget placements. Instead it was just a
single widget placement.
This is broken since commit 85ab3f045b.
Fixes: https://github.com/awesomeWM/awesome/issues/718
Signed-off-by: Uli Schlachter <psychon@znc.in>
There seem to be a little race condition (either in my layout code or
elsewhere) when playing with multiple screens. As most properties do
not depend on the tag, there is no point in returning early anyway.
Instead of true/false `merge` can be a callback now, which allows for
more dynamic handling of the client not being visible, e.g. moving it to
the current tag, instead of merging.
It was missing apps/entries from /usr/share/applications/kde4.
This patch also makes sure that entries are unique (by Exec/Name).
Closes https://github.com/awesomeWM/awesome/pull/711.
Wallpapers are usually big images that use up a lot of memory. This commit makes
gears.wallpaper call :finish() on all involved surface to make them free their
memory.
This is a lot faster than waiting for the garbage collector to collect these
surfaces. Due to the large size of wallpapers, such a special case makes sense
for this code.
Hopefully-helps: https://github.com/awesomeWM/awesome/issues/368
Signed-off-by: Uli Schlachter <psychon@znc.in>
Loading a file normally has the same behaviour as before. First the cache is
checked and if nothing is found, the file is loaded and cached.
This commit changes the behaviour of loading a file uncached. This no longer
removes the file from the cache if it is cached (why should it?) and also does
not put it in the cache.
This means that users of load_uncached and load_uncached_silently can now freely
modify the resulting surface without interfering with other API users.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes awful.tooltip create its tooltip lazily when it is first needed
instead of immediately when the tooltip is created.
Fixes: https://github.com/awesomeWM/awesome/issues/591
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes these methods invoke the method on a widget in a protected
context. Thanks to this, e.g. the wibox and other widgets are protected from
errors in a child widget.
Additionally, fit_widget() now assumes 0 if a widget's :fit() method didn't
provide a number.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This library is a wrapper around pcall() / xpcall() that prints an error message
via gears.debug.print_error() in case of errors.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I just spent too much time tracking down a bug that happened while drawing a
widget. This is the reason why we should apply sanity checks while widgets are
constructed, so that we get a useful backtrace.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the code use the existing functions for setting widgets. That way,
all the sanity checks that the existing functions have are applied for this code
as well.
I just spent half an hour tracking down a bug where a boolean ended up as a
"widget" in a fixed layout. The symptom was that while drawing the widget, an
error happened. Via this change, the error would instead be flagged while
constructing the widget.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Because all our Lua code can now work with screen objects, most of the uses of
s.index that the previous patches added for reaching this goal can be removed
again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes the code in awful.client work with screen objects where
possible (which is not possible in awful.client.movetoscreen() because it uses
screen_idx + 1).
Signed-off-by: Uli Schlachter <psychon@znc.in>