Some platforms, such as Arch Linux, already moved to Lua 5.4, while
offering Lua 5.3 as a separate executable, such as `/usr/bin/lua5.3`.
To be able to build awesomeWM on these platforms without extensive
shims, this change introduces a new CMake variable `LUA_EXECUTABLE`.
Its default is set by `find_program` to the usual `/usr/bin/lua`,
but allows running CMake like this:
```sh
cmake ../ \
-DLUA_INCLUDE_DIR=/usr/include/lua5.3 \
-DLUA_LIBRARY=/usr/lib/liblua.so.5.3 \
-DLUA_EXECUTABLE=/usr/bin/lua5.3
```
The previous index.html was scary and the most useful links were
at the bottom. This commit fixes that.
It also adds an image of the default config with some labels to name
all visible components.
This isn't very nice code, far from it. But it renders fine. So,
as mentionned like what, 1.5 years ago, the original code dump was
half of the scope. This is the second half. It it has various sizes
for various core objects. All of them are hardcoded and some off by
a few pixels, but overall it works.
One is a real bug introduced by some ruled.client changes which
cause the clients to be moved twice in the first loop. This needs
fixing, but is mitigated for the doc.
The other is mostly fixed in the last commit and was a shim bug.
The API level concept is something used by other projects such as
Android and iOS to allow deprecated features to be removed and the
bahavior to be altered without breaking compability with existing
code.
The same will apply to AwesomeWM. The current API level is "4" and
as long as config use this, no deprecation or bahavior change will
be exposed. If the user sets it to an higher value or we release
the next major version and new users start to use the, then current,
default config, they will use the new API level.
The the far future, if ever, we could fork the entire Lua libraries
to support legacy APIs. This would only require to keep the core
API support for those legacy calls. In the meantime, `gears.debug`
will use this to manage the deprecation and some conditional code
will be added as a last resort attempt to preserve behavior
compatibility while moving forward with breaking changes.
The default `rc.lua` was using the focus/unfocus signals to set
the border color along with `awful.rules`. This logic block was
no longer aligned with the rest of `rc.lua` since it was
the only place where `beautiful` variables where only used by
`rc.lua`.
On top of this, the new request handler also has extra contexts
for the urgent and floating/maximixed use cases. So it can be used
by themes to implement much smarter borders than just focus based
ones. They were previously limited by the fact most of the
(un-monkey-patchable) logic was in `rc.lua`.
Note that this commit also shuffle the awful.rules order between
the titlebar and the border and changes the tests accordignly.
After some consideration, I came to the conclusion the previous
behavior was bogus and the fact that the placement tests required
to know about the titlebar height is simply a proof of that. The
change was required in this commit because since the border is no
longer in the default rules, a new buggy edge case surfaced.
They currently fit the general concept of a `request::` in the sense
that they are not property related and have "request handlers".
The commit also add deprecation for signals.
The reason for this fits within the larger standardization project.
Non-namespaced signals will eventually be renamed. This has started
a long time ago.
What is old is new again. Once upon a time, there was a `startup`
parameter to the `manage` signal. It is now back in the form of
a context.
Finally, this commit removes the `manage` section of `rc.lua`. It no
longer did anything worthy of being in the config. Each of its
important parts have been moved out over the years and the last
remaining bit is always required anyway. The code has been moved
to `client.lua`.