Commit Graph

8103 Commits

Author SHA1 Message Date
Uli Schlachter f9775b91de shims: Add support the new .data property
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 11:11:55 +02:00
Uli Schlachter 9566defa93 C: Add a .data table to all C objects
This table is "just a normal Lua table". Lua code can use it in whatever
way it wants to store things related to a given C object.

An object (userdata) already references a "plain Lua table" via
lua_setuservalue() / lua_setfenv(). This is used to keep a reference to
signal functions that are connected to an object. The signal code only
uses lightuserdata keys in this table. This commit adds an entry with
key "data" to this table which just references another table. This is
the table that is made available as .data.

Via this .data property, Lua code can add own properties to C objects
without having to use, for example, weak tables. The weak tables have
the downside that they produce a leak if the value references the key.
The new .data property does not have any such problem (no weak
references are involved).

This new data property is not documented, because I'd have to touch lots
of files and I'm lazy.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 11:07:55 +02:00
Uli Schlachter 502b4139ba Merge branch 'faster-client-deamon' 2016-09-30 10:17:35 +02:00
Uli Schlachter cd3d82d6f9 Merge branch 'speedup-ignore_enterleave' 2016-09-30 10:11:07 +02:00
Uli Schlachter 8dc6c5f502 Rewrite tests/_client.lua
The new client is hopefully faster. Why, you ask?

Instead of spawning a new Lua process each time a test asks for a new window,
there is a "daemon process" which gets commands to open new windows from its
standard input. That way, Lua doesn't have to load LGI all the time and lots of
pointless work is skipped. The daemon process exits when its stdin is closed and
thus should automatically exit when awesome exits.

Fixes: https://github.com/awesomeWM/awesome/issues/1089
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:58:20 +02:00
Uli Schlachter 19094de661 Speed up client_ignore_enterleave_events()
There are some situations where we do things that can make the mouse pointer
enter another window. We do not want to react to these "self inflicted" mouse
enter and leave events, because they aren't "real" (= generated by the user).

Before this commit, this is done by going through all windows and toggling the
"please send us enter and leave events"-bit on them. This becomes slower when
many windows are visible and floods the server with requests.

This commit changes this to a constant-time logic. Each event contains the
sequence number of the last request that the X11 server handled. Thus, we just
remember the right sequence numbers and ignore any events that comes in whose
sequence number falls into the ignored range.

In detail, we keep a list of "begin" and "end" sequence numbers and ignore any
enter and leave events that fall in this range. If we get any event with a
sequence number higher than "end", we remove this pair from the list, since it
is no longer needed.

To generate these pairs, we use a GrabServer request in
client_ignore_enterleave_events(). This gives us a sequence number and makes
sure that nothing else besides us can cause events. The server is ours! In
client_restore_enterleave_events(), we first do a NoOperation request to
generate the sequence number for the end of the pair and then do UngrabServer.
Any event that is generated after UngrabServer will have at least the sequence
number of the UngrabServer request and thus no longer fails between begin and
end.

Fixes: https://github.com/awesomeWM/awesome/issues/1107
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:37:55 +02:00
Uli Schlachter fcf6c863cd drawin_map: Ignore enter/leave after apply_moveresize
drawin_apply_moveresize() calls client_ignore_enterleave_events() internally,
because it also wants these to be ignored. This means that the code disables
enter/leave events twice and then enables them twice. This recursive disabling
is something that should not occur.

Fix this by having drawin_map() disable the events a bit later.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:37:55 +02:00
Uli Schlachter 61d8d74421 Fix test-tooltip.lua: Run the event loop
This test changes the mouse cursor's position and afterwards has an
assert that checks something on the tooltip. This really looks a lot
like it expects the mouse cursor's position to be already updated and
its enter and leave events to be handled. However, this is now how
things actually work.

Fix this by moving the assert into its own step, so that in between the
normal main loop runs.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:36:47 +02:00
Uli Schlachter 3993388c01 awesomeConfig.cmake: Stop forcing CMAKE_BUILD_TYPE
I don't know why we force CMAKE_BUILD_TYPE to be RELEASE, but I don't think we
should do that.

This also changes the default build type to something which does not contain
-DNDEBUG in CFLAGS. This means that assert()s will start to work.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-30 09:36:36 +02:00
Emmanuel Lepage Vallee fb5d995775 tests: Fix a luacheck issue. 2016-09-30 09:32:14 +02:00
Emmanuel Lepage Vallée 7f74c783cd Merge pull request #1119 from Elv13/upstream_shape_api_p4.03
Upstream shape api p4.03
2016-09-26 15:38:35 -04:00
Emmanuel Lepage Vallee fb4a48b744 doc: Document where gears.shape can be used. 2016-09-26 01:21:15 -04:00
Emmanuel Lepage Vallee b6421699da doc: Add more graph documentation. 2016-09-26 01:20:57 -04:00
Emmanuel Lepage Vallee f25621c94c tests: Test the graph shape. 2016-09-26 01:20:57 -04:00
Emmanuel Lepage Vallee 5ef9b64b40 graph: Add shape support
This complete the shape API. Now, everything support shapes.
2016-09-26 01:20:57 -04:00
Emmanuel Lepage Vallee 68999f4a86 graph: Add min_value
Fix #277
2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee bbb3d14822 doc: Document the tasklist variables. 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 9e8c4a71e3 doc: Document taglist theme variables 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 6e829ce104 tasklist: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 520bd02416 tasklist: Add spacing support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 967fc87a92 taglist: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee da47357ae7 widget.common: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee f517538b6a background: Avoid some redraw 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 00ee99851b taglist: Add spacing support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 549d68dcc5 doc: Add more progressbar shape examples 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 7b11f1c1b4 tests: Test progressbat paddings, margins and clip 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee a8568eb969 doc: Add examples for vertical and labelled progressbar 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee b49b859fac tests: Use the new progressbar features in the default test. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e1733dd37a progressbar: Add paddings and margins properties
This restore a feature that was available in Awesome 2.1-3.2.

The reason margin is implemented rather than use a container is to
be able to make the background smaller than the bar.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 915c10b1f8 progressbar: Add shape support
The current progressbar code dates from a time when Awesome had
a very limited drawing API. This commit first re-write the
algorithm to remove the workaround used to draw the border using
full rectangles only. It then add support for outer and inner
shapes with their respective border settings.

This commit also add clip support. This is enabled by default, but
could be disabled to have the bar taller than the background.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 8ec53c827b progressbar: Fix a race condition
When created using the declarative syntax, set_value could be
called before set_max_value, this trimmed the value.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e5d4c188f1 progressbar: Remove vertical/width/height code
The deprecation message should be enough. This doesn't remove
the functionalities themselves.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e28b79944f doc: Use @property for the progressbar doc. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 8d7f228301 progressbar: Conform to the new widget conventions.
It is not Awesome 3.2 anymore, progressbars are no longer userdata.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 7cbcc800bc progressbar: Remove dead code. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 2c620468f0 progressbar: Deprecate width, height and vertical properties. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallée 749980bf33 Merge pull request #1113 from Elv13/upstream_shape_api_p4.02
Upstream shape API p4.02
2016-09-26 01:08:38 -04:00
Emmanuel Lepage Vallee 260aeba78b doc: Fix the menubar fields documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 3d1edf317c doc: Document cursors 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 979d2289fc doc: Port the Awesome (global API) to the ldoc 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 6990cc15dc tests: Add an helper "before and after" method for the layouts
This will avoid a lot of copy paste as the
remove/set/swap/insert/add/remove_widgets/swap_widgets code
is identical beside the method name.
2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 280973c9cb doc: Document all client layout theme properties. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 85334faffd doc: Remove invalid tasklist documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 1b9f44c62d doc: Document the titlebar theme variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee d5aca4ccd7 doc: Fix gears.timer documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 4a8a1423e8 doc: Fix improper punctuation (causing an ldoc issue) 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 63b712e247 doc: Document rc.lua
This meta-lua script takes the "raw" awesomerc.lua and turn it
into the final file and generate a documentation page from its
parsed content. It support

 * Turn {{{ into markdown categories
 * Turn top level comments into documentation
 * Add custom documentation sections
 * Parse the code to add links for each API calls

This helps generate a good entry point for new users wanting to
understand the content of rc.lua without searching the API by
hand.

Over time, this will also become the basis of the documentation.

If `rc.lua` is separated into several files, this will be easy to fix
this script. It could even do the separation itself from a monolitic
file using the already implemented {{{ parser.
2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee be8f0c376b doc: Document the basic variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee abd2a271af doc: Document menu variables. 2016-09-26 00:40:19 -04:00
Emmanuel Lepage Vallee 5f10e7a74e doc: Begin to document the themes better.
This add a meta-lua file that parses all existing lua files
to generate a list of all beautiful variables.
2016-09-26 00:40:19 -04:00