To happen, both of these races have to be lost by client3
* client2 have to take more time to `:kill()` than client3 take
to be spawned.
* client4 have to start faster than client3
It is very unlikely to happen on normal systems, but on server it
happens. Some factor that may or may not be involved
* The scheduler assigned client2 on a very busy CPU and client 3
on a CPU still busy while some other CPUs are idle
* Linux is bad at scheduling hyper-threading
* The system is NUMA and the memory bandwidth is lacking on a core
* There is some "Z" memory compression or drive based swap
* Extreme bad luck
Fix#2424
In the earlier revision of the keygrabber PR, there was a `release_key`
and it was suggested to rename it `stop_key`. However its sibling
`release_event` wasn't, so it is now confusing.
The commit adds a mild deprecation codepath to avoid breaking configs
based on git-master. However it isn't a "long term" deprecation notice
and the code can probably be removed in 5.0 without further delay.
Test that the placement function used in the default configuration
behaves as intended. This test was failing before the no_overlap and
no_offscreen fixes in two previous commits.
Signed-off-by: Sergey Vlasov <sigprof@gmail.com>
The awful.placement.no_offscreen function did not work properly when
composed with other placement functions; in particular, the default
configuration (awful.placement.no_overlap+awful.placement.no_offscreen)
was broken. The compose function sets args.pretend=true and puts the
result of the previous placement function into args.override_geometry
before calling the next placement function, but no_offscreen did not use
args.override_geometry, therefore the result of the previous placement
function was discarded.
All other placement functions use `geometry_common(c, args)` to get the
current client geometry; `area_common(c)` should be used only when
getting geometry of other clients.
This change also fixes the problem with margin handling (adding margins
should not affect the window size, only the window position should
change); the test output which was adjusted in commit 0275d3537d
is adjusted again to account for this change.
Signed-off-by: Sergey Vlasov <sigprof@gmail.com>
Commit fec8d6aa8f fixes awful.placement.no_offscreen to behave
like other placement functions. This means that the margins=40 argument
that this test used and that was previously was just ignored, now
started working. Thus, there are now 40 pixels less on each side of the
client in this test.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Some window gravities require a division by two. Up to now,
test-gravity.c expected this division to always be rounded up. This
commit changes the code to also allow rounding down.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of messing with CMake's environment and having that implicitly
inherited when running a process, explicitly set $SOURCE_DIRECTORY where
required.
Signed-off-by: Uli Schlachter <psychon@znc.in>
tests/run.sh uses awesome-client to actually make awesome run the test.
If awesome-client fails, then the only error message that is printed look like:
== Running /home/travis/build/awesomeWM/awesome/tests/test-leaks.lua ==
Error org.freedesktop.DBus.Error.NoReply: Message did not receive a reply (timeout by message bus)
E: dbus-send failed.
make[4]: *** [CMakeFiles/check-integration] Error 1
To also get the output from awesome, this commit makes failures from
awesome-client non-fatal so that the following shell code can notice the
failure and hopefully print some useful information.
Signed-off-by: Uli Schlachter <psychon@znc.in>
STRICT_TESTS was introduced in commit c22b93963. Some people have setups
where e.g. fontconfig produces warnings. These warnings made the tests
under tests/examples/ fail. The above commit changes things so that
these warnings are ignored by default, unless STRICT_TESTS is enabled.
Commit b5ca8bf937 broke this by making example test failures fatal
again.
Fix this by appending "|| true" to the command to run in case strict
tests are disabled. Thus, all failures from tests/examples/runner.sh get
ignored.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of running the example tests directly from CMake and checking
the results via CMake, the tests are now run through a shell script.
So far, there are too many variables involved for me to easily figure
out how to run this shell script in the building phase instead of the
configuring phase, but at least this commit moves the "actual running"
out of CMake, bringing us a step closer to that goal.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit adds a .txt file next to each example test that generates a
text output. This text file contains the expected output and it is an
error if the actual output does not match the expected output. This
means that we no longer have to run the example tests before we can
expand all the @foo@ expressions that occur.
While touching this, I also fixed some typos and unexpected newlines in
the tests' output.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since last year luacheck change, trailing spaces are no longer
allowed. This caused all documentaiton examples that used them
as a way to mark newlines to look plain wrong.
This commit add an explicit flag to make longer examples more
readable.
* Add a FOLLOW_SYMLINKS so Awesome 3rd party module can share the
awesome test infrastructure by adding themselves as symlinks in
`lib/`, `tests/` and `tests/examples` and otherwise use AwesomeWM
Travis config.
* Add an option to add examples to the C documentation. Previously only
Lua functions could be documented using this framework.
This allows to figure out if a test will generate an image without
having to run it. The long term plan for this is to run the tests during
compiling ("make") and not during configuring ("cmake"). Since the list
of files to e.g. install needs to be known during configuring, this
commit is a necessary step in that direction.
Signed-off-by: Uli Schlachter <psychon@znc.in>
No currently existing test produces a PNG image, so why do we even check
for such an output file?
I did 'rm -rf build && make -j9 && cp -r build /tmp', then applied this
patch, and then did another 'rm -rf build && make -j9'. According to
diff, the resulting directories are basically the same (except for lots
of timestamps and some non-determinism in CMake).
Signed-off-by: Uli Schlachter <psychon@znc.in>