The (x,y) position of a client is outside of the border, but the width/height
does not include the border (so the real width is width+2*border).
This means that we have to also subtract 2*border to make sure that the client
including its border really is inside of the expected area.
Signed-off-by: Uli Schlachter <psychon@znc.in>
No clue why this code is here, but it only allowed floating clients to be
resized beyond the edge of their screen. Clients on a floating layout were
forced to stay on their screen. Quite an unintuitive behavior and now this
behavior is gone.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Sticky clients showed up in the tasklist without being minimized when using the minimizedcurrenttags filter.
This patch fixes that.
Signed-off-by: Björn Åström <bjoast@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
When parsing .desktop, we care only about [Desktop Entry] group.
Everything else is ignored.
Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The modules awful.menu and awful.util were placing variables in the global
environment which is a bad thing. Fix this by adding the right module name
prefixes to these variables.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The current code relied on some widget to cause a redraw when the focus changes.
Obviously, this assumption is wrong.
Instead, the code now uses the proper "focus" and "unfocus" signals for setting
titlebar colors, but it also needs to set these colors when a new titlebar is
created (v1 of this patch forgot that). For this reason, update_colors has to be
saved for when a titlebar's colors are updated.
This commit also reverts the ugly redraw_hook hack from commit a1918b8306.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This patch gets rid of lots of errors that happen when beautiful.init() is not
called in the config. Most of them were missing default values.
Thanks to panthar for reporting this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In 3.4, an imagebox' image is set via "box.image = foo". Since widgets are just
ordinary tables in 3.5, this will actually mess with the imagebox' image without
setting it correctly.
Fix this by renaming the entry to "_image".
A similar patch was applied to the textbox widget ages ago.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This was passing c.icon as the icon of a menu entry. However, this is just a
light userdata which has to be turned into an lgi cairo surface object. Luckily,
surface.load() does that for us.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This saves space when constructing widgets, because some common cases can now be
done in a single line of code.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes it possible to change the wm_name attribute, which
means that programs can be shown/hidden according to the wishes of the
user.
Possible usecase: A user is using Gnome and Awesome together, but sinc
wm_name by default is awesome, all the apps shipped with GNOME DE are
hidden by default. Changing wm_name attribute in this case would solve
the issue.
Signed-off-by: Ignas Anikevicius (gns_ank) <anikevicius@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This replaces lots of function foo.bar(this, ...) with function foo:bar(...).
There should be no other changes in this commit.
The point is to make it easier for api documentation tools to figure out that
these are methods on objects.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The notification spec allow sending icons as data with a dbus message. The
rowstride for this can be set which means there can be bytes after each row of
icon data which must be ignored.
Before this commit, naughty wasn't properly ignoring these garbage bytes which
resulted in weird notifications.
Thanks to dadrc for reporting that gmusicbrowser's notifications didn't work.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Drawables could never be garbage-collected, because of the "wallpaper_changed"
signal. The callback function for this signal kept a strong reference to the
drawable.
Fix this by putting all drawable's draw() methods into a weakly keyed tabled so
that the strong reference to them disappears.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Size hints should be applied to the "real" client geometry. That means the area
taken by titlebars should be ignored.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits adds the necessary lua code so that we finally can have titlebars.
As the baseline for the needed functionality, the titlebar code in awesome 3.4
and a quick poll on the mailing list were used.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signals are emitted on individual objects and on the class for a while now. This
can be used to simplify this function a lot.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This new property is used for fixing some missing redraws that the old code had.
Those could be seen via awful.menu. Open and close a submenu repeatedly and the
submenu will appear black.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes it possible to add titlebars to a client. These titlebars are
drawables.
The drawin's input handling is moved to the drawable. This allows it to use the
same code for drawin and titlebar input handling, although there are lots of
differences between the two on the C side.
On the lua side, a new wibox.drawable module is created which handles all the
drawable-specific magic and which can also be used for titlebars.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A drawable is something that you can draw to, just like a drawin. However, a
drawable isn't necessarily its own windows. This will later on be used to
implement titlebars where the titlebars are drawables.
Signed-off-by: Uli Schlachter <psychon@znc.in>
It helps a lot to know which signal does not exist. That should make it a lot
easier to look for the "guily" code without having to resort to the backtrace.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The wrong module names were introduced in commits:
0e2960ebf3 and
d799ac76aa.
Once fixed, client.lua and screen.lua mutually require each other, so we must
use a trick, and load the modules inside the functions that need them.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When changing focus to an other screen, awful.screen.focus keeps relative
position of the cursor, instead of moving to the top left corner. Does not
trigger mouse:enter and mouse:leave signals.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Added functions awful.client.focus.global_bydirection and
awful.client.swap.global_bydirection, that change focus and swap clients,
crossing screen boundaries.
Also modified awful.client.movetoscreen. Now calls awful.screen.focus.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The function awful.screen.focus_bydirection changes the screen focus
according to physical position. The code is based on
awful.client.focus.bydirection.
Signed-off-by: Uli Schlachter <psychon@znc.in>