Instead of true/false `merge` can be a callback now, which allows for
more dynamic handling of the client not being visible, e.g. moving it to
the current tag, instead of merging.
It was missing apps/entries from /usr/share/applications/kde4.
This patch also makes sure that entries are unique (by Exec/Name).
Closes https://github.com/awesomeWM/awesome/pull/711.
Wallpapers are usually big images that use up a lot of memory. This commit makes
gears.wallpaper call :finish() on all involved surface to make them free their
memory.
This is a lot faster than waiting for the garbage collector to collect these
surfaces. Due to the large size of wallpapers, such a special case makes sense
for this code.
Hopefully-helps: https://github.com/awesomeWM/awesome/issues/368
Signed-off-by: Uli Schlachter <psychon@znc.in>
Loading a file normally has the same behaviour as before. First the cache is
checked and if nothing is found, the file is loaded and cached.
This commit changes the behaviour of loading a file uncached. This no longer
removes the file from the cache if it is cached (why should it?) and also does
not put it in the cache.
This means that users of load_uncached and load_uncached_silently can now freely
modify the resulting surface without interfering with other API users.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes awful.tooltip create its tooltip lazily when it is first needed
instead of immediately when the tooltip is created.
Fixes: https://github.com/awesomeWM/awesome/issues/591
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of focusing the root window, we now create a "focus window" inside of
our frame window. This window is placed so that it is not visible, but we can
grab key bindings on it to simulate the window having the input focus.
Fixes: https://github.com/awesomeWM/awesome/issues/699
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes these methods invoke the method on a widget in a protected
context. Thanks to this, e.g. the wibox and other widgets are protected from
errors in a child widget.
Additionally, fit_widget() now assumes 0 if a widget's :fit() method didn't
provide a number.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This library is a wrapper around pcall() / xpcall() that prints an error message
via gears.debug.print_error() in case of errors.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds a test that checks that :setup{ false } filters out the false, just
like it already filters out nil values. Then, this also adds a test that checks
that properties (:setup{ foo = false }) are not filtered out, because the first
version of me check did that accidentally.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Right now this just always returns the first screens, but this can easily be
implemented properly later.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I just spent too much time tracking down a bug that happened while drawing a
widget. This is the reason why we should apply sanity checks while widgets are
constructed, so that we get a useful backtrace.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the code use the existing functions for setting widgets. That way,
all the sanity checks that the existing functions have are applied for this code
as well.
I just spent half an hour tracking down a bug where a boolean ended up as a
"widget" in a fixed layout. The symptom was that while drawing the widget, an
error happened. Via this change, the error would instead be flagged while
constructing the widget.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Even when a screen is just an integer, the code becomes a bit more
self-documenting. Even better, if we start to handle screen objects to Lua
instead of screen indicies, there will only be one place that needs to be
changed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Because all our Lua code can now work with screen objects, most of the uses of
s.index that the previous patches added for reaching this goal can be removed
again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes the code in awful.client work with screen objects where
possible (which is not possible in awful.client.movetoscreen() because it uses
screen_idx + 1).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commits makes a random selection of modules in awful support screen objects
and accept them as parameters everywhere where a screen index is accepted.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit documents that a textbox already accepts a screen object where a
screen index is expected. Also, this changes the widget API in that a widget's
context.screen is now a screen object instead of a screen index.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When we manage the transient before the main window, the client object's
.transient_for property would stay nil. This happens because the property points
to a window which we don't know (yet) and thus is ignored.
Fix this by remembering the value of WM_TRANSIENT_FOR and checking in
client_manage() if the new client is the "missing window we did not find
before".
Fixes: https://github.com/awesomeWM/awesome/issues/181
Signed-off-by: Uli Schlachter <psychon@znc.in>
This creates a new helper function for setting the transient_for property of a
client. This is a preparation for a following commit. No behaviour changes
intended.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes awful.ewmh re-apply the maximized geometry to any maximized
clients when the workarea of a screen changes. This happens e.g. when a wibox
that is docked to the edge of the screen is hidden.
Fixes: https://github.com/awesomeWM/awesome/issues/705
Signed-off-by: Uli Schlachter <psychon@znc.in>
This avoids having to mock half the C API just because all of awful is loaded
needlessly in this unit test and is generally a good idea.
Signed-off-by: Uli Schlachter <psychon@znc.in>