`gears.wallpaper` is a flat API (that doesn't even belong in gears) and
is neither well integrated with the other AwesomeWM concepts, nor well
documented or easy to understand for newcomers.
This module adds an object oriented, declarative, module with properties
for the most common wallpaper types. It also integrates with
`awful.placement` and the `wibox` module.
The design attempts to make the wallpaper a "wibox like" object like
the titlebars. It is non-interactive, but still allows the widgets. Note
that this is slow and should be avoided for dynamic content. It is why
the widgets are never updated unless manually reloaded. The objects also
attempt to be disposable rather than persistent. Thus they are immutable
by default to prevent accidental abuse.
Fix#3428#2596
Previously, it was really hard to get the image to do one *or* the
other. The `resize` property set both at the same time.
While it could, this does not deprecate the old `resize` property
since 99% of the user wan't to lock both.
Previously, only a filename was returned. Getting the path was
inconvinient when used within a declarative construct.
It was also misbehaving then the directory didn't exist. Finally,
the extention list now accept extension names starting with a dot.
If a config with naughty.layouts.box crashes at startup and the
fallback config uses naughty.layouts.legaxy, it is possible their
will be some lookup for an object which isn't tracked by the legacy
module.
Two calls to gdebug.print_warning() in run_with_keybindings use an
argument that concatenates a fixed string with the result returned by a
call to gdebug.dump(). gdebug.dump() is the debug library function for
immediate printing. It has no return value. This causes the correct
message in print_warning to not be printed, and also causes a
naughty.notify box to appear warning of an attempt to concatenate to an
empty variable.
The call to gdebug.print_warning should have an argument made by
concatenating to gdebug.dump_return(). Incidentally, this is in fact the
function used internally by gdebug.print().
Signed off by: Brian Sobulefsky <brian.sobulefsky@protonmail.com>
Move the burdensome legacy code into local function so the normal
`gears.table.crush` module setup can be used. This fixes a couple
monior issues where `args` would be ignored.
This also makes a minor change to the logic. Changing the position
always moves to wibar to the end of the stack. Previously, there
was a minor case where it would not. There was also the case when
setting the same position twice would move the wibar, which was a bug.
This was lost in 3.5->4.0 update, but still had some references in
the code and doc. At the time, the plan was to add it back
"shortly after" based on the `awful.placement` code, but it was
never merged.
Previously, it only added 1 of the 2 sides of the relevant margins
to the struct size. For example, if the position was "top", then
only the top margin was added, not the bottom one.
Without this change, if a composed placement was used, it would leak
the "override_geometry" in the args, which would be kept cached during
the next composed node. If that node had no override of its own, it
would use the previous one by accident.
In practice, it means it was impossible to resize a `wibar` manually.
The `wibar` would always restore itself to the height (or width, for
vertical ones) it previously had.
If the problem happens early enough, it was possible that the
screen arrway wasn't initialized yet. In that case, the notification
would fail to render.
The list of possible values was missing one. Additionally, this adds an
example to visualize the available options.
Signed-off-by: Lucas Schwiderski <lucas@lschwiderski.de>