Instead of updating the keyboard state at the end of the current main
loop iteration, this now uses a GLib idle source with a very low
priority. This increases the chance of batching multiple refreshes
together. Also, this means that awesome_refresh() does less work.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of refreshing screens at the end of the current main loop
iteration, this now uses a GLib idle source with a very low priority.
This increases the chance of batching multiple refreshes together. Also,
this means that awesome_refresh() does less work.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The first step of a test is called 20 times before a failure is
diagnosed. Later steps only get five calls to finish. I guess the idea
is that the first step sets everything up and opens all necessary
clients, while later steps then do something with these clients.
However, looking at our existing tests, they are not structured like
that. Later steps open more clients etc.
Since this limit has no negative impact on the run-time of tests, but
only means that failures are detected later, let's just remove this
limit of five calls.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When a string is spawned, the C code has to split this into an array for
the execve() syscall. When an array is given directly, this array does
not need to be transformed in any way. This makes it much more clear
what is actually started.
This commit removes some quotation marks that were previously removed by
the C code. For example,
array:string:1,"four",2,"five",3,"six"
became
array:string:1,four,2,five,3,six
because otherwise the action was called "four" instead of four and the
test failed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
GLib has an internal pseudo-RNG that it initialises from /dev/urandom.
This commit adds code that uses this RNG to initialise various random
number generators that can be used by Lua.
This also removes some Lua code that initialises the random number
generator badly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
As requested in the review, instead of just having a single string
argument, selection_acquire() now has a table as its argument. It
searches the string under the "selection" key here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This new test suit add a rather extensive coverage to the "legacy"
notification popups. A few minor bugs have been found and fixed
and we can rest assured that the new spec 1.2 support and extended
manipulation API wont regress existing configs.
Previously, it would create a new object. The leaves the old
`replaces_id` logic mostly intact for now to keep the full backward
compatibility. I don't think anybody would have noticed the changed, by
time and time again we had proof that some silent users have some
amazing and advanced code hidden somewhere. It could be cleaned later
when breaking compatibility isn't an issue.
When the mouse is over or a keyboard driven menu is open, avoid
unexpected expiration to mess with the current notifications.
This commit also improve the `suspended` behavior to correctly
emit some signals.
The current API is non-compliant with the 1.0 spec and cannot represent
the v1.2 spec at all. The pair of name and callback fails to represent
the explicit ordering and cannot support the icons cleanly.
Plus to support the keyboard navigation use case, the notification
action need to be able to get some sort of focus state. Having an
object makes this easy.
Today I learnt that _NET_WM_STATE_STICKY means something else than I
previously thought.
ICCCM and EWMH support virtual desktops that are larger than the actual
screen. The idea is that one can scroll through this virtual desktop,
which means that e.g. all windows move to the left, so one can see the
windows that are further to the right.
_NET_WM_STATE_STICKY indicates that a window is sticky. This means that
it does not scroll with the virtual desktop, but instead sticks to its
current position.
In AwesomeWM, we use a different definition. A sticky window is always
visible, even when it is not tagged with any of the currently selected
tags. This behaviour is indicated in EWMH with a special value of
_NET_WM_DESKTOP. This commit updates the code to actually set this
special value.
This fixes attaching tabs in Google Chrome when the "target window" is
sticky (in the AwesomeWM sense).
Fixes: https://github.com/awesomeWM/awesome/issues/2652
Signed-off-by: Uli Schlachter <psychon@znc.in>
The function selection() is now registered in the Lua global table from
selection.c instead of in luaa.c. This "feels cleaner" to me and is
preparatory for later changes.
Signed-off-by: Uli Schlachter <psychon@znc.in>
luaL_register() only exists in Lua 5.1 and was removed in never
versions. It has two completely different behaviours depending on
whether its second argument is NULL or not.
This commit splits that up by adding a wrapper for luaL_setfuncs()
(which does not exist in Lua 5.1) and using that everywhere instead of
our wrapper for luaL_register().
No behavioural changes are intended. This is simply meant as a cleanup.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In Lua 5.1, xpcall() has exactly two arguments: The function to call and
the error handler. Everywhere else, xpcall() passes extra arguments on
to the function to call. This includes LuaJIT, however since LuaJIT sets
_VERSION to "Lua 5.1", so far gears.protected_call used the workaround
for Lua 5.1 here.
This commit switches gears.protected_call to actually test for this
feature instead of just guessing based on _VERSION. Thus, this now also
uses the better code with LuaJIT.
Signed-off-by: Uli Schlachter <psychon@znc.in>