Without this, users would modify the beautiful table directly instead of
the theme. This made a difference for code using beautiful.get() to get
the theme.
Reference: https://github.com/awesomeWM/awesome/pull/1854
Signed-off-by: Uli Schlachter <psychon@znc.in>
When awful.tag.new() got a list of layouts shorter than the list of
names, it would previously create tags with nil as their layout. This
commit changes this so that the first layout is repeated if necessary.
Related-to: https://github.com/awesomeWM/awesome/issues/1853
Signed-off-by: Uli Schlachter <psychon@znc.in>
If an error occurs while a layout is being applied, arrange_lock could
get stuck at true, meaning that no more re-arranges will happen, thus
breaking the whole layout machinery.
Such errors could happen because the layout itself produces an error,
but also because a width is too large and c:geometry() throws an error.
Thus, this commit moves all of the actual "apply a layout"-code into a
protected context.
Fixes: https://github.com/awesomeWM/awesome/issues/1853
Signed-off-by: Uli Schlachter <psychon@znc.in>
Using `beautiful.get()` has the drawback of not supporting theme
variables set from `rc.lua`. It is also used less often than
direct theme access, making it a bit inconsistent with how other
modules behave.
Previously this code checked the generated documentation to decide if
something is a class or a module. Now, it parses the source file and
looks for the @classmod, @module and @submodule tags to make the same
decision.
Fixes: https://github.com/awesomeWM/awesome/issues/1255
Signed-off-by: Uli Schlachter <psychon@znc.in>
The return value for this function is used as an index in a table and
Lua does not like nil as an index.
The function that actually looks for icons, find_icon_theme() already
falls back to "hicolor" if it does not find anything via the current
theme, so fix this issue by just falling back to "hicolor" here as well.
Fixes: https://github.com/awesomeWM/awesome/issues/1819
Signed-off-by: Uli Schlachter <psychon@znc.in>
The documentation for awesome.register_xproperty, awesome.get_xproperty
and awesome.set_xproperty were lost in commit 26f15a13f3. This
commit adds them back.
Fixes: https://github.com/awesomeWM/awesome/issues/1817
Signed-off-by: Uli Schlachter <psychon@znc.in>
LGI's async support was trying to yield inside a protected call. Lua 5.1
cannot do that. Work around this by reverting to the behaviour before
commit 50cfa6c: Only call the callback in a protected context.
Fixes: https://github.com/awesomeWM/awesome/issues/1837
Signed-off-by: Uli Schlachter <psychon@znc.in>
Just re-arranging on every focus change would cause useless/needless
re-arranges (which have no effect except to waste CPU time). Thus, this
adds a special (undocumented) flag on layouts that makes sure that a
rearrange occurs when the focus changes.
Fixes: https://github.com/awesomeWM/awesome/issues/1799
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes sure that all sizes that are specified in themes go through
the dpi() function. For most themes this just means that the value 0 is
DPIfied, which should not make much of a difference. However, for
zenburn this actually adds the very first calls to dpi() to this theme.
Fixes: https://github.com/awesomeWM/awesome/issues/1807
Signed-off-by: Uli Schlachter <psychon@znc.in>
Commit e54361a374 added code so that we pass the list of
currently running children across restart via an environment variable.
As Colin Walters correctly points out, setenv() is not safe in a
multi-threaded processes.
Thus, instead of using the environment, use the command line to pass
this information along.
https://github.com/awesomeWM/awesome/issues/1812
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this, we used a_exec() with started a shell and used it to parse
our glued-together command line. That only asks for escaping trouble
(think: Path to the config file is given on the command line and
contains a space), so use execvp() directly.
Signed-off-by: Uli Schlachter <psychon@znc.in>