EWMH specifies that
If _NET_WM_WINDOW_TYPE is not set, then managed windows with WM_TRANSIENT_FOR
set MUST be taken as [_NET_WM_WINDOW_TYPE_DIALOG].
We implement this by forcing a window's type to be "dialog" when it has a
WM_TRANSIENT_FOR property. For windows that have a _NET_WM_WINDOW_TYPE property,
this type change is then later undone. However, when a window changes its
WM_TRANSIENT_FOR property during runtime, then we would set its type to "dialog"
unconditionally.
This commit fixes this by explicitly tracking if we found a _NET_WM_WINDOW_TYPE
property on the window and only applying the fallback if we did not find such a
property.
Fixes-one-of-the-sub-issues-from: https://github.com/awesomeWM/awesome/issues/889
Signed-off-by: Uli Schlachter <psychon@znc.in>
There was a regression when refactoring the API. It was no longer
possible to disable the automatic tag selection.
Due to recent changes, it was no longer possible to disable the
default tag selection handler. This commit extend the already
existing request::tag mechanism to let handlers select the tags.
Since commit ea94f7f7e6, the code has a preferred icon size and it tries to
find the closest matching icon. However, the default size of 0 and thus this
never returned any icon at all (no icon matches better than an icon of size
0x0).
Fix this by saying "every icon is better than no icon at all".
Signed-off-by: Uli Schlachter <psychon@znc.in>
_NET_WM_ICON contains a list of icons and until now, the first one was
picked without regard to it's size. This adds a global option to set
the preferred icon size. When getting the client icon, the best size
match is picked. The size can be set via
awesome.set_preferred_icon_size() and the default is 0, which will pick
the smallest non-zero size icon available.
Signed-off-by: Lukáš Hrázký <lukkash@email.cz>
The only exception is the window for _NET_SUPPORTING_WM_CHECK. That window
already had a _NET_WM_NAME property before and doesn't get a WM_NAME property in
this commit. I just decided for myself that it doesn't need one. :-)
Right after startup with the default config we now have the following situation:
$ xwininfo -root -tree
xwininfo: Window id: 0x2d7 (the root window) (has no name)
Root window id: 0x2d7 (the root window) (has no name)
Parent window id: 0x0 (none)
7 children:
0x200011 "Awesome drawin": ("awesome" "awesome") 1500x20+0+0 +0+0
0x200010 "Awesome drawin": ("awesome" "awesome") 1x1+0+0 +0+0
0x20000d "Awesome drawin": ("awesome" "awesome") 100x30+0+0 +0+0
0x20000a "Awesome no input window": ("awesome" "awesome") 1x1+-1+-1 +-1+-1
0x200009 "Awesome systray window": ("awesome" "awesome") 1x1+-1+-1 +-1+-1
0x200008 "awesome": ("awesome" "awesome") 1x1+-1+-1 +-1+-1
0x200007 "Awesome WM_Sn selection owner window": ("awesome" "awesome") 1x1+-1+-1 +-1+-1
One of those drawin is the awful.wibox. Another drawin is created by awful.menu.
I guess that the third one is created by awful.tooltip, but I'm not sure. Wow,
so many windows...
Closes https://github.com/awesomeWM/awesome/pull/556.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This fix two things:
(1) Clients asking to be urgent while focussed, this have been reported
a few time for urxvt and I usually link a patch that fix this. This may
not be considered a bug by some, but I think it is.
(2) Add the ability to stop noisy clients from setting the urgent state
themselves.
Everything that needs the lua_State should create a local variable like this:
lua_State *L = globalconf_get_lua_State();
This ensures that the compiler warns if there are two variables with name "L" in
scope. The idea here is that it should become harder to accidentally use the
global lua state instead of the state of the current state.
While writing this commit, I found another place that gets its wrong: Reading
client.focus from a coroutine was broken, since it was returning the result on
the main thread instead of the current one.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Every .c file has to include the corresponding .h file first to make sure the
headers are self-contained. Additionally, this moves some unneeded includes
around.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We now handle all "important" EWMH messages in lua and lua can decide to do
different things than the current obvious one.
Consistency!
Signed-off-by: Uli Schlachter <psychon@znc.in>
We can't just directly assign c->sticky directly, because we should emit the
right signals and unban the client if it is currently ban. All of that gets
handled by client_set_sticky().
Signed-off-by: Uli Schlachter <psychon@znc.in>
Commit e291c0398 already made awesome ignore invalid values for _NET_WM_DESKTOP.
That commit just made it tag clients with the first tag if they used an invalid
value for this property.
This commit reverts 90% of that change. What is still left is the range
validation. Previously, awesome would untag a client completely when it got such
a _NET_WM_DESKTOP property / message. Now, such messages are just silently
ignored.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of having the C code mess with which tags are selected, we now emit a
signal on the tag that says that something requested it to be selected. Lua can
then handle this by only switching tags on the correct monitor and by updating
the focus history correctly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.
Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.
People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Our tag concept doesn't really fit into ewmh. Thus, we were setting this
property to a way too small value anyway (just the size of the first screen in
case of multiple screens).
Since this property is optional in ewmh, let's just drop it.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Additionally to handing over the focus to the window this commit raises
the window too. Otherwise a window which is hidden below other windows can
request the focus and because the window is not fully exposed, the user is
unaware which window has the input focus and is actually receiving the
keystrokes.
Signed-off-by: Stefan Haller <haliner@googlemail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Now that the C code uses lightuserdata for passing around cairo surfaces, they
are no longer automatically garbage collected. To avoid memleaks, this commit
compares the C code to use cairo_surface_t pointers instead of the lua stack.
This also fixes a memleak were a client's icon was leaked.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:
#!/bin/ksh
git ls-tree -r HEAD | cut -f2 | while read f; do
egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
mv /tmp/foo $f
done
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The last commit caused some lua errors and reading a wibox' type property
didn't work. This should all be fixed now.
Signed-off-by: Uli Schlachter <psychon@znc.in>
WINDOW is a deprecated define which will be removed. We should be using
XCB_ATOM_WINDOW instead.
This is a follow-up to 5d0a81c8bf.
Signed-off-by: Uli Schlachter <psychon@znc.in>
As with the previous commit, signals on objects will also be emitted on the
appropriate class. This can be used for out ewmh stuff, too.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This moves the appropriate fields for client focus from screen_t to globalconf
since only the first screen's fields were used anyway.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes awesome support only a single X11 protocol screen. If you are still
using zaphod mode, you can run multiple instances of awesome on the single
screens, e.g.:
DISPLAY=:1.0 awesome & DISPLAY=:1.1 awesome &
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of calling each property handler with a property reply, it's now up to
the handlers to request the properties.
Signed-off-by: Uli Schlachter <psychon@znc.in>
ewmh_process_state_atom() does a luaA_object_push() at its beginning, but it
doesn't pop that object again. Fix this by, well, popping the object at the end
of the function again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes sure that an invalid value for this property doesn't cause the client
to have no tag at all. This should be especially useful when one uses dynamic
tags and restarts awesome which causes less tags to exist than before.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
EWMH says that "Window Managers MUST keep this property updated on all windows",
but doesn't say anything about clients which got no desktop at all. Removing the
property seems to be the best we could do.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
This fixes problem with Qt 4.6.
Our implementation cannot be standard, and was not standard, so just
stop using this EWMH crap.
Signed-off-by: Julien Danjou <julien@danjou.info>