protocol to speak to them. Given a textbox widget definition like this:
textbox mail {
default = 0
}
textbox time {}
We can update the boxes individually by going:
echo 0 tell_widget mail 10
echo 0 tell_widget time 12:01
Text boxes will dynamically resize to fit their contents. A textbox can be
cleared by going:
echo 0 tell_widget name
A text-box containing no text will take up 0 space in the bar, i.e. it will not
be visible at all
Textboxes now supersede statusbar_set_text, so this call has been removed.
The big change here is that we now keep our configuration structure in a global
variable called globalconf. This radically simplifies many interfaces, since
passing awesomeconf everywhere is no longer necessary. There are also more
subtle interface effects - now we can reliably identify a screen from just a
screen ID, rather than an awesomeconf, screenid tuple.
Overall, this patch makes most of the interfaces in awesome much nicer to use -
enjoy!
Yes, this is a huge patch, but since a lot of the refactoring was done
systematically using vim macros, splitting this up would have been very hard.
We now have the beginnings of a flexible widget structure for the statusbar.
For now, there is no behavioural change, and the interface is a bit crude, but
watch this space!
This a preparatory patch. Refactor statusbar.c to compartmentalise the drawing
of the statusbar "widgets". We can now begin to see what a generalised widget
drawing interface would look like.
Note that at the moment we don't gracefully handle situations where "widgets"
run out of space. That will come as we generalise from here.
This is a big patch that does not change any behaviour. We abstract the data
needed by the draw.c functions into a context object, and pass that around
instead of passing each argument every time. This results in a much cleaner API
- most functions lose 3-4 arguments.
This is a preparatory patch for further work on statusbar.