Commit Graph

3284 Commits

Author SHA1 Message Date
mergify[bot] bafe028a05
Merge pull request #2905 from psychon/imagebox_raw_pointers
imagebox:set_widget(): Handle userdata again
2019-10-11 16:50:57 +00:00
Uli Schlachter 08e230b1b3 imagebox:set_widget(): Handle userdata again
This function is not documented to handle userdata, but historically it
would just pass all arguments to gears.surface.load(), which interpreted
userdata as cairo surfaces. After 3295e9f33d, userdata
objects are restricted.

Accept userdata objects again by explicitly passing them to
gears.surface.load().

Fixes: https://github.com/awesomeWM/awesome/issues/2903
Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-10-11 16:14:57 +02:00
Jordan Christiansen 580883add3 Add documentation about textclock format 2019-10-10 22:33:53 -05:00
Emmanuel Lepage Vallée e888d983ef
legacy: Temporary workaround for #2897. (#2898)
The `:keys()` and `:buttons()` APIs moved from get/set single methods
to properties. It works fine if you use the new or old API, but has
limitations when mixing them. `awful.rules` calls properties in a loop
after checking if it is a function. Thus it triggers the secondary
codepath to try to handle this case.

This codepath was tested with gears.objects based components
(ie. widgets). It was not tested with clients and tags, and it
didn't work because they use `awful.tag.getproperty` and
`awful.client.property.get` instead of `._private` like all
newer components. Those old functions are officially deprecated,
but used by tons of configs and modules ported from v3.5 and thus
still the default way to access Lua properties in our implementation.

This commit adds a `_private` to anything that doesn't have one to
at least make the error stop. It will "mostly" work until a more
complete solution is added. Reverting the 2 PRs that changed this
would delay getting more feedbacks.
2019-10-09 13:35:05 -04:00
streetturtle 1b79dec685
Fix typo and wrong property name in popup docs
Fix typo: maxmimum -> maximum and fix wrong name of the property.
2019-10-07 21:45:41 -04:00
Emmanuel Lepage Vallee 2c08c2fa39 quality: Port all legacy `:buttons()` to `.buttons`. 2019-10-06 03:50:56 -04:00
Emmanuel Lepage Vallee ab1e62a332 Remove the instances of :buttons(awful.button()).
Having buttons without an awful.util.table.join/gears.table.join
has never been officially documented to be supported. I hope there
isn't too many of those and they wont try to mix the new and old
API syntax, because that will totally break.
2019-10-06 03:50:56 -04:00
Emmanuel Lepage Vallee cf0385af80 widget: Add an `:add_button()` method.
This is done now because a lot of code in `lib/` add buttons by manually
extracting buttons from awful.button. Instead of adding ugly code to
prevent using the legacy API, do this.
2019-10-05 22:57:05 -04:00
Emmanuel Lepage Vallee 57f38f4824 layoutbox: Deprecate the old constructor 2019-10-05 22:57:05 -04:00
Emmanuel Lepage Vallee 82db9180b1 widget: Mutualize all set_widget implementation to behave the same
Now always call both check_widget and make_widget_from_value. This
should make it a lot less confusing when randomly trying to create
a widget as all ways to do it slowly converge toward an unified
one.
2019-10-05 22:57:04 -04:00
Emmanuel Lepage Vallee 349b75994f titlebar/wibox: Support widget definition in set_widget.
So now it is mostly identical to `:setup()` beside some legacy
difference in how the get_children_by_id is implemented.
2019-10-05 22:57:04 -04:00
Emmanuel Lepage Vallee 249f11ec82 drawable: Add property getter/setter support.
Just like the wibox and the other APIs
2019-10-05 22:57:04 -04:00
Emmanuel Lepage Vallee cbb90d8bd1 root: Turn `root.keys()` into a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 296ad18922 client: Move the `c:keys()` method to a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee f747438879 layoutbox: Modernize the constructor.
Another step in the long running project to unify all constructors
design.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 29e804a4f8 drawin: Turn `:buttons()` into a property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 3d918258e2 widget: Turn `:buttons()` into a normal property. 2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 3230a41450 root: Turn root.button() into a property.
This is the first commit of a series to turn all function based
accessors into object properties. This will bring consistency
across the codebase.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 78c3496770 object: Add support for the legacy accessors as r/w methods.
Many legacy Awesome APIs such as `client:tags()`, `root.buttons()`,
`client:keys()`, `drawin:geometry()`, etc used functions for both the getter
and setter. This contrast with just about everything else that came after
it and is an artifact of an earlier time before we had "good" Lua object
support.

Because both consistency and backward compatibility are important, this
table wrapper allows to support both the legacy method based accessors
and key/value based accessors.

It isn't part of the public API, has a sledgehammer function prototype
and is intended for internal use only.

It's ugly, but backward compatibility is more important than anything
else.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee 141aca2432 root.buttons: Move to Lua.
This is the groundwork commit to support using `awful.button` objects in
`root.buttons`.
2019-10-05 18:06:51 -04:00
Emmanuel Lepage Vallee b1c81c4258 awful: Set a miss handler for capi.root
There is no better place to put it and need to always be required
for backward compatibility. Given Awesome no longer works properly
without `awful`, I put the code there.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 0cb22fd203 awful: Move the backward compatibility code into its own file.
The reason for this is that as more of CAPI is brought in line with the
current API guidelines, it is more and more likely the tests will hit
APIs shims (either to test them or because the prototype remains the
same and only the implementation moved to Lua).
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 4cab9f8c38 widget: Return `nil` in case of failure.
Instead of an assert. If there is a "real" error, then a warning is
still printed, but otherwise this relax the requirements.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallee 96c4d001f1 doc: Remove capi.button/capi.key from the official doc.
`awful.button` is always the one used and it's confusing.
2019-10-05 18:06:50 -04:00
Emmanuel Lepage Vallée ffe7c4d1cc Apply suggestions from code review
Thanks to @Aire-one for those fixes!

Co-Authored-By: Aire-One <Aire-One@users.noreply.github.com>
2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee c2a2c789e6 doc: Add example sequences for the tags. 2019-10-05 17:16:22 -04:00
Emmanuel Lepage Vallee bcceab439a doc: Add a missing `args.` in naughty notifications constructor.
It was rendering `widget_template` as a second parameter while it is
in fact an argument.
2019-10-01 02:03:12 -04:00
Emmanuel Lepage Vallee cb88776980 screen: Add diagonal size (in inches and millimeters).
The use case for this will be to detech which screen is connected to
an output from the screen rules.

It is in millimeters because this is what the output provides and in
inches because the DPI is based on that unit and screens are sold with
the size in inches on the box.
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee 93799e8be3 dpi: Better filter the viewports.
Identical viewports are already handled before getting into Lua,
but sometime xrandr gives another viewport that encompass all
others. It has to be removed.
2019-09-30 00:49:40 -04:00
Emmanuel Lepage Vallee aa76b11b81 screen: Move the "added" signal from CAPI to Lua.
When the screens are created from the viewport in Lua, the signal is
sent too early and the DPI and outputs have not yet been added. This
cause the `connect_for_each_screen` callbacks to be called with a
partially initialized screen object. It also causes the drawables to be
repainted too early.

CAPI now emits "_added" and "awful.screen" takes care of emitting
"added".
2019-09-30 00:49:39 -04:00
Emmanuel Lepage Vallee 3e19251d14 screen: Set the managed flag when creating screens in awful.screen. 2019-09-30 00:49:17 -04:00
Emmanuel Lepage Vallee cd6998b18d screen: Delay the request::wallpaper and desktop_decoration for the DPI.
With this, there is plenty of palces where the DPI can be set before
those signals are sent. This allows wallpaper with the proper DPI to
work with screens created using `fake_add`. In turn, this will allow
screen rules to control the DPI. In "the past", the DPI used for those
handler was the native DPI of the screen with no opportunity to change
it before hand.
2019-09-30 00:48:09 -04:00
Emmanuel Lepage Vallee 1e1cd549c6 screen: Add a `:split()` method.
This is easier than messing with the `fake_resize()` method. This will
eventually have an awful.screen.rules equivalent to auto-split the
screen from the rules.
2019-09-29 19:07:24 -04:00
Emmanuel Lepage Vallee b0f18bce52 screen: Allow `outputs` to be changed.
This moves the handling of the `outputs` property away from C and into
Lua. It will allow the use of `screen.fake_add` to have outputs.
2019-09-29 19:07:24 -04:00
Emmanuel Lepage Vallee 51e3d66110 screen: Fix enough issue when all screens are removed to pass a test.
This doesn't mean removing all screens is supported. It isn't and never
will be. The only reason this commit exist is to allow some
initialization and error handling code to be tested.
2019-09-29 18:56:06 -04:00
Emmanuel Lepage Vallee 852ff9c340 screen: Add a fallback code path when --screen manual is used.
If there is no handler, then the fallback will create the screens.
2019-09-29 18:56:06 -04:00
Emmanuel Lepage Vallee 433898599d init: Add a command line option to start AwesomeWM without screens.
This commit add an optional `--screen off` command to initialize Lua
without first adding the screens. This is inconvinient for most users
since it restrict the APIs that are usable out of the box.

However, this allows AwesomeWM to work independently from the hardware.
This means that when a screen is unplugged, it is the Lua code that will
remove the screen instead of CAPI pulling the carpet from under. It also
allows to ignore some screen areas before the screen is ever created.
Combined, it makes it possible to work with screens even when they are
physically disconnected. Finally, it will allow for an awful.rules like
API to control how screens are created.

All in all, some people need this for their setup and some people might
want to do it anyway for fine grained and/or dynamaic multi-screen
setups.

This commit also adds 4 new signals to `capi` to be able to
execute code at specific points during the initialization. The commit
improves naughty error notifications to work even if problems occurs
before the screens are added.

Note that AwesomeWM will exit if no screens are created. While it would
be easy to just call `refresh_screen();` after unsetting the magic
variable, doing so would have corner cases. Better be harsher and
prevent the user from shooting themselves in the foot from not reading
the f****** manual. Code introduced in future commits will take care
of automatically calling fake_screen in the event nothing is created.

Fixes #1382
2019-09-29 18:52:00 -04:00
Emmanuel Lepage Vallee 9920fdd3f1 gears.table: Add a new way to merge 2 tables.
This function allows to update the content of a table using the
content of a second table. It helps to keep the original reference
and to know what has been added and removed.
2019-09-29 18:20:15 -04:00
Emmanuel Lepage Vallee dcdbc679f7 doc: Add a file to ldoc blacklist before addint it.
Add `dpi.lua` to config.ld even if it isn't added yet. This is
because the way the test run has it cached in the build dir. A full
rebuild would take too long and timeout on travis for semi-large PRs.
2019-09-29 18:19:45 -04:00
laith-m0 e1169e864d propmpt: Rename `args.hook` to `args.hook` for consistency. 2019-09-29 17:09:01 -04:00
mergify[bot] aa7c7c80ee
Merge pull request #2881 from psychon/dead_code
Remove some dead code
2019-09-23 16:40:19 +00:00
Uli Schlachter 1adeef18a2 Fix some typos (#2880)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-09-23 18:39:12 +02:00
Uli Schlachter fb151c3340 Remove some dead code in notification:reset_timeout()
This code is inside an "if new_timeout and [something else]". Thus, it
only executes when new_timeout is "truthy". Thus, "new_timeout or
[whatever]" will always evaluate to "new_timeout".

This commit removes that tiny bit of dead code.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-09-21 13:43:35 +02:00
Daniel Hahler dc98eade3b
naughty: fix extra newline with only title/message (#2870)
* tests/test-naughty-legacy.lua: s/counter/added_counter

* naughty: fix extra newline with only title/message

With only title or message it should not have an extra newline.

Fixes: https://github.com/awesomeWM/awesome/commit/423aeebe8#commitcomment-35062951
2019-09-19 02:11:18 +02:00
Emmanuel Lepage Vallee f60abed1d0 gears.geometry: Add a function to compare 2 rectangles.
The next step will be to find all the places where this is duplicated.
2019-09-04 13:11:47 -04:00
Emmanuel Lepage Vallee 602d6ded07 doc: Add some images to represent the various area of a screen. 2019-08-19 01:48:00 -04:00
Emmanuel Lepage Vallée b2ebf899d7
doc: Fix a broken reference. (#2850) 2019-08-12 00:31:41 -07:00
Emmanuel Lepage Vallée 1e59fc7fd2
Merge pull request #2828 from Elv13/matcher_v2
Improve `gears.matcher` to be more flexible.
2019-08-11 22:29:35 -07:00
Emmanuel Lepage Vallée ed0918385c
Merge pull request #2825 from Elv13/yet_more_notif_fixes
Support the notification spec v1.2
2019-08-10 12:47:09 -07:00
Emmanuel Lepage Vallee f3dc57f3f4 layoutlist: Add more caching.
Technically this doesn't solve any memory leak, but AwesomeWM uses in
average less memory when changing the selected tab in quick succession.

This is because it has less "temporary" tables to track.
2019-08-07 04:27:56 -04:00