That commit made awful.tag use timer.delayed_call() to call withcurrent() during
the manage signal. The idea was "if nothing else assigns any tags until the end,
apply some default ones".
However, the C core refuses to set the input focus to an unviewable client and
thus this means that setting the input focus during manage failed. So, instead
of using the delayed_call(), just call withcurrent() directly, like we did
before.
However, some part of that commit is still left: Awful.rules no longer
disconnects the withcurrent() callback from the "manage" signal. This was
originally added in commit 5e7ddd1efa, because it clients flickered otherwise if
they were moved to some unselected tag during "manage". This happened because
the C code unbanned the client when it got assigned the input focus and only
later did some other code move it to some unselected tag.
However, this flickering will no longer occur, because commit 3dbf89c990 added
lazy focus setting. Thanks to this, setting the focus no longer unbans a client
as a side-effect. Thus, if you focus a client and then remove it from all
selected tags, nothing will be visible on-screen.
To make a long story short: This commit reverts the part of commit 90fde1393f
which caused side effects. The part that wasn't necessary any more is left in.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This way this function runs after everything else did its job. The client will
only get assigned a tag after everything else had a chance to do so.
Thanks to this, awful.rules no longer has to disconnect the call to withcurrent.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Let's just quote a mail I received from Rastislav Barlik:
I tried to make use of awful.mouse.finder but I found out that it's not working
as supporting functions rounded_corners were removed with commit
03e0ee53d2.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Apparently I still had an old naughty.lua laying around in build/lib and thus
this new code wasn't actually tested. It's a miracle that it works so well
besides this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The new notification action code tried to emit dbus signals even if awesome was
build without notification support. Fix this by adding the necessary "if".
(This also removes an unused return value which wasn't marked as "local" and
thus triggered my "complain if something messes with the global env"-script)
Signed-off-by: Uli Schlachter <psychon@znc.in>
The whole point of this pcall() is that we do not have unprotected Lua errors,
because those kill awesome. So instead of assert()ing, let's just print a
message.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The desktop notification specification says that a notification can have
different actions. These actions allow the user to interact with the client
application and should be displayed by the notification server.
* Add function to emit a DBus signal
* Notifications : emit NotificationClosed signal when closing notification
* Notifications: use constant for notification closed reasons
* notifications: Implement notifications actions
This is just a basic implementation to display the actions send with the
notifications. The actions should be displayed differently
* Notifications: add support for default action
* Move the "index" setting burden to individual functions
instead of gettags().
* Add some properties earlier so the signal hooks will be called
with valid data.
This patch allows 2 things to be done:
* Write unit test to validate layouts using fake clients and tags
* Query the current layout geometry from another tag
The advantages of the former are clear and simple. Those of the later include:
* Creating a screenshot of another layout
* Display the layout wireframe in the tag list (like KDE2-3, Gnome2)
* Having and 'ALT-tab' like visual popup for tags
The old code transformed the top-left and bottom-right corner of the rectangle
to device space and calculated a rectangle based on these two points. However,
if you rotate a rectangle by 45°, these two points will be directly above each
other and thus the old code would calculate a width of 0.
Fix this by transforming all four corners of the rectangle into device space and
calculating a rectangle based on this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This uses busted (http://olivinelabs.com/busted/) to implement unit testing.
This is wired up to "make check" and/or "make test".
This commit also adds tests for the more complicated parts of the gears and
wibox.layout libraries.
Signed-off-by: Uli Schlachter <psychon@znc.in>
maximized() used to align the image with (0,0) so that it is shifted to the right or bottom. Most wallpapers are designed from the center, so this behavior is not desired usually. With this commit the wallpaper is centered when no offset is set. To get the old behavior use {x=0, y=0} for the offset parameter.
This function was accidentally setting the global variable "icontypes". Fix this
by adding the needed "local" and also localize some more variables for
consistency.
Signed-off-by: Uli Schlachter <psychon@znc.in>
`client.property.persist` can be used to make properties persistent
across restarts. This works by backing them up via X properties (using
the `awful.client.property.` prefix).
`client.property.persist(c, "floating", "boolean")` is used to make the
floating property persistent by default.
Based on a patch from Uli, source: https://gist.github.com/psychon/10320743
doc, only set current prop in 'persist'
Fix xprop/prop mixup in 'persist'
Only call set for non-nil values
This new awful module reacts to shapes that a client sets on itself and sets the
shape of awesome's frame window to match. This way, xeyes really gets
transparent parts again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
From the Desktop Notification Specification:
'The "app_icon" parameter and "image-path" hint should be either an URI (file://
is the only URI schema supported right now) or [...]'
https://developer.gnome.org/notification-spec/#icons-and-images-formats
Signed-off-by: Uli Schlachter <psychon@znc.in>
Setting a tag's screen to what it already is shouldn't have any bad effects.
However, this code messed up the tag order and selection status.
Fix this by returning early if the tag already has the right screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 9c69e857ed, awful.tag.setscreen() unsets a tag's index to make
sure things end up in a sane order on the new screen. Thus, the call to
setscreen() removed the "index" property that tag.move just set.
Fix this by setting the index after the screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
It doesn't make sense for surface.load_uncached() to load a file without
inserting into the cache. The next "cached" load will have to load it again.
So move cache insertion into surface.load_uncached() and the only thing that
surface.load() does differently is checking if we have a suitable cache entry
before calling load_uncached().
So load_uncached() does the cache insertion and load() reads from the cache.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an imagebox was drawn with width or height zero, it tried to calculate the
needed scale factor for making the image fit. Sadly, this would be a division by
zero aka infinite in this case.
Fix this by just not drawing anything if there is no space available.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since commit 5b4666432f, we use set_text() instead of set_markup()
on the tooltip's textbox. This means it is no longer possible to use pango
markup in the tooltip which was not intended.
Fix this (properly) by introducing a :set_markup() function on tooltips (and use
it in the timer function to restore the old behavior).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This inlines the set_defaults() function into its only caller and makes us less
stupid with the font property.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the screen objects use our existing infrastructure for implementing
classes and objects with lua instead of hand-rolling an own version.
This results in some small API change: Screen objects no longer have an
add_signal() function and instead this function exists on the parent screen
class.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes gears.color() cache patterns in a weak table and returns that cached
pattern when we get called with the same argument again.
To benchmark this change, the following code was used:
local time = require("socket").gettime
function benchmark(func)
local begin = time()
local iter = 0
while time() - begin < 1 do
func()
iter = iter + 1
end
return iter
end
for _, arg in pairs({
"#00aa00",
"solid:#00aa00",
"radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff",
"linear:1,2:3,4:0,#000000:1,#ffffff",
"png:/home/psychon/Wallpaper/Bars.png",
{ type = "solid", color = "#00aa00" },
{ type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } },
{ type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } },
{ type = "png", file = "/home/psychon/Wallpaper/Bars.png" },
}) do
collectgarbage("collect")
print(benchmark(function() gears.color.create_pattern(arg) end), arg)
end
Before this change (larger numbers are better, this measures how many times we
can create the given pattern per second):
29525 #00aa00
29344 solid:#00aa00
3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff
4845 linear:1,2:3,4:0,#000000:1,#ffffff
32855 png:/home/psychon/Wallpaper/Bars.png
29883 table: 0x1bb67e0
3868 table: 0x1bb6830
5339 table: 0x1bb6c60
32772 table: 0x1bb6fe0
After this change:
126188 #00aa00
125962 solid:#00aa00
125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff
125213 linear:1,2:3,4:0,#000000:1,#ffffff
113659 png:/home/psychon/Wallpaper/Bars.png
125586 table: 0x1232680
125249 table: 0x12326d0
125468 table: 0x1232b00
113711 table: 0x1232e80
As you see, this makes some cases about 35 times faster (although I have to
admit that something like this can be expected from such a synthetic benchmark).
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of loading files from disk every time we need them, add a cache to
gears.surface as a weak table that maps strings to cairo surfaces.
If this cache should be avoided, there is a new gears.surface.load_uncached()
function which works just like gears.surface.load() worked before.
Signed-off-by: Uli Schlachter <psychon@znc.in>