Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...
Signed-off-by: Uli Schlachter <psychon@znc.in>
When property::surface is emitted, the drawable didn't know its geometry yet,
which had weird side effects. Fix this by changing the C API a little. The
function drawable_set_surface() now no longer allows a NULL surface as its
argument.
The required changes for the titlebar code also means that we no longer throw
away the double-buffering surface when a client is moved.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code assumed that a window gets resized when it enters/leaves the fullscreen
mode. This was needed because the code for resizing a window hides and shows the
titlebars.
However, it is possible for a window to enter/leave fullscreen mode without
getting resized, because it already has the correct geometry. In this case,
titlebars were not handled correctly.
This commit fixes that by forcing a resize to the current geometry when the
fullscreen flag is toggled.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fullscreen windows only worked on a screen which had x and y coordinates 0.
Otherwise, the window inside the frame window was completely misplaced.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fullscreen clients shouldn't be decorated, thus hide titlebars on those.
This commits assumes that clients get resized when they enter or leave the
fullscreen state. I don't think that this assumption is necessarily true, but
let's just wait for bug reports. :-)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, the area of the window that the client could draw to got smaller
when titlebars are added. This causes all sorts of odd-looking effects, so
instead this should enlarge the window suitably.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The code was sending out ConfigureNotify events which contained the size of the
frame window. Thus, the client assumed that it is was larger than it actually
was.
Fix this by subtracting the size of the titlebars from the geometry for the
event.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This new property is used for fixing some missing redraws that the old code had.
Those could be seen via awful.menu. Open and close a submenu repeatedly and the
submenu will appear black.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit makes it possible to add titlebars to a client. These titlebars are
drawables.
The drawin's input handling is moved to the drawable. This allows it to use the
same code for drawin and titlebar input handling, although there are lots of
differences between the two on the C side.
On the lua side, a new wibox.drawable module is created which handles all the
drawable-specific magic and which can also be used for titlebars.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When something gives the input focus to the client which already has the input
focus, bad things can happen. Normally, you'd expect nothing to happen in this
case, but X11 is not that simple.
When updating the input focus and the focused client has the nofocus hint set,
we are actually taking away the focus from this client.
Hopefully this fixes FS#973.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, when we received a FocusIn event, we would update the input focus,
because client_focus_update set globalconf.focus.need_update to true.
However, this is wrong for clients following the globally active focus model,
because in this case its the client which controls which window has the input
focus. It could happen that we thus took away the focus from the client which
just gave itself the focus.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The original struct name is luaL_Reg, but Lua v5.1 had a
`typedef luaL_reg luaL_Reg`, which in v5.2 was removed
and as a result breaking the build in Awesome which uses luaL_reg
version exclusively.
Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
Now that the C code uses lightuserdata for passing around cairo surfaces, they
are no longer automatically garbage collected. To avoid memleaks, this commit
compares the C code to use cairo_surface_t pointers instead of the lua stack.
This also fixes a memleak were a client's icon was leaked.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This should be the expected behavior, imo. Otherwise the client doesn't appear
in tasklist regardless of being focussed.
[Thanks Uli][1] :).
[1]: http://thread.gmane.org/gmane.comp.window-managers.awesome.devel/7096
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Lua code can give the input focus to unfocusable clients. That means they have
nofocus set and they don't implement WM_TAKE_FOCUS.
Previously, the previously focused client continued getting input events in that
event. Now the last client is properly unfocused.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This moves the loading of the rc.lua and managing of pre-existing clients to
after we ungrab the server during startup. To make sure we have no races with
clients which start up parallel to awesome, we do the QueryTree for all the
clients that we have to manage before the ungrab, but start managing the clients
only after the ungrab.
This means that we have already selected our event mask on the root window in
scan() and thus received an UnmapNotify event when we reparent windows into a
frame window. This has the effect that we immediately unmanage the client again,
whoops.
To fix this, we grab the server again and remove our event mask on the root
window again while we reparent.
This should hopefully fix all cases where we deadlock during startup because
pulseaudio wants to talk to the X server, but is being ignored because we have
the server grabbed while at the same time we are waiting for pulseaudio.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:
#!/bin/ksh
git ls-tree -r HEAD | cut -f2 | while read f; do
egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
mv /tmp/foo $f
done
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
xcb-util is now split into several repositories since 0.3.8. This
release also cleaned up the API a lot, thus update the code
accordingly.
Signed-off-by: Arnaud Fontaine <arnau@debian.org>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Both client_isvisible() and client_maybevisible() where almost exclusively
called with the client's screen as their second argument. Remove this second
argument and let these functions instead always act on the client's screen.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When a client sets WM_NAME (client->alt_name) but doesn't set _NET_WM_NAME
(client->name), we give alt_name to lua when c.name is used. However, we still
emitted property::alt_name instead of property::name to lua. Obviously, this
breaks stuff.
(The same applies to client->alt_icon_name)
I noticed this via feh whose tasklist entry wasn't refreshed when multiple
images were displayed and I switched to the next one.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this commit, c:tags(tags) and t:clients(clients) first removed all
tags/clients and then added the new one.
This is now changed into only removing the tags/clients that have to be removed
and leaving the others in place. Hopefully, this avoids all kinds of weird
issues which we had.
Signed-off-by: Uli Schlachter <psychon@znc.in>
In commit 3dbf89c I removed a client_unban() in the code path for focusing
clients. The idea was that client focusing is now done after rebanning, so that
it should already be visible by the time this code is executed.
However, minimized clients obviously don't get unbanned, So we have to call
client_unban() here to make sure the client is unminimized.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of immediately setting the X11 input focus when client.focus is assigned
something, we now just remember that we'll have to do something later. The focus
is then set in the next prepare call by libev (= after the current main loop run
is done).
Signed-off-by: Uli Schlachter <psychon@znc.in>
When we receive a DestroyNotify, we have to unmanage the client. However, we
were just informed that the window was destroyed, so it doesn't make sense to
try to do "something" with the window.
This commits fixes some errors from the X server (which we ignored, but still
they are gone now).
Signed-off-by: Uli Schlachter <psychon@znc.in>
All windows which use globalconf.default_depth must also have a backpixel,
borderpixel and colormap set when they are created. Without this, all these
xcb_create_window() calls would fail when globalconf.default_depth is no longer
the screen's default depth.
Signed-off-by: Uli Schlachter <psychon@znc.in>
All the APIs that accept both an image and a cairo surface now only accept cairo
surfaces. Images are gone.
Signed-off-by: Uli Schlachter <psychon@znc.in>
alloca() allocates stack space. The image that we were producing is possibly
huge which means that we were asking for e.g. 9MiB of stack space. This is not
really a good idea and caused crashes.
Fix this by using heap memory instead.
Signed-off-by: Uli Schlachter <psychon@znc.in>