Test that the placement function used in the default configuration
behaves as intended. This test was failing before the no_overlap and
no_offscreen fixes in two previous commits.
Signed-off-by: Sergey Vlasov <sigprof@gmail.com>
The awful.placement.no_offscreen function did not work properly when
composed with other placement functions; in particular, the default
configuration (awful.placement.no_overlap+awful.placement.no_offscreen)
was broken. The compose function sets args.pretend=true and puts the
result of the previous placement function into args.override_geometry
before calling the next placement function, but no_offscreen did not use
args.override_geometry, therefore the result of the previous placement
function was discarded.
All other placement functions use `geometry_common(c, args)` to get the
current client geometry; `area_common(c)` should be used only when
getting geometry of other clients.
This change also fixes the problem with margin handling (adding margins
should not affect the window size, only the window position should
change); the test output which was adjusted in commit 0275d3537d
is adjusted again to account for this change.
Signed-off-by: Sergey Vlasov <sigprof@gmail.com>
Commit fec8d6aa8f fixes awful.placement.no_offscreen to behave
like other placement functions. This means that the margins=40 argument
that this test used and that was previously was just ignored, now
started working. Thus, there are now 40 pixels less on each side of the
client in this test.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Some window gravities require a division by two. Up to now,
test-gravity.c expected this division to always be rounded up. This
commit changes the code to also allow rounding down.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of messing with CMake's environment and having that implicitly
inherited when running a process, explicitly set $SOURCE_DIRECTORY where
required.
Signed-off-by: Uli Schlachter <psychon@znc.in>
tests/run.sh uses awesome-client to actually make awesome run the test.
If awesome-client fails, then the only error message that is printed look like:
== Running /home/travis/build/awesomeWM/awesome/tests/test-leaks.lua ==
Error org.freedesktop.DBus.Error.NoReply: Message did not receive a reply (timeout by message bus)
E: dbus-send failed.
make[4]: *** [CMakeFiles/check-integration] Error 1
To also get the output from awesome, this commit makes failures from
awesome-client non-fatal so that the following shell code can notice the
failure and hopefully print some useful information.
Signed-off-by: Uli Schlachter <psychon@znc.in>
STRICT_TESTS was introduced in commit c22b93963. Some people have setups
where e.g. fontconfig produces warnings. These warnings made the tests
under tests/examples/ fail. The above commit changes things so that
these warnings are ignored by default, unless STRICT_TESTS is enabled.
Commit b5ca8bf937 broke this by making example test failures fatal
again.
Fix this by appending "|| true" to the command to run in case strict
tests are disabled. Thus, all failures from tests/examples/runner.sh get
ignored.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of running the example tests directly from CMake and checking
the results via CMake, the tests are now run through a shell script.
So far, there are too many variables involved for me to easily figure
out how to run this shell script in the building phase instead of the
configuring phase, but at least this commit moves the "actual running"
out of CMake, bringing us a step closer to that goal.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit adds a .txt file next to each example test that generates a
text output. This text file contains the expected output and it is an
error if the actual output does not match the expected output. This
means that we no longer have to run the example tests before we can
expand all the @foo@ expressions that occur.
While touching this, I also fixed some typos and unexpected newlines in
the tests' output.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since last year luacheck change, trailing spaces are no longer
allowed. This caused all documentaiton examples that used them
as a way to mark newlines to look plain wrong.
This commit add an explicit flag to make longer examples more
readable.
* Add a FOLLOW_SYMLINKS so Awesome 3rd party module can share the
awesome test infrastructure by adding themselves as symlinks in
`lib/`, `tests/` and `tests/examples` and otherwise use AwesomeWM
Travis config.
* Add an option to add examples to the C documentation. Previously only
Lua functions could be documented using this framework.
This allows to figure out if a test will generate an image without
having to run it. The long term plan for this is to run the tests during
compiling ("make") and not during configuring ("cmake"). Since the list
of files to e.g. install needs to be known during configuring, this
commit is a necessary step in that direction.
Signed-off-by: Uli Schlachter <psychon@znc.in>
No currently existing test produces a PNG image, so why do we even check
for such an output file?
I did 'rm -rf build && make -j9 && cp -r build /tmp', then applied this
patch, and then did another 'rm -rf build && make -j9'. According to
diff, the resulting directories are basically the same (except for lots
of timestamps and some non-determinism in CMake).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This allows to e.g. easily run awesome from source (for an hour) via
TEST_TIMEOUT=42d tests/run.sh /dev/null.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This is not really a test. It just starts xeyes and sees if anything
explodes.
However, the reason for this test is to stabilise code coverage.
Apparently, Gtk(?) sometimes creates shaped windows. This had the effect
that codecov always reports random changes to code coverage, depending
on if this specific test run saw any shaped client windows or not.
Thus, by explicitly adding a test that runs a shaped client, hopefully
these random fluctuations disappear.
Hopefully-fixes: https://github.com/awesomeWM/awesome/issues/1975
Signed-off-by: Uli Schlachter <psychon@znc.in>
This should help with covering the methods for detection/fallback during
tests.
Ref: https://github.com/awesomeWM/awesome/pull/2109#issuecomment-346224956
Uses xrdb -q to check for X server being available.
Ignores the following warning:
> W: awesome: beautiful: can't get colorscheme from xrdb (using fallback).
- install luacov.runner in tests/_runner.lua.
- use Lua's `dofile` to execute the test files, which will give us
coverage for them.
- CMakeLists.txt: revert DO_COVERAGE env injection
- revert cd: make f absolute if not in source_dir
If a tag is specified by name, but no such tags exist, awful.rules would
cause an error (attempt to index a nil value). Fix this and add a test
for this case.
Fixes: https://github.com/awesomeWM/awesome/issues/2087
Signed-off-by: Uli Schlachter <psychon@znc.in>
LUA_COV_RUNNER is used with `add_custom_command` for the command to
generate the images, and AWESOME_THEMES_PATH should be set there.
Since LUA_COV_RUNNER is used also with `execute_process` there is no
need for `set(ENV …)` anymore.
During build svg images of the calendar widget are generated, which
differ based on the current date.
By honouring the environment variable SOURCE_DATE_EPOCH, which is
set by distributions during build, a deterministic date can be used
at build time while keeping the normal behaviour during runtime.
See also: https://reproducible-builds.org/specs/source-date-epoch/
This still runs all the tests in the configure phase, since the tests
report back what output file (png/svg/none) will be generated.. :/
This could be improved by having this table in CMakeLists directly, or
by having a callback into the tests that only reports back that
information. The latter would still execute all the tests (via a Lua
process).
Adds an explicit check-examples target.
This adds a new argument to awesome.spawn that can be used to specify
the environment of the spawned process.
Signed-off-by: Uli Schlachter <psychon@znc.in>
project() automatically sets the PROJECT_NAME variable. Thus, when this
CMake code is run due to being included by awesome, this commit has no
effect.
When this CMake code is run on its own, CMake will no longer check for a
C and C++ compiler.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This was changed in ec9a981d for no good reason, and using a temporary
file removes the requirement to restore it on exit.
And it is necessary in case the original file is not writable (e.g. in
case of a read-only Docker mount).
- add colors
- count test files
- display error summary
- filter out a_dbus_connect warnings and "Test finished successfully." message
- print current step with VERBOSE=1
- kill clients at the end of tests in an extra step
A test counts as having failed if it prints any error. However, the
search path can very well contain non-existing directories which are not
a problem. Thus, handle this by monkey-patching gears.debug.print_error.
Ref: https://github.com/awesomeWM/awesome/pull/1872#issuecomment-311224439
Signed-off-by: Uli Schlachter <psychon@znc.in>
This test runs into an lgi bug that causes awesome to segfault. Work
around this by just disabling the test where needed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This does not actually test anything. It just makes sure that the code
runs. A proper test still seems to need some time and some hacks, but
this basic test is enough to check that the menubar does not cause any
Lua errors.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Just re-arranging on every focus change would cause useless/needless
re-arranges (which have no effect except to waste CPU time). Thus, this
adds a special (undocumented) flag on layouts that makes sure that a
rearrange occurs when the focus changes.
Fixes: https://github.com/awesomeWM/awesome/issues/1799
Signed-off-by: Uli Schlachter <psychon@znc.in>
When the border width changes, we move the client according to its
gravity. This can cause problems with the following code. Fix this by
restoring the original border width again, which undoes the move.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds a C program which tests if the window manager handles
gravities correctly. This program is loosely based on metacity's
test-gravity.c, but completely rewritten and this version does automatic
tests instead of allowing the user to perform testing by hand.
By having this as a self-contained C program, it is possible to compare
awesome's behaviour with the behaviour of other WMs.
In my testing, only metacity and awesome pass this test. This is not
that much of a big surprise since awesome was fixed in
https://github.com/awesomeWM/awesome/pull/505 to work correctly with
metacity's test-gravity.c. However, I am surprised that e.g. Fluxbox
gets this wrong.
Signed-off-by: Uli Schlachter <psychon@znc.in>
There are some cases where a client's floating state "silently" changes.
For example, a fullscreen client will be considered floating. However,
even though c.floating changes its value in this case, we did not emit
the property::floating signal.
Fix this by explicitly tracking the "implicitly floating" state. When
some property that influences this "implicitly floating" state changes,
we update it and if a client which was not explicitly assigned a
floating state observes a change in this value, property::floating is
emitted.
This was tested by running a terminal and two xeyes in a tag with a
tiling layout where awful.ewmh was patched so that clients do not change
their geometry when fullscreening or maximizing. It was observable that
after this patch e.g. the titlebar and the tasklist update to show the
floating state of the client which became implicitly floating due to
being maximized.
Fixes: https://github.com/awesomeWM/awesome/issues/1662
Signed-off-by: Uli Schlachter <psychon@znc.in>
For a while now we had our code coverage tools tell us that the coverage
for one line of code fluctuated. Sometimes it was being executed and
other times it was not. This is useless noise.
I think what is happening here is that the coverage depends on the order
of iteration over a table. Either the tooltip that is being created was
first made visible and then it text changed, or things happened in the
opposite order.
Fix this by doing this by explicitly changing the tooltip's text while
it is surely visible.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously it would print a table which would include the memory
location where the table was stored. Thus, this produces a different
result on every build.
Signed-off-by: Uli Schlachter <psychon@znc.in>
tests/run.sh waits for awesome to exit via tail's "--pid" option. This
makes tail check once per second if the process still exists and if not,
tail will exit. However, the default of "once per second" causes lots of
wasted time for us.
This commit adds the argument "-s 0.1" to tail which makes tail check
once every 0.1 seconds. This commit changes the time that "tests/run.sh"
runs on Travis from about 60 seconds to about 35 seconds, which is a big
improvement.
Closes: https://github.com/awesomeWM/awesome/issues/1374
Signed-off-by: Uli Schlachter <psychon@znc.in>
When the keyboard layout is modified via xmodmap, each single "change"
(line of input to xmodmap) causes an "the keyboard configuration
changed"-event to be sent. Awesome reacted to each of these events by
reloading the keyboard layout. Thus, awesome reloaded the keyboard
layout a lot and appeared to freeze.
Fix this by asynchronously update the keyboard state: When such an event
comes in, instead of reloading things immediately, we set a flag which
makes us update the state at the end of the main loop iteration. This
means that many events still cause only a single (or at least few)
re-quering of the layout. Thus, a lot of time is saved.
This commit removes the argument to the (undocumented!) signal
xkb::group_changed. Previously, the argument was the active group
number. Since this argument was unused and I'm lazy, I just removed it.
The alternative would be that it might be visible to Lua that some "the
active group changed"-events are dropped.
Fixes: https://github.com/awesomeWM/awesome/issues/1494
Signed-off-by: Uli Schlachter <psychon@znc.in>
* Move table functions out of awful.util into new gears.table
* travis: Use v9999 prefix for full requests
Make sure no newly deprecated functions are used
* Move all `awful.util.table.*` calls to `gears.table.*` calls
Move table test functions from awful/util_spec to new gears/table_spec
Change awful.util.subsets call to gears.math.subsets in awful/key.lua
This makes the scroll and only_on_screen widgets appear in the widget
lists. The examples are not really helpful, but Elv13 told me to add
them. Also, only_on_screen is in awful.widget, but now something in
tests/examples/wibox/container refers to it...
Signed-off-by: Uli Schlachter <psychon@znc.in>