This gets rid of the unused first argument and adds a new second argument that
can influence individual items.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Label of menu entries will be escaped automatically. Doing it manually
in menu:clients() will escape it it twice.
Patch removes the util.escape() call in menu:clients()
Signed-off-by: Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Centers the middle widget in the align layout in the remaining space
left by the widgets on the sides.
Signed-off-by: Lukáš Hrázký <lukkash@email.cz>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The modules awful.menu and awful.util were placing variables in the global
environment which is a bad thing. Fix this by adding the right module name
prefixes to these variables.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This was passing c.icon as the icon of a menu entry. However, this is just a
light userdata which has to be turned into an lgi cairo surface object. Luckily,
surface.load() does that for us.
Signed-off-by: Uli Schlachter <psychon@znc.in>
this makes the use of cur_menu obsolete because now every menu and submenu gets its own keygrabber. there is no need anymore to track the latest opened menu globaly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Returning true from the callback to `keygrabber` is no longer necessary to
continue grabbing the keyboard.
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
I don't see why people would not want keyboard-enabled-menu by default.
Without it, you can't even use 'Escape' to quit the menu or press 'Enter' to
execute an entry. But instead of just enabling keyboard support by default, we
remove the option of disabling keyboard support altogether, which also
simplifies the implementation a bit.
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Replaced all references to image_surface_create_from_png to
awesome.load_image
Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this commit, a submenu was border_width pixels lower than its parent menu
entry. Fix this by not adding the border_width to the submenu's position.
We still have to add the border_width to the parent menu's width so that the
border of the submenu entry doesn't overlap the content of its parent menu (the
borders of the two menus do overlap!).
Signed-off-by: Uli Schlachter <psychon@znc.in>
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:
#!/bin/ksh
git ls-tree -r HEAD | cut -f2 | while read f; do
egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
mv /tmp/foo $f
done
Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
The menu was first made visible and then placed correctly. This caused a short,
black flicker in the top, left corner of the screen.
Fix this by removing a too early "visible = true".
This was introduced by me in 4d280365ad, sorry.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Added a very simple example to show the usage, and applicability of
awful.menu by dynamically constructing a menu of clients that match a
particular rule.
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Display the possible keys to the 'menu' params as a bullet list
(unreadable otherwise).
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
By setting the textbox in an align layout's middle, the submenu icon will always
get the space it needs and the textbox will get the rest. Previously, the
textbox took as much as it wanted and the image got the rest. This looked ugly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Raising it makes it more obvious that the focus was really changed and makes
working with the client easier since it's, well, raised.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
Patch allows user to define menu position in pixels when
showing menu in keyboard-driven mode.
Note: Patch changes signature of show() and toggle() functions.
Signed-off-by: Julien Danjou <julien@danjou.info>
Return the label of the selected menu item as an argument for the
callback function
Signed-off-by: Pierre Mazière <pierre.maziere@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
Commit 87070ca introduced support for access keys in menus. Chosen
character was "&", an XML entity that has potential to cause problems;
if a user tries to add multiple access keys or just put an ampersand
in the name of the item the menu will break. Breaking happened because
ampersands were not escaped - first one was substituted and the rest
were ignored, but not escaped which triggered a pango markup error.
Signed-off-by: Adrian C. (anrxc) <anrxc@sysphere.org>
Signed-off-by: Julien Danjou <julien@danjou.info>
Functions show() and toggle() accept a boolean parameter controlling
keyboard navigation. In case of the clients menu neither is called
directly, instead the clients menu is always re-created in case any
new clients appeard since the last invocation. This patch adds a
keygrabber parameter to the clients() function as well.
Signed-off-by: Adrian C. (anrxc) <anrxc@sysphere.org>
Signed-off-by: Julien Danjou <julien@danjou.info>
You can define a menuitem like before:
awful.menu({ items = { { "&awesome", myawesomemenu,
beautiful.awesome_icon },
{ "open &terminal", terminal },
})
and the letters following the ampersand in itemname can be used as
access key. (at least former fvwm users might find this familiar)
When there are submenus open awesome ascends during the search from the
current menu to the top level menu.
The access key is shown underlined.
There is no warning for multiple used keys, only the first one found
gets the price.
Signed-off-by: Julien Danjou <julien@danjou.info>