Commit Graph

2410 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee 5ef9b64b40 graph: Add shape support
This complete the shape API. Now, everything support shapes.
2016-09-26 01:20:57 -04:00
Emmanuel Lepage Vallee 68999f4a86 graph: Add min_value
Fix #277
2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee bbb3d14822 doc: Document the tasklist variables. 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 9e8c4a71e3 doc: Document taglist theme variables 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 6e829ce104 tasklist: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 520bd02416 tasklist: Add spacing support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 967fc87a92 taglist: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee da47357ae7 widget.common: Add shape support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee f517538b6a background: Avoid some redraw 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 00ee99851b taglist: Add spacing support 2016-09-26 01:20:56 -04:00
Emmanuel Lepage Vallee 549d68dcc5 doc: Add more progressbar shape examples 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 7b11f1c1b4 tests: Test progressbat paddings, margins and clip 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee a8568eb969 doc: Add examples for vertical and labelled progressbar 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e1733dd37a progressbar: Add paddings and margins properties
This restore a feature that was available in Awesome 2.1-3.2.

The reason margin is implemented rather than use a container is to
be able to make the background smaller than the bar.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 915c10b1f8 progressbar: Add shape support
The current progressbar code dates from a time when Awesome had
a very limited drawing API. This commit first re-write the
algorithm to remove the workaround used to draw the border using
full rectangles only. It then add support for outer and inner
shapes with their respective border settings.

This commit also add clip support. This is enabled by default, but
could be disabled to have the bar taller than the background.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 8ec53c827b progressbar: Fix a race condition
When created using the declarative syntax, set_value could be
called before set_max_value, this trimmed the value.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e5d4c188f1 progressbar: Remove vertical/width/height code
The deprecation message should be enough. This doesn't remove
the functionalities themselves.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee e28b79944f doc: Use @property for the progressbar doc. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 8d7f228301 progressbar: Conform to the new widget conventions.
It is not Awesome 3.2 anymore, progressbars are no longer userdata.
2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 7cbcc800bc progressbar: Remove dead code. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 2c620468f0 progressbar: Deprecate width, height and vertical properties. 2016-09-26 01:18:09 -04:00
Emmanuel Lepage Vallee 260aeba78b doc: Fix the menubar fields documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 280973c9cb doc: Document all client layout theme properties. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 85334faffd doc: Remove invalid tasklist documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 1b9f44c62d doc: Document the titlebar theme variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee d5aca4ccd7 doc: Fix gears.timer documentation 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee 4a8a1423e8 doc: Fix improper punctuation (causing an ldoc issue) 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee be8f0c376b doc: Document the basic variables. 2016-09-26 00:40:20 -04:00
Emmanuel Lepage Vallee abd2a271af doc: Document menu variables. 2016-09-26 00:40:19 -04:00
Emmanuel Lepage Vallee bb96f94845 tasklist: Add some documentation 2016-09-25 22:47:35 -04:00
Emmanuel Lepage Vallee 2b6ff1b3ca taglist: Add more documentation 2016-09-25 22:47:35 -04:00
Emmanuel Lepage Vallee 89f796b268 doc: Fix copy paste mistake. 2016-09-25 22:47:35 -04:00
Daniel Hahler 9b7e655afe Merge pull request #1111 from psychon/assorted-fixes
Some assorted fixes
2016-09-25 01:35:55 +02:00
Emmanuel Lepage Vallee 525a76018f container: Add an 'Arc chart' container.
A lot of conky config use this type of widgets. It looks very nice
on thicker wiboxes.
2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 9b5cecf53e shape: Move_to is necessary for circle strokes 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee d03d63ecae shape: Add circle radius parameter. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 2475aa6e9b shape: Add the 'arc' shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 0a3a71dd45 widgets: Add a piechart widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee a027589150 shape: Add pie shape. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee 3f0b033e72 checkbox: Add a shape based checkbox widget. 2016-09-24 14:45:09 -04:00
Emmanuel Lepage Vallee a4743ed2c2 radialprogressbar: Upstream Elv13 round progressbar 2016-09-24 14:45:08 -04:00
Uli Schlachter ab135fa7c9 wibox.drawable: Don't redraw invalid drawables
Twice now we had problems with the garbage collector which caused signals
established via weak_connect_signal() not to be disconnected when we wanted them
to be disconnected. The effect was that we tried to redraw a drawable after it
was garbage collected which caused errors.

Instead of playing whack-a-mole with all the various ways that might make us
redraw a drawable after GC, let's just fix all of these issues by explicitly
checking for this case and turning it into a no-op.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter f6761e662c wibox.drawable: React to screen changes
The previous commit made wibox.drawable turn a "normal redraw" into a complete
repaint when it was moved to another screen. However, nothing happened until
that normal redraw.

This commit triggers a normal redraw when we are (possibly) moved to another
screen. More precise, this means that whenever a screen appears, disappears or
changes its geometry and when the drawable is moved, we trigger a normal redraw.
This redraw will likely do nothing, because no relayout is pending and no part
of the surface needs a redraw, so it is cheap.

However, if the drawable really ends up on another screen, then the code from
the previous commits makes us do a full relayout and redraw.

This commit likely fixes the current instability of test-screen-changes.lua. See
https://github.com/awesomeWM/awesome/issues/982#issuecomment-231712056.

As explained there, the test fails because the fake screen that it created is
still referenced, so cannot be garbage collected, but the test doesn't succeed
unless the screen is garbage collected. So something is still referencing the
screen that was removed. This something can be a client's titlebar, because the
underlying drawable still has a context member referring to the old screen.

This commit should fix that problem, because we now trigger a redraw which will
compute a new context and thus the reference to the old screen is released.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 752d49ed47 wibox.drawable: Force full repaint when the context changes
The previous commit made the hierarchy do a re-layout when the context changes.
However, widgets could change their appearance depending on the context without
changing their layout. Thus, the previous commit is not enough.

This commit also makes the drawable redraw everything when the context changes.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter e0a3ecba01 wibox.hierarchy: Update when the context changes
When the context for widget changes (e.g. we are on a new different screen or
have a different DPI value), widgets might change their appearance even though
they didn't emit widget::layout_changed. Thus, update the hierarchy in these
cases.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 8d2dde3a34 wibox: Remove some dead code
widget_at() no longer exists since 0aa4304bda (and the surrounding commits
stopped us using this function).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Uli Schlachter 803264a488 Fix magnifier layout when focus is on another screen
The magnifier layout wants to ignore floating clients. Before 82342f0 this was
done by calling awful.client.floating.get(focus). If "focus" was nil, this might
have checked the floating status of a wrong client (if some other client was
focused, and the code in magnifier set focus=nil before). This issue can easily
be missed and might exist since forever. After 82342f, floating status is
checked via "focus.floating" and this now causes an "attempt to index nil value"
error instead. Much easier to notice.

Fix this by adding the missing nil check and while touching the code, merge this
with the previous "if" and correct another error (the wrong thing happened if we
had #cls=0).

Fixes: https://github.com/awesomeWM/awesome/issues/1103
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-09-24 14:37:07 +02:00
Daniel Hahler 204e2ffada Merge pull request #1099 from Elv13/fix_1091
Closes https://github.com/awesomeWM/awesome/pull/1099.
Fixes https://github.com/awesomeWM/awesome/issues/1091.
2016-09-21 22:16:21 +02:00
Emmanuel Lepage Vallee 1c177cabce awesomerc: Explicitly select a default screen
A client is supposed to go to a screen when:

 * It has been started using `awful.spawn` with explicit instructions [1]
 * An `awful.rules` rule **or any of its callbacks** set the screen [2]
 * When something handle `request::screen` and/or `request::tag` in some
   custom ways. [3]
 * Some clients can request a screen and mean it (like MythTV/Kodi/XBMC and
   some multi-window DAW) [4]

A client is supposed to go to the focused screen when none of the above are
true [5].

Other constraints:

 * The screen need to be set only once, anything will will emit
   `property::screen` many time and cause side effects.
 * There has to be a single entry point to the algorithm, no multiple
   "manage" handler.
 * Awesome internals must use the `request::` signal API and not force
   their decision outside of request handlers.
 * Restarting Awesome must not change the client screen

Commit 2178744 fix use case number [1] and [2]. It actually fix [4] too, but
it is an accident and I am not sure we care about [4] anyway. Use case [1]
and [2], however, are very important.

Fix #1091
2016-09-21 22:15:09 +02:00
Emmanuel Lepage Vallee e8649d0a29 screen: Add a function to get the client preferred screen 2016-09-15 16:50:10 -04:00