--------------------------------------------------------------------------- -- Management of widget hierarchies. Each widget hierarchy object has a widget -- for which it saves e.g. size and transformation in its parent. Also, each -- widget has a number of children. -- -- @author Uli Schlachter -- @copyright 2015 Uli Schlachter -- @classmod wibox.hierarchy --------------------------------------------------------------------------- local matrix = require("gears.matrix") local protected_call = require("gears.protected_call") local cairo = require("lgi").cairo local base = require("wibox.widget.base") local no_parent = base.no_parent_I_know_what_I_am_doing local hierarchy = {} local widgets_to_count = setmetatable({}, { __mode = "k" }) --- Add a widget to the list of widgets for which hierarchies should count their -- occurrences. Note that for correct operations, the widget must not yet be -- visible in any hierarchy. -- @param widget The widget that should be counted. -- @staticfct wibox.hierarchy.count_widget function hierarchy.count_widget(widget) widgets_to_count[widget] = true end local function hierarchy_new(redraw_callback, layout_callback, callback_arg) local result = { _matrix = matrix.identity, _matrix_to_device = matrix.identity, _need_update = true, _widget = nil, _context = nil, _redraw_callback = redraw_callback, _layout_callback = layout_callback, _callback_arg = callback_arg, _size = { width = nil, height = nil }, _draw_extents = { x = 0, y = 0, width = 0, height = 0 }, _parent = nil, _children = {}, _widget_counts = {}, } function result._redraw() redraw_callback(result, callback_arg) end function result._layout() local h = result while h do h._need_update = true h = h._parent end layout_callback(result, callback_arg) end function result._emit_recursive(widget, name, ...) local cur = result assert(widget == cur._widget) while cur do if cur._widget then cur._widget:emit_signal(name, ...) end cur = cur._parent end end for k, f in pairs(hierarchy) do if type(f) == "function" then result[k] = f end end return result end local hierarchy_update function hierarchy_update(self, context, widget, width, height, region, matrix_to_parent, matrix_to_device) if (not self._need_update) and self._widget == widget and self._context == context and self._size.width == width and self._size.height == height and matrix.equals(self._matrix, matrix_to_parent) and matrix.equals(self._matrix_to_device, matrix_to_device) then -- Nothing changed return end self._need_update = false local old_x, old_y, old_width, old_height local old_widget = self._widget if self._size.width and self._size.height then local x, y, w, h = matrix.transform_rectangle(self._matrix_to_device, 0, 0, self._size.width, self._size.height) old_x, old_y = math.floor(x), math.floor(y) old_width, old_height = math.ceil(x + w) - old_x, math.ceil(y + h) - old_y else old_x, old_y, old_width, old_height = 0, 0, 0, 0 end -- Disconnect old signals if old_widget and old_widget ~= widget then self._widget:disconnect_signal("widget::redraw_needed", self._redraw) self._widget:disconnect_signal("widget::layout_changed", self._layout) self._widget:disconnect_signal("widget::emit_recursive", self._emit_recursive) end -- Save the arguments we need to save self._widget = widget self._context = context self._size.width = width self._size.height = height self._matrix = matrix_to_parent self._matrix_to_device = matrix_to_device -- Connect signals if old_widget ~= widget then widget:weak_connect_signal("widget::redraw_needed", self._redraw) widget:weak_connect_signal("widget::layout_changed", self._layout) widget:weak_connect_signal("widget::emit_recursive", self._emit_recursive) end -- Update children local old_children = self._children local layout_result = base.layout_widget(no_parent, context, widget, width, height) self._children = {} for _, w in ipairs(layout_result or {}) do local r = table.remove(old_children, 1) if not r then r = hierarchy_new(self._redraw_callback, self._layout_callback, self._callback_arg) r._parent = self end hierarchy_update(r, context, w._widget, w._width, w._height, region, w._matrix, w._matrix * matrix_to_device) table.insert(self._children, r) end -- Calculate the draw extents local x1, y1, x2, y2 = 0, 0, width, height for _, h in ipairs(self._children) do local px, py, pwidth, pheight = matrix.transform_rectangle(h._matrix, h:get_draw_extents()) x1 = math.min(x1, px) y1 = math.min(y1, py) x2 = math.max(x2, px + pwidth) y2 = math.max(y2, py + pheight) end self._draw_extents = { x = x1, y = y1, width = x2 - x1, height = y2 - y1 } -- Update widget counts self._widget_counts = {} if widgets_to_count[widget] and width > 0 and height > 0 then self._widget_counts[widget] = 1 end for _, h in ipairs(self._children) do for w, count in pairs(h._widget_counts) do self._widget_counts[w] = (self._widget_counts[w] or 0) + count end end -- Check which part needs to be redrawn -- Are there any children which were removed? Their area needs a redraw. for _, child in ipairs(old_children) do local x, y, w, h = matrix.transform_rectangle(child._matrix_to_device, child:get_draw_extents()) x = math.floor(x) y = math.floor(y) w = math.ceil(w) h = math.ceil(h) region:union_rectangle(cairo.RectangleInt{ x = x, y = y, width = w, height = h }) child._parent = nil end -- Did we change and need to be redrawn? local x, y, w, h = matrix.transform_rectangle(self._matrix_to_device, 0, 0, self._size.width, self._size.height) local new_x, new_y = math.floor(x), math.floor(y) local new_width, new_height = math.ceil(x + w) - new_x, math.ceil(y + h) - new_y if new_x ~= old_x or new_y ~= old_y or new_width ~= old_width or new_height ~= old_height or widget ~= old_widget then region:union_rectangle(cairo.RectangleInt{ x = old_x, y = old_y, width = old_width, height = old_height }) region:union_rectangle(cairo.RectangleInt{ x = new_x, y = new_y, width = new_width, height = new_height }) end end --- Create a new widget hierarchy that has no parent. -- @param context The context in which we are laid out. -- @param widget The widget that is at the base of the hierarchy. -- @param width The available width for this hierarchy. -- @param height The available height for this hierarchy. -- @param redraw_callback Callback that is called with the corresponding widget -- hierarchy on widget::redraw_needed on some widget. -- @param layout_callback Callback that is called with the corresponding widget -- hierarchy on widget::layout_changed on some widget. -- @param callback_arg A second argument that is given to the above callbacks. -- @return A new widget hierarchy -- @constructorfct wibox.hierarchy.new function hierarchy.new(context, widget, width, height, redraw_callback, layout_callback, callback_arg) local result = hierarchy_new(redraw_callback, layout_callback, callback_arg) result:update(context, widget, width, height) return result end --- Update a widget hierarchy with some new state. -- @param context The context in which we are laid out. -- @param widget The widget that is at the base of the hierarchy. -- @param width The available width for this hierarchy. -- @param height The available height for this hierarchy. -- @param[opt] region A region to use for accumulating changed parts -- @return A cairo region describing the changed parts (either the `region` -- argument or a new, internally created region). -- @method update function hierarchy:update(context, widget, width, height, region) region = region or cairo.Region.create() hierarchy_update(self, context, widget, width, height, region, self._matrix, self._matrix_to_device) return region end --- Get the widget that this hierarchy manages. -- @method get_widget function hierarchy:get_widget() return self._widget end --- Get a matrix that transforms to the parent's coordinate space from this -- hierarchy's coordinate system. -- @return A matrix describing the transformation. -- @method get_matrix_to_parent function hierarchy:get_matrix_to_parent() return self._matrix end --- Get a matrix that transforms to the base of this hierarchy's coordinate -- system (aka the coordinate system of the device that this -- hierarchy is applied upon) from this hierarchy's coordinate system. -- @return A matrix describing the transformation. -- @method get_matrix_to_device function hierarchy:get_matrix_to_device() return self._matrix_to_device end --- Get a matrix that transforms from the parent's coordinate space into this -- hierarchy's coordinate system. -- @return A matrix describing the transformation. -- @method get_matrix_from_parent function hierarchy:get_matrix_from_parent() local m = self:get_matrix_to_parent() return m:invert() end --- Get a matrix that transforms from the base of this hierarchy's coordinate -- system (aka the coordinate system of the device that this -- hierarchy is applied upon) into this hierarchy's coordinate system. -- @return A matrix describing the transformation. -- @method get_matrix_from_device function hierarchy:get_matrix_from_device() local m = self:get_matrix_to_device() return m:invert() end --- Get the extents that this hierarchy possibly draws to (in the current coordinate space). -- This includes the size of this element plus the size of all children -- (after applying the corresponding transformation). -- @return x, y, width, height -- @method get_draw_extents function hierarchy:get_draw_extents() local ext = self._draw_extents return ext.x, ext.y, ext.width, ext.height end --- Get the size that this hierarchy logically covers (in the current coordinate space). -- @return width, height -- @method get_size function hierarchy:get_size() local ext = self._size return ext.width, ext.height end --- Get a list of all children. -- @return List of all children hierarchies. -- @method get_children function hierarchy:get_children() return self._children end --- Count how often this widget is visible inside this hierarchy. This function -- only works with widgets registered via `count_widget`. -- @param widget The widget that should be counted -- @return The number of times that this widget is contained in this hierarchy. -- @method get_count function hierarchy:get_count(widget) return self._widget_counts[widget] or 0 end --- Does the given cairo context have an empty clip (aka "no drawing possible")? local function empty_clip(cr) local x1, y1, x2, y2 = cr:clip_extents() return x2 - x1 == 0 or y2 - y1 == 0 end --- Draw a hierarchy to some cairo context. -- This function draws the widgets in this widget hierarchy to the given cairo -- context. The context's clip is used to skip parts that aren't visible. -- @param context The context in which widgets are drawn. -- @param cr The cairo context that is used for drawing. -- @method draw function hierarchy:draw(context, cr) local widget = self:get_widget() if not widget._private.visible then return end cr:save() cr:transform(self:get_matrix_to_parent():to_cairo_matrix()) -- Clip to the draw extents cr:rectangle(self:get_draw_extents()) cr:clip() -- Draw if needed if not empty_clip(cr) then local opacity = widget:get_opacity() local function call(func, extra_arg1, extra_arg2) if not func then return end if not extra_arg2 then protected_call(func, widget, context, cr, self:get_size()) else protected_call(func, widget, context, extra_arg1, extra_arg2, cr, self:get_size()) end end -- Prepare opacity handling if opacity ~= 1 then cr:push_group() end -- Draw the widget cr:save() cr:rectangle(0, 0, self:get_size()) cr:clip() call(widget.draw) cr:restore() -- Clear any path that the widget might have left cr:new_path() -- Draw its children (We already clipped to the draw extents above) call(widget.before_draw_children) for i, wi in ipairs(self:get_children()) do call(widget.before_draw_child, i, wi:get_widget()) wi:draw(context, cr) call(widget.after_draw_child, i, wi:get_widget()) end call(widget.after_draw_children) -- Clear any path that the widget might have left cr:new_path() -- Apply opacity if opacity ~= 1 then cr:pop_group_to_source() cr.operator = cairo.Operator.OVER cr:paint_with_alpha(opacity) end end cr:restore() end return hierarchy -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80