/* * strut.h - strut management header * * Copyright © 2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_STRUT_H #define AWESOME_STRUT_H #include #include #include /* Strut */ typedef struct { uint16_t left, right, top, bottom; uint16_t left_start_y, left_end_y; uint16_t right_start_y, right_end_y; uint16_t top_start_x, top_end_x; uint16_t bottom_start_x, bottom_end_x; } strut_t; /** Check if a strut has information. * \param strut A strut structure. * \return A boolean value, true if the strut has strut information. */ static inline bool strut_has_value(strut_t *strut) { return (strut->left || strut->right || strut->top || strut->bottom || strut->left_start_y || strut->left_end_y || strut->right_start_y || strut->right_end_y || strut->top_start_x || strut->top_end_x || strut->bottom_start_x || strut->bottom_end_x); } int luaA_pushstrut(lua_State *, strut_t); void luaA_tostrut(lua_State *, int, strut_t *); #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80