--------------------------------------------------------------------------- --- Useful client manipulation functions. -- -- @author Julien Danjou <julien@danjou.info> -- @copyright 2008 Julien Danjou -- @module client --------------------------------------------------------------------------- -- Grab environment we need local gdebug = require("gears.debug") local spawn = nil --TODO v5 deprecate local set_shape = require("awful.client.shape").update.all local object = require("gears.object") local grect = require("gears.geometry").rectangle local gmath = require("gears.math") local gtable = require("gears.table") local amousec = require("awful.mouse.client") local pairs = pairs local type = type local ipairs = ipairs local table = table local math = math local setmetatable = setmetatable local capi = { client = client, mouse = mouse, screen = screen, awesome = awesome, } local function get_screen(s) return s and capi.screen[s] end -- We use a metatable to prevent circular dependency loops. local screen do screen = setmetatable({}, { __index = function(_, k) screen = require("awful.screen") return screen[k] end, __newindex = error -- Just to be sure in case anything ever does this }) end local client = {object={}} -- Private data client.data = {} client.data.marked = {} client.data.persistent_properties_registered = {} -- keys are names of persistent properties, value always true -- Functions client.urgent = require("awful.client.urgent") client.swap = {} client.floating = {} client.dockable = {} client.property = {} client.shape = require("awful.client.shape") client.focus = require("awful.client.focus") --- The client default placement on the screen. -- -- The default config uses: -- -- awful.placement.no_overlap+awful.placement.no_offscreen -- -- @clientruleproperty placement -- @see awful.placement --- When applying the placement, honor the screen padding. -- @clientruleproperty honor_padding -- @param[opt=true] boolean -- @see awful.placement --- When applying the placement, honor the screen work area. -- -- The workarea is the part of the screen that excludes the bars and docks. -- -- @clientruleproperty honor_workarea -- @param[opt=true] boolean -- @see awful.placement --- The client default tag. -- @clientruleproperty tag -- @param tag -- @see tag -- @see new_tag -- @see tags -- @see switch_to_tags --- The client default tags. -- -- Avoid using the tag and tags properties at the same time, it will cause -- issues. -- -- @clientruleproperty tags -- @param[opt={tag}] table -- @see tag -- @see new_tag -- @see tags -- @see switch_to_tags --- Create a new tag for this client. -- -- If the value is `true`, the new tag will be named after the client `class`. -- If it is a string, it will be the tag name. -- -- If a table is used, all of its properties will be passed to the tag -- constructor: -- -- new_tag = { -- name = "My new tag!", -- The tag name. -- layout = awful.layout.suit.max, -- Set the tag layout. -- volatile = true, -- Remove the tag when the client is closed. -- } -- -- @tparam[opt=false] table|string|boolean new_tag -- @clientruleproperty new_tag -- @see tag -- @see tags -- @see switch_to_tags --- Unselect the current tags and select this client tags. -- Note that this property was called `switchtotag` in previous Awesome versions. -- @clientruleproperty switch_to_tags -- @param[opt=false] boolean -- @see tag.selected --- Define if the client should grab focus by default. -- -- The `request::activate` context for this call is `rules`. -- -- @clientruleproperty focus -- @param[opt=false] boolean --- Should this client have a titlebar by default. -- @clientruleproperty titlebars_enabled -- @param[opt=false] boolean -- @see awful.titlebar --- A function to call when this client is ready. -- -- It can be useful to set extra properties or perform actions. -- -- @clientruleproperty callback -- @see awful.spawn --- Jump to the given client. -- Takes care of focussing the screen, the right tag, etc. -- -- @deprecated awful.client.jumpto -- @see client.jump_to -- @client c the client to jump to -- @tparam bool|function merge If true then merge tags (select the client's -- first tag additionally) when the client is not visible. -- If it is a function, it will be called with the client and its first -- tag as arguments. function client.jumpto(c, merge) gdebug.deprecate("Use c:jump_to(merge) instead of awful.client.jumpto", {deprecated_in=4}) client.object.jump_to(c, merge) end --- Jump to the given client. -- Takes care of focussing the screen, the right tag, etc. -- -- @method jump_to -- @tparam bool|function merge If true then merge tags (select the client's -- first tag additionally) when the client is not visible. -- If it is a function, it will be called with the client and its first -- tag as arguments. function client.object.jump_to(self, merge) local s = get_screen(screen.focused()) -- focus the screen if s ~= get_screen(self.screen) then screen.focus(self.screen) end self.minimized = false -- Try to make client visible, this also covers e.g. sticky. if not self:isvisible() then local t = self.first_tag if merge then if type(merge) == "function" then merge(self, t) elseif t then t.selected = true end elseif t then t:view_only() end end self:emit_signal("request::activate", "client.jumpto", {raise=true}) end --- Get visible clients from a screen. -- -- @deprecated awful.client.visible -- @see screen.clients -- @tparam[opt] integer|screen s The screen, or nil for all screens. -- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom) -- @treturn table A table with all visible clients. function client.visible(s, stacked) local cls = capi.client.get(s, stacked) local vcls = {} for _, c in pairs(cls) do if c:isvisible() then table.insert(vcls, c) end end return vcls end --- Get visible and tiled clients -- -- @deprecated awful.client.tiled -- @see screen.tiled_clients -- @tparam integer|screen s The screen, or nil for all screens. -- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom) -- @treturn table A table with all visible and tiled clients. function client.tiled(s, stacked) local clients = client.visible(s, stacked) local tclients = {} -- Remove floating clients for _, c in pairs(clients) do if not client.object.get_floating(c) and not c.fullscreen and not c.maximized and not c.maximized_vertical and not c.maximized_horizontal then table.insert(tclients, c) end end return tclients end --- Get a client by its relative index to another client. -- If no client is passed, the focused client will be used. -- -- @staticfct awful.client.next -- @tparam int i The index. Use 1 to get the next, -1 to get the previous. -- @client[opt] sel The client. -- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom) -- @return A client, or nil if no client is available. -- -- @usage -- focus the next window in the index -- awful.client.next(1) -- -- focus the previous -- awful.client.next(-1) function client.next(i, sel, stacked) -- Get currently focused client sel = sel or capi.client.focus if sel then -- Get all visible clients local cls = client.visible(sel.screen, stacked) local fcls = {} -- Remove all non-normal clients for _, c in ipairs(cls) do if client.focus.filter(c) or c == sel then table.insert(fcls, c) end end cls = fcls -- Loop upon each client for idx, c in ipairs(cls) do if c == sel then -- Cycle return cls[gmath.cycle(#cls, idx + i)] end end end end --- Swap a client with another client in the given direction. -- @staticfct awful.client.swap.bydirection -- @tparam string dir The direction, can be either "up", "down", "left" or "right". -- @client[opt=focused] c The client. -- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom) function client.swap.bydirection(dir, c, stacked) local sel = c or capi.client.focus if sel then local cltbl = client.visible(sel.screen, stacked) local geomtbl = {} for i,cl in ipairs(cltbl) do geomtbl[i] = cl:geometry() end local target = grect.get_in_direction(dir, geomtbl, sel:geometry()) -- If we found a client to swap with, then go for it if target then cltbl[target]:swap(sel) end end end --- Swap a client with another client in the given direction. -- Swaps across screens. -- @staticfct awful.client.swap.global_bydirection -- @param dir The direction, can be either "up", "down", "left" or "right". -- @client[opt] sel The client. function client.swap.global_bydirection(dir, sel) sel = sel or capi.client.focus local scr = get_screen(sel and sel.screen or screen.focused()) if sel then -- move focus client.focus.global_bydirection(dir, sel) local c = capi.client.focus -- swapping inside a screen if get_screen(sel.screen) == get_screen(c.screen) and sel ~= c then c:swap(sel) -- swapping to an empty screen elseif sel == c then sel:move_to_screen(screen.focused()) -- swapping to a nonempty screen elseif get_screen(sel.screen) ~= get_screen(c.screen) and sel ~= c then sel:move_to_screen(c.screen) c:move_to_screen(scr) end screen.focus(sel.screen) sel:emit_signal("request::activate", "client.swap.global_bydirection", {raise=false}) end end --- Swap a client by its relative index. -- @staticfct awful.client.swap.byidx -- @param i The index. -- @client[opt] c The client, otherwise focused one is used. function client.swap.byidx(i, c) local sel = c or capi.client.focus local target = client.next(i, sel) if target then target:swap(sel) end end --- Cycle clients. -- -- @staticfct awful.client.cycle -- @param clockwise True to cycle clients clockwise. -- @param[opt] s The screen where to cycle clients. -- @tparam[opt=false] boolean stacked Use stacking order? (top to bottom) function client.cycle(clockwise, s, stacked) s = s or screen.focused() local cls = client.visible(s, stacked) -- We can't rotate without at least 2 clients, buddy. if #cls >= 2 then local c = table.remove(cls, 1) if clockwise then for i = #cls, 1, -1 do c:swap(cls[i]) end else for _, rc in pairs(cls) do c:swap(rc) end end end end --- Append a keybinding. -- -- @method append_keybinding -- @tparam awful.key key The key. -- @see remove_keybinding -- @see append_mousebinding -- @see remove_mousebinding --- Remove a keybinding. -- -- @method remove_keybinding -- @tparam awful.key key The key. --- Append a mousebinding. -- -- @method append_mousebinding -- @tparam awful.button button The button. --- Remove a mousebinding. -- -- @method remove_mousebinding -- @tparam awful.button button The button. --- Get the master window. -- -- @legacylayout awful.client.getmaster -- @screen_or_idx[opt=awful.screen.focused()] s The screen. -- @return The master window. function client.getmaster(s) s = s or screen.focused() return client.visible(s)[1] end --- Set the client as master: put it at the beginning of other windows. -- -- @legacylayout awful.client.setmaster -- @client c The window to set as master. function client.setmaster(c) local cls = gtable.reverse(capi.client.get(c.screen)) for _, v in pairs(cls) do c:swap(v) end end --- Set the client as slave: put it at the end of other windows. -- @legacylayout awful.client.setslave -- @client c The window to set as slave. function client.setslave(c) local cls = capi.client.get(c.screen) for _, v in pairs(cls) do c:swap(v) end end --- Move/resize a client relative to current coordinates. -- @deprecated awful.client.moveresize -- @param x The relative x coordinate. -- @param y The relative y coordinate. -- @param w The relative width. -- @param h The relative height. -- @client[opt] c The client, otherwise focused one is used. -- @see client.relative_move function client.moveresize(x, y, w, h, c) gdebug.deprecate("Use c:relative_move(x, y, w, h) instead of awful.client.moveresize", {deprecated_in=4}) client.object.relative_move(c or capi.client.focus, x, y, w, h) end --- Move/resize a client relative to current coordinates. -- @method relative_move -- @see geometry -- @tparam[opt=c.x] number x The relative x coordinate. -- @tparam[opt=c.y] number y The relative y coordinate. -- @tparam[opt=c.width] number w The relative width. -- @tparam[opt=c.height] number h The relative height. function client.object.relative_move(self, x, y, w, h) local geometry = self:geometry() geometry['x'] = geometry['x'] + x geometry['y'] = geometry['y'] + y geometry['width'] = geometry['width'] + w geometry['height'] = geometry['height'] + h self:geometry(geometry) end --- Move a client to a tag. -- @deprecated awful.client.movetotag -- @param target The tag to move the client to. -- @client[opt] c The client to move, otherwise the focused one is used. -- @see client.move_to_tag function client.movetotag(target, c) gdebug.deprecate("Use c:move_to_tag(target) instead of awful.client.movetotag", {deprecated_in=4}) client.object.move_to_tag(c or capi.client.focus, target) end --- Move a client to a tag. -- @method move_to_tag -- @tparam tag target The tag to move the client to. function client.object.move_to_tag(self, target) local s = target.screen if self and s then if self == capi.client.focus then self:emit_signal("request::activate", "client.movetotag", {raise=true}) end -- Set client on the same screen as the tag. self.screen = s self:tags({ target }) end end --- Toggle a tag on a client. -- @deprecated awful.client.toggletag -- @param target The tag to toggle. -- @client[opt] c The client to toggle, otherwise the focused one is used. -- @see client.toggle_tag function client.toggletag(target, c) gdebug.deprecate("Use c:toggle_tag(target) instead of awful.client.toggletag", {deprecated_in=4}) client.object.toggle_tag(c or capi.client.focus, target) end --- Toggle a tag on a client. -- @method toggle_tag -- @tparam tag target The tag to move the client to. function client.object.toggle_tag(self, target) -- Check that tag and client screen are identical if self and get_screen(self.screen) == get_screen(target.screen) then local tags = self:tags() local index = nil; for i, v in ipairs(tags) do if v == target then index = i break end end if index then -- If it's the only tag for the window, stop. if #tags == 1 then return end tags[index] = nil else tags[#tags + 1] = target end self:tags(tags) end end --- Move a client to a screen. Default is next screen, cycling. -- @deprecated awful.client.movetoscreen -- @client c The client to move. -- @param s The screen, default to current + 1. -- @see screen -- @see client.move_to_screen function client.movetoscreen(c, s) gdebug.deprecate("Use c:move_to_screen(s) instead of awful.client.movetoscreen", {deprecated_in=4}) client.object.move_to_screen(c or capi.client.focus, s) end --- Move a client to a screen. Default is next screen, cycling. -- @method move_to_screen -- @tparam[opt=c.screen.index+1] screen s The screen, default to current + 1. -- @see screen -- @see request::activate function client.object.move_to_screen(self, s) if self then local sc = capi.screen.count() if not s then s = self.screen.index + 1 end if type(s) == "number" then if s > sc then s = 1 elseif s < 1 then s = sc end end s = get_screen(s) if get_screen(self.screen) ~= s then local sel_is_focused = self == capi.client.focus self.screen = s screen.focus(s) if sel_is_focused then self:emit_signal("request::activate", "client.movetoscreen", {raise=true}) end end end end --- Tag a client with the set of current tags. -- @method to_selected_tags -- @see screen.selected_tags function client.object.to_selected_tags(self) local tags = {} for _, t in ipairs(self:tags()) do if get_screen(t.screen) == get_screen(self.screen) then table.insert(tags, t) end end if self.screen then if #tags == 0 then tags = self.screen.selected_tags end if #tags == 0 then tags = self.screen.tags end end if #tags ~= 0 then self:tags(tags) end end --- If a client is marked or not. -- -- **Signal:** -- -- * *marked* (for legacy reasons, use `property::marked`) -- * *unmarked* (for legacy reasons, use `property::marked`) -- * *property::marked* -- -- @property marked -- @param boolean --- The border color when the client is focused. -- -- @beautiful beautiful.border_marked -- @param string -- function client.object.set_marked(self, value) local is_marked = self.marked if value == false and is_marked then for k, v in pairs(client.data.marked) do if self == v then table.remove(client.data.marked, k) end end self:emit_signal("unmarked") elseif not is_marked and value then self:emit_signal("marked") table.insert(client.data.marked, self) end client.property.set(self, "marked", value) end function client.object.get_marked(self) return client.property.get(self, "marked") end --- Mark a client, and then call 'marked' hook. -- @deprecated awful.client.mark -- @client c The client to mark, the focused one if not specified. function client.mark(c) gdebug.deprecate("Use c.marked = true instead of awful.client.mark", {deprecated_in=4}) client.object.set_marked(c or capi.client.focus, true) end --- Unmark a client and then call 'unmarked' hook. -- @deprecated awful.client.unmark -- @client c The client to unmark, or the focused one if not specified. function client.unmark(c) gdebug.deprecate("Use c.marked = false instead of awful.client.unmark", {deprecated_in=4}) client.object.set_marked(c or capi.client.focus, false) end --- Check if a client is marked. -- @deprecated awful.client.ismarked -- @client c The client to check, or the focused one otherwise. function client.ismarked(c) gdebug.deprecate("Use c.marked instead of awful.client.ismarked", {deprecated_in=4}) return client.object.get_marked(c or capi.client.focus) end --- Toggle a client as marked. -- @deprecated awful.client.togglemarked -- @client c The client to toggle mark. function client.togglemarked(c) gdebug.deprecate("Use c.marked = not c.marked instead of awful.client.togglemarked", {deprecated_in=4}) c = c or capi.client.focus if c then c.marked = not c.marked end end --- Return the marked clients and empty the marked table. -- @deprecated awful.client.getmarked -- @return A table with all marked clients. function client.getmarked() local copy = gtable.clone(client.data.marked, false) for _, v in pairs(copy) do client.property.set(v, "marked", false) v:emit_signal("unmarked") end client.data.marked = {} return copy end --- Set a client floating state, overriding auto-detection. -- Floating client are not handled by tiling layouts. -- @deprecated awful.client.floating.set -- @client c A client. -- @param s True or false. function client.floating.set(c, s) gdebug.deprecate("Use c.floating = true instead of awful.client.floating.set", {deprecated_in=4}) client.object.set_floating(c, s) end -- Set a client floating state, overriding auto-detection. -- Floating client are not handled by tiling layouts. -- @client c A client. -- @param s True or false. function client.object.set_floating(c, s) c = c or capi.client.focus if c and client.property.get(c, "floating") ~= s then client.property.set(c, "floating", s) local scr = c.screen if s == true then c:geometry(client.property.get(c, "floating_geometry")) end c.screen = scr end end local function store_floating_geometry(c) if client.object.get_floating(c) then client.property.set(c, "floating_geometry", c:geometry()) end end -- Store the initial client geometry. capi.client.connect_signal("new", function(cl) local function store_init_geometry(c) client.property.set(c, "floating_geometry", c:geometry()) c:disconnect_signal("property::border_width", store_init_geometry) end cl:connect_signal("property::border_width", store_init_geometry) end) capi.client.connect_signal("property::geometry", store_floating_geometry) --- Return if a client has a fixed size or not. -- This function is deprecated, use `c.is_fixed` -- @client c The client. -- @deprecated awful.client.isfixed -- @see is_fixed -- @see size_hints_honor function client.isfixed(c) gdebug.deprecate("Use c.is_fixed instead of awful.client.isfixed", {deprecated_in=4}) c = c or capi.client.focus return client.object.is_fixed(c) end --- Return if a client has a fixed size or not. -- -- **Signal:** -- -- * *property::is_fixed* -- -- This property is read only. -- @property is_fixed -- @param boolean The fixed size state -- @see size_hints -- @see size_hints_honor function client.object.is_fixed(c) if not c then return end local h = c.size_hints if h.min_width and h.max_width and h.max_height and h.min_height and h.min_width > 0 and h.max_width > 0 and h.max_height > 0 and h.min_height > 0 and h.min_width == h.max_width and h.min_height == h.max_height then return true end return false end --- Is the client immobilized horizontally? -- -- Does the client have a fixed horizontal position and width, i.e. is it -- fullscreen, maximized, or horizontally maximized? -- -- This property is read only. -- @property immobilized_horizontal -- @param boolean The immobilized state -- @see maximized -- @see maximized_horizontal -- @see fullscreen function client.object.is_immobilized_horizontal(c) return c.fullscreen or c.maximized or c.maximized_horizontal end --- Is the client immobilized vertically? -- -- Does the client have a fixed vertical position and width, i.e. is it -- fullscreen, maximized, or vertically maximized? -- -- This property is read only. -- @property immobilized_vertical -- @param boolean The immobilized state -- @see maximized -- @see maximized_vertical -- @see fullscreen function client.object.is_immobilized_vertical(c) return c.fullscreen or c.maximized or c.maximized_vertical end --- Get a client floating state. -- @client c A client. -- @see floating -- @deprecated awful.client.floating.get -- @return True or false. Note that some windows might be floating even if you -- did not set them manually. For example, windows with a type different than -- normal. function client.floating.get(c) gdebug.deprecate("Use c.floating instead of awful.client.floating.get", {deprecated_in=4}) return client.object.get_floating(c) end --- The client floating state. -- If the client is part of the tiled layout or free floating. -- -- Note that some windows might be floating even if you -- did not set them manually. For example, windows with a type different than -- normal. -- -- **Signal:** -- -- * *property::floating* -- -- @property floating -- @param boolean The floating state function client.object.get_floating(c) c = c or capi.client.focus if c then local value = client.property.get(c, "floating") if value ~= nil then return value end return client.property.get(c, "_implicitly_floating") or false end end -- When a client is not explicitly assigned a floating state, it might -- implicitly end up being floating. The following makes sure that -- property::floating is still emitted if this implicit floating state changes. local function update_implicitly_floating(c) local explicit = client.property.get(c, "floating") if explicit ~= nil then return end local cur = client.property.get(c, "_implicitly_floating") local new = c.type ~= "normal" or c.fullscreen or c.maximized_vertical or c.maximized_horizontal or c.maximized or client.object.is_fixed(c) if cur ~= new then client.property.set(c, "_implicitly_floating", new) c:emit_signal("property::floating") end end capi.client.connect_signal("property::type", update_implicitly_floating) capi.client.connect_signal("property::fullscreen", update_implicitly_floating) capi.client.connect_signal("property::maximized_vertical", update_implicitly_floating) capi.client.connect_signal("property::maximized_horizontal", update_implicitly_floating) capi.client.connect_signal("property::maximized", update_implicitly_floating) capi.client.connect_signal("property::size_hints", update_implicitly_floating) capi.client.connect_signal("manage", update_implicitly_floating) --- Toggle the floating state of a client between 'auto' and 'true'. -- Use `c.floating = not c.floating` -- @deprecated awful.client.floating.toggle -- @client c A client. -- @see floating function client.floating.toggle(c) c = c or capi.client.focus -- If it has been set to floating client.object.set_floating(c, not client.object.get_floating(c)) end -- Remove the floating information on a client. -- @client c The client. function client.floating.delete(c) client.object.set_floating(c, nil) end --- The x coordinates. -- -- **Signal:** -- -- * *property::x* -- -- @property x -- @param integer --- The y coordinates. -- -- **Signal:** -- -- * *property::y* -- -- @property y -- @param integer --- The width of the client. -- -- **Signal:** -- -- * *property::width* -- -- @property width -- @param width --- The height of the client. -- -- **Signal:** -- -- * *property::height* -- -- @property height -- @param height -- Add the geometry helpers to match the wibox API for _, v in ipairs {"x", "y", "width", "height"} do client.object["get_"..v] = function(c) return c:geometry()[v] end client.object["set_"..v] = function(c, value) return c:geometry({[v] = value}) end end --- Restore (=unminimize) a random client. -- @staticfct awful.client.restore -- @param s The screen to use. -- @return The restored client if some client was restored, otherwise nil. function client.restore(s) s = s or screen.focused() local cls = capi.client.get(s) local tags = s.selected_tags for _, c in pairs(cls) do local ctags = c:tags() if c.minimized then for _, t in ipairs(tags) do if gtable.hasitem(ctags, t) then c.minimized = false return c end end end end return nil end --- Normalize a set of numbers to 1. -- @param set the set of numbers to normalize -- @param num the number of numbers to normalize local function normalize(set, num) num = num or #set local total = 0 if num then for i = 1,num do total = total + set[i] end for i = 1,num do set[i] = set[i] / total end else for _,v in ipairs(set) do total = total + v end for i,v in ipairs(set) do set[i] = v / total end end end --- Calculate a client's column number, index in that column, and -- number of visible clients in this column. -- -- @legacylayout awful.client.idx -- @client c the client -- @return col the column number -- @return idx index of the client in the column -- @return num the number of visible clients in the column function client.idx(c) c = c or capi.client.focus if not c then return end -- Only check the tiled clients, the others un irrelevant local clients = client.tiled(c.screen) local idx = nil for k, cl in ipairs(clients) do if cl == c then idx = k break end end local t = c.screen.selected_tag local nmaster = t.master_count -- This will happen for floating or maximized clients if not idx then return nil end if idx <= nmaster then return {idx = idx, col=0, num=nmaster} end local nother = #clients - nmaster idx = idx - nmaster -- rather than regenerate the column number we can calculate it -- based on the how the tiling algorithm places clients we calculate -- the column, we could easily use the for loop in the program but we can -- calculate it. local ncol = t.column_count -- minimum number of clients per column local percol = math.floor(nother / ncol) -- number of columns with an extra client local overcol = math.fmod(nother, ncol) -- number of columns filled with [percol] clients local regcol = ncol - overcol local col = math.floor( (idx - 1) / percol) + 1 if col > regcol then -- col = math.floor( (idx - (percol*regcol) - 1) / (percol + 1) ) + regcol + 1 -- simplified col = math.floor( (idx + regcol + percol) / (percol+1) ) -- calculate the index in the column idx = idx - percol*regcol - (col - regcol - 1) * (percol+1) percol = percol+1 else idx = idx - percol*(col-1) end return {idx = idx, col=col, num=percol} end --- Set the window factor of a client -- -- @legacylayout awful.client.setwfact -- @param wfact the window factor value -- @client c the client function client.setwfact(wfact, c) -- get the currently selected window c = c or capi.client.focus if not c or not c:isvisible() then return end local w = client.idx(c) if not w then return end local t = c.screen.selected_tag -- n is the number of windows currently visible for which we have to be concerned with the properties local data = t.windowfact or {} local colfact = data[w.col] local need_normalize = colfact ~= nil if not need_normalize then colfact = {} end colfact[w.idx] = wfact if not need_normalize then t:emit_signal("property::windowfact") return end local rest = 1-wfact -- calculate the current denominator local total = 0 for i = 1,w.num do if i ~= w.idx then total = total + colfact[i] end end -- normalize the windows for i = 1,w.num do if i ~= w.idx then colfact[i] = (colfact[i] * rest) / total end end t:emit_signal("property::windowfact") end --- Change window factor of a client. -- -- @legacylayout awful.client.incwfact -- @tparam number add Amount to increase/decrease the client's window factor. -- Should be between `-current_window_factor` and something close to -- infinite. The normalisation then ensures that the sum of all factors is 1. -- @client c the client function client.incwfact(add, c) c = c or capi.client.focus if not c then return end local t = c.screen.selected_tag local w = client.idx(c) if not w then return end local data = t.windowfact or {} local colfact = data[w.col] or {} local curr = colfact[w.idx] or 1 colfact[w.idx] = curr + add -- keep our ratios normalized normalize(colfact, w.num) t:emit_signal("property::windowfact") end --- Get a client's dockable state. -- -- @client c A client. -- @treturn bool -- @deprecated awful.client.dockable.get function client.dockable.get(c) gdebug.deprecate("Use c.dockable instead of awful.client.dockable.get", {deprecated_in=4}) return client.object.get_dockable(c) end --- If the client is dockable. -- -- A dockable client is an application confined to the edge of the screen. The -- space it occupies is substracted from the `screen.workarea`. -- -- Clients with a type of "utility", "toolbar" or "dock" are dockable by -- default. -- -- **Signal:** -- -- * *property::dockable* -- -- @property dockable -- @param boolean The dockable state function client.object.get_dockable(c) local value = client.property.get(c, "dockable") -- Some sane defaults if value == nil then if (c.type == "utility" or c.type == "toolbar" or c.type == "dock") then value = true else value = false end end return value end --- Set a client's dockable state, overriding auto-detection. -- -- With this enabled you can dock windows by moving them from the center -- to the edge of the workarea. -- -- @client c A client. -- @param value True or false. -- @deprecated awful.client.dockable.set function client.dockable.set(c, value) gdebug.deprecate("Use c.dockable = value instead of awful.client.dockable.set", {deprecated_in=4}) client.property.set(c, "dockable", value) end --- If the client requests not to be decorated with a titlebar. -- -- The motif wm hints allow a client to request not to be decorated by the WM in -- various ways. This property uses the motif MWM_DECOR_TITLE hint and -- interprets it as the client (not) wanting a titlebar. -- -- **Signal:** -- -- * *property::requests_no_titlebar* -- -- @property requests_no_titlebar -- @param boolean Whether the client requests not to get a titlebar function client.object.get_requests_no_titlebar(c) local hints = c.motif_wm_hints if not hints then return false end local decor = hints.decorations if not decor then return false end local result = not decor.title if decor.all then -- The "all" bit inverts the meaning of the other bits result = not result end return result end capi.client.connect_signal("property::motif_wm_hints", function(c) -- We cannot be sure that the property actually changes, but whatever c:emit_signal("property::requests_no_titlebar") end) --- Get a client property. -- -- This method is deprecated. It is now possible to use `c.value` directly. -- -- @client c The client. -- @param prop The property name. -- @return The property. -- @deprecated awful.client.property.get function client.property.get(c, prop) if not c._private._persistent_properties_loaded then c._private._persistent_properties_loaded = true for p in pairs(client.data.persistent_properties_registered) do local value = c:get_xproperty("awful.client.property." .. p) if value ~= nil then client.property.set(c, p, value) end end end if c._private.awful_client_properties then return c._private.awful_client_properties[prop] end end --- Set a client property. -- -- This method is deprecated. It is now possible to use `c.value = value` -- directly. -- -- @client c The client. -- @param prop The property name. -- @param value The value. -- @deprecated awful.client.property.set function client.property.set(c, prop, value) if not c._private.awful_client_properties then c._private.awful_client_properties = {} end if c._private.awful_client_properties[prop] ~= value then if client.data.persistent_properties_registered[prop] then c:set_xproperty("awful.client.property." .. prop, value) end c._private.awful_client_properties[prop] = value c:emit_signal("property::" .. prop) end end --- Set a client property to be persistent across restarts (via X properties). -- -- @staticfct awful.client.property.persist -- @param prop The property name. -- @param kind The type (used for register_xproperty). -- One of "string", "number" or "boolean". function client.property.persist(prop, kind) local xprop = "awful.client.property." .. prop capi.awesome.register_xproperty(xprop, kind) client.data.persistent_properties_registered[prop] = true -- Make already-set properties persistent for c in pairs(capi.client.get()) do if c._private.awful_client_properties and c._private.awful_client_properties[prop] ~= nil then c:set_xproperty(xprop, c._private.awful_client_properties[prop]) end end end --- Returns an iterator to cycle through clients. -- -- Starting from the client in focus or the given index, all clients that match -- a given criteria. -- -- @param filter a function that returns true to indicate a positive match -- @param start what index to start iterating from. Defaults to using the -- index of the currently focused client. -- @param s which screen to use. nil means all screens. -- -- @staticfct awful.client.iterate -- @usage -- un-minimize all urxvt instances -- local urxvt = function (c) -- return awful.rules.match(c, {class = "URxvt"}) -- end -- -- for c in awful.client.iterate(urxvt) do -- c.minimized = false -- end function client.iterate(filter, start, s) local clients = capi.client.get(s) local focused = capi.client.focus start = start or gtable.hasitem(clients, focused) return gtable.iterate(clients, filter, start) end --- Switch to a client matching the given condition if running, else spawn it. -- If multiple clients match the given condition then the next one is -- focussed. -- -- @param cmd the command to execute -- @param matcher a function that returns true to indicate a matching client -- @tparam bool|function merge If true then merge tags (select the client's -- first tag additionally) when the client is not visible. -- If it is a function, it will be called with the client as argument. -- @see awful.spawn.once -- @see awful.spawn.single_instance -- @see awful.spawn.raise_or_spawn -- -- @deprecated awful.client.run_or_raise -- @usage -- run or raise urxvt (perhaps, with tabs) on modkey + semicolon -- awful.key({ modkey, }, 'semicolon', function () -- local matcher = function (c) -- return awful.rules.match(c, {class = 'URxvt'}) -- end -- awful.client.run_or_raise('urxvt', matcher) -- end); function client.run_or_raise(cmd, matcher, merge) gdebug.deprecate("Use awful.spawn.single_instance instead of".. "awful.client.run_or_raise", {deprecated_in=5}) spawn = spawn or require("awful.spawn") local clients = capi.client.get() local findex = gtable.hasitem(clients, capi.client.focus) or 1 local start = gmath.cycle(#clients, findex + 1) local c = client.iterate(matcher, start)() if c then c:jump_to(merge) else -- client not found, spawn it spawn(cmd) end end --- Get a matching transient_for client (if any). -- @deprecated awful.client.get_transient_for_matching -- @see client.get_transient_for_matching -- @client c The client. -- @tparam function matcher A function that should return true, if -- a matching parent client is found. -- @treturn client.client|nil The matching parent client or nil. function client.get_transient_for_matching(c, matcher) gdebug.deprecate("Use c:get_transient_for_matching(matcher) instead of".. "awful.client.get_transient_for_matching", {deprecated_in=4}) return client.object.get_transient_for_matching(c, matcher) end --- Get a matching transient_for client (if any). -- @method get_transient_for_matching -- @tparam function matcher A function that should return true, if -- a matching parent client is found. -- @treturn client.client|nil The matching parent client or nil. function client.object.get_transient_for_matching(self, matcher) local tc = self.transient_for while tc do if matcher(tc) then return tc end tc = tc.transient_for end return nil end --- Is a client transient for another one? -- @deprecated awful.client.is_transient_for -- @see client.is_transient_for -- @client c The child client (having transient_for). -- @client c2 The parent client to check. -- @treturn client.client|nil The parent client or nil. function client.is_transient_for(c, c2) gdebug.deprecate("Use c:is_transient_for(c2) instead of".. "awful.client.is_transient_for", {deprecated_in=4}) return client.object.is_transient_for(c, c2) end --- Is a client transient for another one? -- @method is_transient_for -- @client c2 The parent client to check. -- @treturn client.client|nil The parent client or nil. function client.object.is_transient_for(self, c2) local tc = self while tc.transient_for do if tc.transient_for == c2 then return tc end tc = tc.transient_for end return nil end object.properties._legacy_accessors(client, "buttons", "_buttons", true, function(new_btns) return new_btns[1] and ( type(new_btns[1]) == "button" or new_btns[1]._is_capi_button ) or false end, true, true, "mousebinding") object.properties._legacy_accessors(client, "keys", "_keys", true, function(new_btns) return new_btns[1] and ( type(new_btns[1]) == "key" or new_btns[1]._is_capi_key ) or false end, true, true, "keybinding") --- Set the client shape. -- @property shape -- @tparam gears.shape A gears.shape compatible function. -- @see gears.shape function client.object.set_shape(self, shape) client.property.set(self, "_shape", shape) set_shape(self) end --- Activate (focus) a client. -- -- This method is the correct way to focus a client. While -- `client.focus = my_client` works and is commonly used in older code, it has -- some drawbacks. The most obvious one is that it bypasses the activate -- filters. It also doesn't handle minimized clients well and requires a lot -- of boilerplate code to make work properly. -- -- The valid `args.actions` are: -- -- * **mouse_move**: Move the client when the mouse cursor moves until the -- mouse buttons are release. -- * **mouse_resize**: Resize the client when the mouse cursor moves until the -- mouse buttons are release. -- * **mouse_center**: Move the mouse cursor to the center of the client if it -- isn't already within its geometry, -- * **toggle_minimization**: If the client is already active, minimize it. -- -- @method activate -- @tparam table args -- @tparam[opt=other] string args.context Why was this activate called? -- @tparam[opt=true] boolean args.raise Raise the client to the top of its layer. -- @tparam[opt=false] boolean args.force Force the activation even for unfocusable -- clients. -- @tparam[opt=false] boolean args.switch_to_tags -- @tparam[opt=false] boolean args.switch_to_tag -- @tparam[opt=false] boolean args.action Once activated, perform an action. -- @tparam[opt=false] boolean args.toggle_minimization -- @see awful.ewmh.add_activate_filter -- @see request::activate function client.object.activate(c, args) local new_args = setmetatable({}, {__index = args or {}}) -- Set the default arguments. new_args.raise = new_args.raise == nil and true or args.raise if c == capi.client.focus and new_args.action == "toggle_minimization" then c.minimized = true else c:emit_signal( "request::activate", new_args.context or "other", new_args ) end if new_args.action and new_args.action == "mouse_move" then amousec.move(c) elseif new_args.action and new_args.action == "mouse_resize" then amousec.resize(c) elseif new_args.action and new_args.action == "mouse_center" then local coords, geo = mouse.mouse.coords(), c:geometry() coords.width, coords.height = 1,1 if not grect.area_intersect_area(geo, coords) then -- Do not use `awful.placement` to avoid an useless circular -- dependency. Centering is *very* simple. mouse.mouse.coords { x = geo.x + math.ceil(geo.width /2), y = geo.y + math.ceil(geo.height/2) } end end end -- Register standards signals --- The last geometry when client was floating. -- @signal property::floating_geometry --- Emited when a client need to get a titlebar. -- @signal request::titlebars -- @tparam[opt=nil] string content The context (like "rules") -- @tparam[opt=nil] table hints Some hints. --- The client marked signal (deprecated). -- @signal marked --- The client unmarked signal (deprecated). -- @signal unmarked -- Add clients during startup to focus history. -- This used to happen through ewmh.activate, but that only handles visible -- clients now. capi.client.connect_signal("manage", function (c) if awesome.startup then client.focus.history.add(c) end end) capi.client.connect_signal("unmanage", client.focus.history.delete) capi.client.connect_signal("unmanage", client.floating.delete) -- Connect to "focus" signal, and allow to disable tracking. do local disabled_count = 1 --- Disable history tracking. -- -- See `awful.client.focus.history.enable_tracking` to enable it again. -- @treturn int The internal value of `disabled_count` (calls to this -- function without calling `awful.client.focus.history.enable_tracking`). -- @staticfct awful.client.focus.history.disable_tracking function client.focus.history.disable_tracking() disabled_count = disabled_count + 1 if disabled_count == 1 then capi.client.disconnect_signal("focus", client.focus.history.add) end return disabled_count end --- Enable history tracking. -- -- This is the default, but can be disabled -- through `awful.client.focus.history.disable_tracking`. -- @treturn boolean True if history tracking has been enabled. -- @staticfct awful.client.focus.history.enable_tracking function client.focus.history.enable_tracking() assert(disabled_count > 0) disabled_count = disabled_count - 1 if disabled_count == 0 then capi.client.connect_signal("focus", client.focus.history.add) end return disabled_count == 0 end --- Is history tracking enabled? -- @treturn bool True if history tracking is enabled. -- @treturn int The number of times that tracking has been disabled. -- @staticfct awful.client.focus.history.is_enabled function client.focus.history.is_enabled() return disabled_count == 0, disabled_count end end client.focus.history.enable_tracking() -- Register persistent properties client.property.persist("floating", "boolean") -- Extend the luaobject object.properties(capi.client, { getter_class = client.object, setter_class = client.object, getter_fallback = client.property.get, setter_fallback = client.property.set, }) --@DOC_object_COMMON@ return client -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80