/* * tasklist.c - task list widget * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "widget.h" #include "client.h" #include "focus.h" #include "ewmh.h" #include "tag.h" #include "common/markup.h" #include "common/tokenize.h" extern awesome_t globalconf; typedef enum { ShowFocus, ShowTags, ShowAll, } showclient_t; /** The tasklist private data structure. */ typedef struct { showclient_t show; bool show_icons; char *text_normal, *text_urgent, *text_focus; } tasklist_data_t; struct tasklist_hook_data { draw_context_t *ctx; area_t *area; }; /** Check if a client is visible according to the showclient type paramater. * \param c The client. * \param screen The screen number. * \param show The show parameters. * \return True if the client is visible, false otherwise. */ static inline bool tasklist_isvisible(client_t *c, int screen, showclient_t show) { if(c->skip || c->skiptb) return false; switch(show) { case ShowAll: return (c->screen == screen); case ShowTags: return client_isvisible(c, screen); case ShowFocus: return (c == focus_get_current_client(screen)); } return false; } /** Called when a markup element is found. * \param p The markup parser data. * \param elem The element name. * \param names The attributes names. * \param values The attributes values. */ static void tasklist_markup_on_elem(markup_parser_data_t *p, const char *elem, const char **names, const char **values) { struct tasklist_hook_data *data = p->priv; draw_context_t *ctx = data->ctx; assert(!a_strcmp(elem, "bg")); for(; *names; names++, values++) if(!a_strcmp(*names, "color")) { xcolor_t bg_color; xcolor_new(ctx->connection, ctx->phys_screen, *values, &bg_color); draw_rectangle(ctx, *data->area, 1.0, true, bg_color); break; } } /** Draw a tasklist widget. * \param ctx The draw context. * \param screen The screen number. * \param w The widget node we are called from. * \param offset The offset to draw at. * \param used The already used width. * \param p A pointer to the object we're drawing onto. */ static int tasklist_draw(draw_context_t *ctx, int screen, widget_node_t *w, int offset, int used, void *p __attribute__ ((unused))) { client_t *c; tasklist_data_t *d = w->widget->data; area_t area; char *text; int n = 0, i = 0, box_width = 0, icon_width = 0, box_width_rest = 0; netwm_icon_t *icon; draw_image_t *image; if(used >= ctx->width) return (w->area.width = 0); for(c = globalconf.clients; c; c = c->next) if(tasklist_isvisible(c, screen, d->show)) n++; if(!n) return (w->area.width = 0); box_width = (ctx->width - used) / n; /* compute how many pixel we left empty */ box_width_rest = (ctx->width - used) % n; w->area.x = widget_calculate_offset(ctx->width, 0, offset, w->widget->align); w->area.y = 0; for(c = globalconf.clients; c; c = c->next) if(tasklist_isvisible(c, screen, d->show)) { icon_width = 0; if(globalconf.focus->client == c) text = d->text_focus; else if(c->isurgent) text = d->text_urgent; else text = d->text_normal; text = client_markup_parse(c, text, a_strlen(text)); if(d->show_icons) { static char const * const elements[] = { "bg", NULL }; struct tasklist_hook_data data = { .ctx = ctx, .area = &area }; markup_parser_data_t pdata = { .elements = elements, .on_element = &tasklist_markup_on_elem, .priv = &data, }; /* draw a background for icons */ area.x = w->area.x + box_width * i; area.y = w->area.y; area.height = ctx->height; area.width = box_width; /* Actually look for the proper background color, since * otherwise the background statusbar color is used instead */ markup_parser_data_init(&pdata); markup_parse(&pdata, text, a_strlen(text)); markup_parser_data_wipe(&pdata); if((image = draw_image_new(c->icon_path))) { icon_width = ((double) ctx->height / (double) image->height) * image->width; draw_image(ctx, w->area.x + box_width * i, w->area.y, ctx->height, image); draw_image_delete(&image); } if(!icon_width && (icon = ewmh_get_window_icon(c->win))) { icon_width = ((double) ctx->height / (double) icon->height) * icon->width; draw_image_from_argb_data(ctx, w->area.x + box_width * i, w->area.y, icon->width, icon->height, ctx->height, icon->image); p_delete(&icon->image); p_delete(&icon); } } area.x = w->area.x + icon_width + box_width * i; area.y = w->area.y; area.width = box_width - icon_width; area.height = ctx->height; /* if we're on last elem, it has the last pixels left */ if(i == n - 1) area.width += box_width_rest; draw_text(ctx, globalconf.font, area, text, NULL); p_delete(&text); if(c->isfloating || c->ismax) draw_circle(ctx, w->area.x + icon_width + box_width * i, w->area.y, (globalconf.font->height + 2) / 4, c->ismax, ctx->fg); i++; } w->area.width = ctx->width - used; w->area.height = ctx->height; return w->area.width; } /** Handle button click on tasklist. * \param w The widget node. * \param ev The button press event. * \param screen The screen where the click was. * \param object The object we're onto. * \param type The type object. */ static void tasklist_button_press(widget_node_t *w, xcb_button_press_event_t *ev, int screen, void *object, awesome_type_t type) { button_t *b; client_t *c; tasklist_data_t *d = w->widget->data; int n = 0, box_width = 0, i, ci = 0; for(c = globalconf.clients; c; c = c->next) if(tasklist_isvisible(c, screen, d->show)) n++; if(!n) return; box_width = w->area.width / n; ci = (ev->event_x - w->area.x) / box_width; /* found first visible client */ for(c = globalconf.clients; c && !tasklist_isvisible(c, screen, d->show); c = c->next); /* found ci-th visible client */ for(i = 0; c ; c = c->next) if(tasklist_isvisible(c, screen, d->show)) if(i++ >= ci) break; if(c) for(b = w->widget->buttons; b; b = b->next) if(ev->detail == b->button && CLEANMASK(ev->state) == b->mod && b->fct) { luaA_pushpointer(globalconf.L, object, type); luaA_client_userdata_new(globalconf.L, c); luaA_dofunction(globalconf.L, b->fct, 2); } } /** Set the tasklist show attribute. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A widget. * \lparam A string: tags, focus or all. */ static int luaA_tasklist_show_set(lua_State *L) { size_t len; widget_t **widget = luaA_checkudata(L, 1, "widget"); tasklist_data_t *d = (*widget)->data; const char *buf = luaL_checklstring(L, 2, &len); switch(a_tokenize(buf, len)) { case A_TK_TAGS: d->show = ShowTags; break; case A_TK_FOCUS: d->show = ShowFocus; break; case A_TK_ALL: d->show = ShowAll; break; default: break; } widget_invalidate_bywidget(*widget); return 0; } /** Select if icons must be shown. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A widget. * \lparam A boolean, true to see icons, false otherwise. */ static int luaA_tasklist_showicons_set(lua_State *L) { widget_t **widget = luaA_checkudata(L, 1, "widget"); tasklist_data_t *d = (*widget)->data; d->show_icons = luaA_checkboolean(L, 2); return 0; } /** Set text format string in case of a client is either normal, focused or has * urgency hint. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A widget. * \lparam A table with keys to change: `normal', `focus' and `urgent'. */ static int luaA_tasklist_text_set(lua_State *L) { widget_t **widget = luaA_checkudata(L, 1, "widget"); tasklist_data_t *d = (*widget)->data; const char *buf; luaA_checktable(L, 2); if((buf = luaA_getopt_string(L, 2, "normal", NULL))) { p_delete(&d->text_normal); d->text_normal = a_strdup(buf); } if((buf = luaA_getopt_string(L, 2, "focus", NULL))) { p_delete(&d->text_focus); d->text_focus = a_strdup(buf); } if((buf = luaA_getopt_string(L, 2, "urgent", NULL))) { p_delete(&d->text_urgent); d->text_urgent = a_strdup(buf); } widget_invalidate_bywidget(*widget); return 0; } /** Index function for tasklist widget. * \lparam L The Lua VM state. * \return The number of elements pushed on stack. */ static int luaA_tasklist_index(lua_State *L) { size_t len; const char *attr = luaL_checklstring(L, 2, &len); switch(a_tokenize(attr, len)) { case A_TK_TEXT_SET: lua_pushcfunction(L, luaA_tasklist_text_set); return 1; case A_TK_SHOWICONS_SET: lua_pushcfunction(L, luaA_tasklist_showicons_set); case A_TK_SHOW_SET: lua_pushcfunction(L, luaA_tasklist_show_set); default: return 0; } } /** Destructor for the tasklist widget. * \param widget The widget to destroy. */ static void tasklist_destructor(widget_t *widget) { tasklist_data_t *d = widget->data; p_delete(&d->text_normal); p_delete(&d->text_focus); p_delete(&d->text_urgent); p_delete(&d); } /** Create a new widget tasklist. * \param align The widget alignment, which is flex anyway. * \return A brand new tasklist widget. */ widget_t * tasklist_new(alignment_t align __attribute__ ((unused))) { widget_t *w; tasklist_data_t *d; w = p_new(widget_t, 1); widget_common_new(w); w->draw = tasklist_draw; w->button_press = tasklist_button_press; w->align = AlignFlex; w->index = luaA_tasklist_index; w->data = d = p_new(tasklist_data_t, 1); w->destructor = tasklist_destructor; d->text_normal = a_strdup(" "); d->text_focus = a_strdup(" <title/> "); d->text_urgent = a_strdup(" <title/> "); d->show_icons = true; d->show = ShowTags; /* Set cache property */ w->cache_flags = WIDGET_CACHE_CLIENTS; return w; } /* This is used for building documentation. */ static const struct luaL_reg awesome_tasklist_meta[] __attribute__ ((unused)) = { { "text_set", luaA_tasklist_text_set }, { "showicons_set", luaA_tasklist_showicons_set }, { "show_set", luaA_tasklist_show_set } }; 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