/* * titlebar.c - titlebar management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include "titlebar.h" #include "client.h" #include "widget.h" extern awesome_t globalconf; DO_LUA_NEW(extern, titlebar_t, titlebar, "titlebar", titlebar_ref) DO_LUA_GC(titlebar_t, titlebar, "titlebar", titlebar_unref) DO_LUA_EQ(titlebar_t, titlebar, "titlebar") /** Get a client by its titlebar. * \param titlebar The titlebar. * \return A client. */ client_t * client_getbytitlebar(titlebar_t *titlebar) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar == titlebar) return c; return NULL; } /** Get a client by its titlebar window. * \param win The window. * \return A client. */ client_t * client_getbytitlebarwin(xcb_window_t win) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar && c->titlebar->sw.window == win) return c; return NULL; } /** Draw the titlebar content. * \param c The client. */ void titlebar_draw(client_t *c) { if(!c || !c->titlebar || !c->titlebar->position) return; widget_render(c->titlebar->widgets, &c->titlebar->sw.ctx, c->titlebar->sw.gc, c->titlebar->sw.pixmap, c->screen, c->titlebar->position, c->titlebar->sw.geometry.x, c->titlebar->sw.geometry.y, c->titlebar, AWESOME_TYPE_TITLEBAR); simplewindow_refresh_pixmap(&c->titlebar->sw); c->titlebar->need_update = false; } /** Titlebar refresh function. */ void titlebar_refresh(void) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar && c->titlebar->need_update) titlebar_draw(c); } void titlebar_geometry_compute(client_t *c, area_t geometry, area_t *res) { int width, x_offset = 0, y_offset = 0; switch(c->titlebar->position) { default: return; case Top: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.width - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y - c->titlebar->height - 2 * c->titlebar->sw.border.width + c->border; res->width = width; res->height = c->titlebar->height; break; case Bottom: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.width - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y + geometry.height + c->border; res->width = width; res->height = c->titlebar->height; break; case Left: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.height - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x - c->titlebar->height + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->height; res->height = width; break; case Right: if(c->titlebar->width) width = MAX(1, MIN(c->titlebar->width, geometry.height - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x + geometry.width + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->height; res->height = width; break; } } /** Set client titlebar position. * \param c The client. */ void titlebar_init(client_t *c) { int width = 0, height = 0; area_t geom; /* already had a window? */ if(c->titlebar->sw.window) simplewindow_wipe(&c->titlebar->sw); switch(c->titlebar->position) { default: c->titlebar->position = Off; return; case Top: case Bottom: if(c->titlebar->width) width = MIN(c->titlebar->width, c->geometry.width - 2 * c->titlebar->sw.border.width); else width = c->geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width; height = c->titlebar->height; break; case Left: case Right: if(c->titlebar->width) height = MIN(c->titlebar->width, c->geometry.height - 2 * c->titlebar->sw.border.width); else height = c->geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width; width = c->titlebar->height; break; } titlebar_geometry_compute(c, c->geometry, &geom); simplewindow_init(&c->titlebar->sw, c->phys_screen, geom.x, geom.y, geom.width, geom.height, c->titlebar->border.width, c->titlebar->position, &c->titlebar->colors.fg, &c->titlebar->colors.bg); simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color); client_need_arrange(c); c->titlebar->need_update = true; } /** Create a new titlebar. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lparam A table with values: align, position, fg, bg, border_width, * border_color, width and height. * \lreturn A brand new titlebar. */ static int luaA_titlebar_new(lua_State *L) { titlebar_t *tb; const char *buf; size_t len; xcolor_init_request_t reqs[3]; int8_t i, reqs_nbr = -1; luaA_checktable(L, 2); tb = p_new(titlebar_t, 1); buf = luaA_getopt_lstring(L, 2, "align", "left", &len); tb->align = draw_align_fromstr(buf, len); tb->width = luaA_getopt_number(L, 2, "width", 0); tb->height = luaA_getopt_number(L, 2, "height", 0); if(tb->height <= 0) /* 1.5 as default factor, it fits nice but no one knows why */ tb->height = 1.5 * globalconf.font->height; buf = luaA_getopt_lstring(L, 2, "position", "top", &len); tb->position = position_fromstr(buf, len); tb->colors.fg = globalconf.colors.fg; if((buf = luaA_getopt_lstring(L, 2, "fg", NULL, &len))) reqs[++reqs_nbr] = xcolor_init_unchecked(&tb->colors.fg, buf, len); tb->colors.bg = globalconf.colors.bg; if((buf = luaA_getopt_lstring(L, 2, "bg", NULL, &len))) reqs[++reqs_nbr] = xcolor_init_unchecked(&tb->colors.bg, buf, len); tb->border.color = globalconf.colors.fg; if((buf = luaA_getopt_lstring(L, 2, "border_color", NULL, &len))) reqs[++reqs_nbr] = xcolor_init_unchecked(&tb->border.color, buf, len); tb->border.width = luaA_getopt_number(L, 2, "border_width", 0); for(i = 0; i <= reqs_nbr; i++) xcolor_init_reply(reqs[i]); return luaA_titlebar_userdata_new(globalconf.L, tb); } /** Titlebar newindex. * \param L The Lua VM state. * \return The number of elements pushed on stack. */ static int luaA_titlebar_newindex(lua_State *L) { size_t len; titlebar_t **titlebar = luaA_checkudata(L, 1, "titlebar"); const char *buf, *attr = luaL_checklstring(L, 2, &len); client_t *c = NULL; int i; position_t position; switch(a_tokenize(attr, len)) { case A_TK_CLIENT: if(!lua_isnil(L, 3)) { client_t **newc = luaA_checkudata(L, 3, "client"); if((*newc)->titlebar) { xcb_unmap_window(globalconf.connection, (*newc)->titlebar->sw.window); titlebar_unref(&(*newc)->titlebar); } /* Attach titlebar to client */ (*newc)->titlebar = *titlebar; titlebar_ref(titlebar); titlebar_init(*newc); c = *newc; } else if((c = client_getbytitlebar(*titlebar))) { xcb_unmap_window(globalconf.connection, (*titlebar)->sw.window); /* unref and NULL the ref */ titlebar_unref(&c->titlebar); c->titlebar = NULL; client_need_arrange(c); } client_stack(); break; case A_TK_ALIGN: if((buf = luaL_checklstring(L, 3, &len))) (*titlebar)->align = draw_align_fromstr(buf, len); else return 0; break; case A_TK_BORDER_WIDTH: if((i = luaL_checknumber(L, 3)) >= 0) (*titlebar)->border.width = i; else return 0; break; case A_TK_BORDER_COLOR: if((buf = luaL_checklstring(L, 3, &len))) if(xcolor_init_reply(xcolor_init_unchecked(&(*titlebar)->border.color, buf, len))) simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color); return 0; case A_TK_FG: if((buf = luaL_checklstring(L, 3, &len))) if(xcolor_init_reply(xcolor_init_unchecked(&(*titlebar)->colors.fg, buf, len))) { (*titlebar)->sw.ctx.fg = (*titlebar)->colors.fg; (*titlebar)->need_update = true; } return 0; case A_TK_BG: if((buf = luaL_checklstring(L, 3, &len))) if(xcolor_init_reply(xcolor_init_unchecked(&(*titlebar)->colors.bg, buf, len))) { (*titlebar)->sw.ctx.bg = (*titlebar)->colors.bg; (*titlebar)->need_update = true; } break; case A_TK_POSITION: buf = luaL_checklstring(L, 3, &len); position = position_fromstr(buf, len); if(position != (*titlebar)->position) { (*titlebar)->position = position; c = client_getbytitlebar(*titlebar); titlebar_init(c); } break; default: return 0; } if((c || (c = client_getbytitlebar(*titlebar)))) client_need_arrange(c); return 0; } /** Titlebar object. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield client The client attached to this titlebar. * \lfield align Alignment relative to the client. * \lfield border_width Border width. * \lfield border_color Border color. * \lfield fg Foreground color. * \lfield bg Background color. * \lfield position Position. */ static int luaA_titlebar_index(lua_State *L) { size_t len; titlebar_t **titlebar = luaA_checkudata(L, 1, "titlebar"); const char *attr = luaL_checklstring(L, 2, &len); client_t *c; if(luaA_usemetatable(L, 1, 2)) return 1; switch(a_tokenize(attr, len)) { case A_TK_CLIENT: if((c = client_getbytitlebar(*titlebar))) return luaA_client_userdata_new(L, c); else return 0; case A_TK_ALIGN: lua_pushstring(L, draw_align_tostr((*titlebar)->align)); break; case A_TK_BORDER_WIDTH: lua_pushnumber(L, (*titlebar)->border.width); break; case A_TK_BORDER_COLOR: luaA_pushcolor(L, &(*titlebar)->border.color); break; case A_TK_FG: luaA_pushcolor(L, &(*titlebar)->colors.fg); break; case A_TK_BG: luaA_pushcolor(L, &(*titlebar)->colors.bg); break; case A_TK_POSITION: lua_pushstring(L, position_tostr((*titlebar)->position)); break; default: return 0; } return 1; } static int luaA_titlebar_widgets(lua_State *L) { titlebar_t **titlebar = luaA_checkudata(L, 1, "titlebar"); if(lua_gettop(L) == 2) { luaA_widget_set(L, 2, *titlebar, &(*titlebar)->widgets); (*titlebar)->need_update = true; return 1; } return luaA_widget_get(L, (*titlebar)->widgets); } /** Convert a titlebar to a printable string. * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lvalue A titlebar. * \lreturn A string. */ static int luaA_titlebar_tostring(lua_State *L) { titlebar_t **p = luaA_checkudata(L, 1, "titlebar"); lua_pushfstring(L, "[titlebar udata(%p)]", *p); return 1; } const struct luaL_reg awesome_titlebar_methods[] = { { "__call", luaA_titlebar_new }, { NULL, NULL } }; const struct luaL_reg awesome_titlebar_meta[] = { { "widgets", luaA_titlebar_widgets }, { "__index", luaA_titlebar_index }, { "__newindex", luaA_titlebar_newindex }, { "__eq", luaA_titlebar_eq }, { "__gc", luaA_titlebar_gc }, { "__tostring", luaA_titlebar_tostring }, { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80