--------------------------------------------------------------------------- --- Filesystem module for gears -- -- @module gears.filesystem --------------------------------------------------------------------------- -- Grab environment we need local Gio = require("lgi").Gio local gstring = require("gears.string") local gtable = require("gears.table") local filesystem = {} --- Create a directory -- @tparam string dir The directory. -- @return (true, nil) on success, (false, err) on failure function filesystem.mkdir(dir) local gfile = Gio.File.new_for_path(dir) local success, err = gfile:make_directory_with_parents() if success then return true end if err.domain == Gio.IOErrorEnum and err.code == "EXISTS" then -- Direcotry already exists, let this count as success return true end return false, err end --- Check if a file exists, is readable and not a directory. -- @tparam string filename The file path. -- @treturn boolean True if file exists and is readable. function filesystem.file_readable(filename) local gfile = Gio.File.new_for_path(filename) local gfileinfo = gfile:query_info("standard::type,access::can-read", Gio.FileQueryInfoFlags.NONE) return gfileinfo and gfileinfo:get_file_type() ~= "DIRECTORY" and gfileinfo:get_attribute_boolean("access::can-read") end --- Check if a path exists, is readable and a directory. -- @tparam string path The directory path. -- @treturn boolean True if path exists and is readable. function filesystem.dir_readable(path) local gfile = Gio.File.new_for_path(path) local gfileinfo = gfile:query_info("standard::type,access::can-read", Gio.FileQueryInfoFlags.NONE) return gfileinfo and gfileinfo:get_file_type() == "DIRECTORY" and gfileinfo:get_attribute_boolean("access::can-read") end --- Check if a path is a directory. -- @tparam string path The directory path -- @treturn boolean True if path exists and is a directory. function filesystem.is_dir(path) return Gio.File.new_for_path(path):query_file_type({}) == "DIRECTORY" end --- Get the config home according to the XDG basedir specification. -- @return the config home (XDG_CONFIG_HOME) with a slash at the end. function filesystem.get_xdg_config_home() return (os.getenv("XDG_CONFIG_HOME") or os.getenv("HOME") .. "/.config") .. "/" end --- Get the cache home according to the XDG basedir specification. -- @return the cache home (XDG_CACHE_HOME) with a slash at the end. function filesystem.get_xdg_cache_home() return (os.getenv("XDG_CACHE_HOME") or os.getenv("HOME") .. "/.cache") .. "/" end --- Get the data home according to the XDG basedir specification. -- @treturn string the data home (XDG_DATA_HOME) with a slash at the end. function filesystem.get_xdg_data_home() return (os.getenv("XDG_DATA_HOME") or os.getenv("HOME") .. "/.local/share") .. "/" end --- Get the data dirs according to the XDG basedir specification. -- @treturn table the data dirs (XDG_DATA_DIRS) with a slash at the end of each entry. function filesystem.get_xdg_data_dirs() local xdg_data_dirs = os.getenv("XDG_DATA_DIRS") or "/usr/share:/usr/local/share" return gtable.map( function(dir) return dir .. "/" end, gstring.split(xdg_data_dirs, ":")) end --- Get the path to the user's config dir. -- This is the directory containing the configuration file ("rc.lua"). -- @return A string with the requested path with a slash at the end. function filesystem.get_configuration_dir() return awesome.conffile:match(".*/") or "./" end --- Get the path to a directory that should be used for caching data. -- @return A string with the requested path with a slash at the end. function filesystem.get_cache_dir() return filesystem.get_xdg_cache_home() .. "awesome/" end --- Get the path to the directory where themes are installed. -- @return A string with the requested path with a slash at the end. function filesystem.get_themes_dir() return (os.getenv('AWESOME_THEMES_PATH') or awesome.themes_path) .. "/" end --- Get the path to the directory where our icons are installed. -- @return A string with the requested path with a slash at the end. function filesystem.get_awesome_icon_dir() return (os.getenv('AWESOME_ICON_PATH') or awesome.icon_path) .. "/" end --- Get the user's config or cache dir. -- It first checks XDG_CONFIG_HOME / XDG_CACHE_HOME, but then goes with the -- default paths. -- @param d The directory to get (either "config" or "cache"). -- @return A string containing the requested path. function filesystem.get_dir(d) if d == "config" then -- No idea why this is what is returned, I recommend everyone to use -- get_configuration_dir() instead return filesystem.get_xdg_config_home() .. "awesome/" elseif d == "cache" then return filesystem.get_cache_dir() end end return filesystem