/* * structs.h - basic structs header * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_STRUCTS_H #define AWESOME_STRUCTS_H #include #include #include "luaa.h" #include "layout.h" #include "swindow.h" #include "keybinding.h" #include "common/xutil.h" #include "common/xembed.h" #include "common/refcount.h" /** Windows type */ typedef enum { WINDOW_TYPE_NORMAL = 0, WINDOW_TYPE_DESKTOP, WINDOW_TYPE_DOCK, WINDOW_TYPE_SPLASH, WINDOW_TYPE_DIALOG, } window_type_t; /** Wibox types */ typedef enum { WIBOX_TYPE_NORMAL = 0, WIBOX_TYPE_TITLEBAR } wibox_type_t; /** Cursors */ enum { CurNormal, CurResize, CurResizeH, CurResizeV, CurMove, CurTopLeft, CurTopRight, CurBotLeft, CurBotRight, CurLast }; typedef struct button_t button_t; typedef struct widget_t widget_t; typedef struct widget_node_t widget_node_t; typedef struct client_t client_t; typedef struct client_node client_node_t; typedef struct tag tag_t; typedef struct tag_client_node_t tag_client_node_t; typedef widget_t *(widget_constructor_t)(alignment_t); typedef void (widget_destructor_t)(widget_t *); typedef struct awesome_t awesome_t; ARRAY_TYPE(widget_node_t, widget_node) ARRAY_TYPE(button_t *, button) /** Wibox type */ typedef struct { /** Ref count */ int refcount; /** Ontop */ bool ontop; /** Visible */ bool isvisible; /** Position */ position_t position; /** Wibox type */ wibox_type_t type; /** Window */ simple_window_t sw; /** Alignment */ alignment_t align; /** Screen */ int screen; /** Widget list */ widget_node_array_t widgets; luaA_ref widgets_table; /** Widget the mouse is over */ widget_t *mouse_over; /** Need update */ bool need_update; } wibox_t; ARRAY_TYPE(wibox_t *, wibox) /** Widget */ struct widget_t { /** Ref count */ int refcount; /** widget_t name */ char *name; /** Widget type is constructor */ widget_constructor_t *type; /** Widget destructor */ widget_destructor_t *destructor; /** Geometry function */ area_t (*geometry)(widget_t *, int, int, int); /** Draw function */ void (*draw)(widget_t *, draw_context_t *, area_t, int, wibox_t *); /** Index function */ int (*index)(lua_State *, awesome_token_t); /** Newindex function */ int (*newindex)(lua_State *, awesome_token_t); /** Button event handler */ void (*button)(widget_node_t *, xcb_button_press_event_t *, int, wibox_t *); /** Mouse over event handler */ luaA_ref mouse_enter, mouse_leave; /** Alignement */ alignment_t align; /** Supported alignment */ alignment_t align_supported; /** Misc private data */ void *data; /** Button bindings */ button_array_t buttons; /** Cache flags */ int cache_flags; /** True if the widget is visible */ bool isvisible; }; /* Strut */ typedef struct { uint16_t left, right, top, bottom; uint16_t left_start_y, left_end_y; uint16_t right_start_y, right_end_y; uint16_t top_start_x, top_end_x; uint16_t bottom_start_x, bottom_end_x; } strut_t; /** client_t type */ struct client_t { /** Ref counter */ int refcount; /** Valid, or not ? */ bool invalid; /** Client name */ char *name, *icon_name; /** Window geometry */ area_t geometry; /** Floating window geometry */ area_t f_geometry; /** Max window geometry */ area_t m_geometry; /* Size hints */ int basew, baseh, incw, inch, maxw, maxh, minw, minh; int minax, maxax, minay, maxay; bool hassizehints; /** Strut */ strut_t strut; /** Respect resize hints */ bool honorsizehints; int border, oldborder; xcolor_t border_color; /** True if the client is sticky */ bool issticky; /** Has urgency hint */ bool isurgent; /** true if the window is floating */ bool isfloating; /** true if the client is moving */ bool ismoving; /** True if the client is hidden */ bool ishidden; /** True if the client is minimized */ bool isminimized; /** True if the client is fullscreen */ bool isfullscreen; /** True if the client is above others */ bool isabove; /** True if the client is below others */ bool isbelow; /** True if the client is modal */ bool ismodal; /** True if the client is on top */ bool isontop; /** true if the client must be skipped from task bar client list */ bool skiptb; /** True if the client cannot have focus */ bool nofocus; /** The window type */ window_type_t type; /** Window of the client */ xcb_window_t win; /** Client logical screen */ int screen; /** Client physical screen */ int phys_screen; /** Path to an icon */ char *icon_path; /** Titlebar */ wibox_t *titlebar; /** Button bindings */ button_array_t buttons; /** Icon */ image_t *icon; /** Size hints */ xcb_size_hints_t size_hints; /** Window it is transient for */ client_t *transient_for; /** Next and previous clients */ client_t *prev, *next; }; ARRAY_TYPE(client_t *, client) /** Tag type */ struct tag { /** Ref count */ int refcount; /** Tag name */ char *name; /** Screen */ int screen; /** true if selected */ bool selected; /** Current tag layout */ layout_t *layout; /** Master width factor */ double mwfact; /** Number of master windows */ int nmaster; /** Number of columns in tile layout */ int ncol; /** clients in this tag */ client_array_t clients; }; ARRAY_TYPE(tag_t *, tag) /** Padding type */ typedef struct { /** Padding at top */ int top; /** Padding at bottom */ int bottom; /** Padding at left */ int left; /** Padding at right */ int right; } padding_t; typedef struct { /** Screen index */ int index; /** Screen geometry */ area_t geometry; /** true if we need to arrange() */ bool need_arrange; /** Tag list */ tag_array_t tags; /** Wiboxes */ wibox_array_t wiboxes; /** Padding */ padding_t padding; /** Window that contains the systray */ struct { xcb_window_t window; /** Systray window parent */ xcb_window_t parent; } systray; /** Focused client */ client_t *client_focus; } screen_t; /** Main configuration structure */ struct awesome_t { /** Connection ref */ xcb_connection_t *connection; /** Event and error handlers */ xcb_event_handlers_t evenths; /** Property change handler */ xcb_property_handlers_t prophs; /** Default screen number */ int default_screen; /** Keys symbol table */ xcb_key_symbols_t *keysyms; /** Logical screens */ screen_t *screens; /** Number of screens */ int nscreen; /** True if xinerama is active */ bool xinerama_is_active; /** Key bindings */ struct { keybinding_array_t by_code; keybinding_array_t by_sym; } keys; /** Mouse bindings list */ button_array_t buttons; /** Numlock mask */ unsigned int numlockmask; /** Numlock mask */ unsigned int shiftlockmask; /** Numlock mask */ unsigned int capslockmask; /** Check for XRandR extension */ bool have_randr; /** Cursors */ xcb_cursor_t cursor[CurLast]; /** Clients list */ client_t *clients; /** Embedded windows */ xembed_window_t *embedded; /** Path to config file */ char *conffile; /** Stack client history */ client_node_t *stack; /** Command line passed to awesome */ char *argv; /** Last XMotionEvent coords */ int pointer_x, pointer_y; /** Lua VM state */ lua_State *L; /** Default colors */ struct { xcolor_t fg, bg; } colors; /** Default font */ font_t *font; struct { /** Command to execute when spawning a new client */ luaA_ref manage; /** Command to execute when unmanaging client */ luaA_ref unmanage; /** Command to execute when giving focus to a client */ luaA_ref focus; /** Command to execute when removing focus to a client */ luaA_ref unfocus; /** Command to run when mouse enter a client */ luaA_ref mouse_enter; /** Command to run on arrange */ luaA_ref arrange; /** Command to run when client list changes */ luaA_ref clients; /** Command to run on numbers of tag changes */ luaA_ref tags; /** Command to run when client gets (un)tagged */ luaA_ref tagged; /** Command to run on property change */ luaA_ref property; /** Command to run on time */ luaA_ref timer; } hooks; /** The event loop */ struct ev_loop *loop; /** The timeout after which we need to stop select() */ struct ev_timer timer; /** The key grabber function */ luaA_ref keygrabber; /** Focused screen */ screen_t *screen_focus; }; #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80