/* * placement.c - client placement management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "placement.h" #include "screen.h" #include "client.h" #include "titlebar.h" #include "layouts/floating.h" extern AwesomeConf globalconf; name_func_link_t FloatingPlacementList[] = { { "smart", placement_smart }, { "under_mouse", placement_under_mouse }, { NULL, NULL } }; static area_t placement_fix_offscreen(area_t geometry, int screen, int border) { area_t screen_geometry; screen_geometry = screen_get_area(screen, globalconf.screens[screen].statusbar, &globalconf.screens[screen].padding); /* fix offscreen */ if(AREA_RIGHT(geometry) > AREA_RIGHT(screen_geometry)) geometry.x = screen_geometry.x + screen_geometry.width - (geometry.width + 2 * border); else if(AREA_LEFT(geometry) < AREA_LEFT(screen_geometry)) geometry.x = screen_geometry.x; if(AREA_BOTTOM(geometry) > AREA_BOTTOM(screen_geometry)) geometry.y = screen_geometry.y + screen_geometry.height - (geometry.height + 2 * border); else if(AREA_TOP(geometry) < AREA_TOP(screen_geometry)) geometry.y = screen_geometry.y; return geometry; } /** Compute smart coordinates for a client window * \param geometry current/requested client geometry * \param screen screen used * \return new geometry */ area_t placement_smart(Client *c) { Client *client; area_t newgeometry = { 0, 0, 0, 0, NULL, NULL }; area_t *screen_geometry, *arealist = NULL, *r; Bool found = False; Layout *layout; screen_geometry = p_new(area_t, 1); *screen_geometry = screen_get_area(c->screen, globalconf.screens[c->screen].statusbar, &globalconf.screens[c->screen].padding); layout = layout_get_current(c->screen); area_list_push(&arealist, screen_geometry); for(client = globalconf.clients; client; client = client->next) if((client->isfloating || layout->arrange == layout_floating) && client_isvisible(client, c->screen)) { newgeometry = client->f_geometry; newgeometry.width += 2 * client->border; newgeometry.height += 2 * client->border; newgeometry = titlebar_geometry_add(&client->titlebar, newgeometry); area_list_remove(&arealist, &newgeometry); } newgeometry.x = c->f_geometry.x; newgeometry.y = c->f_geometry.y; newgeometry.width = 0; newgeometry.height = 0; for(r = arealist; r; r = r->next) if(r->width >= c->f_geometry.width && r->height >= c->f_geometry.height && r->width * r->height > newgeometry.width * newgeometry.height) { found = True; newgeometry = *r; } /* we did not found a space with enough space for our size: * just take the biggest available and go in */ if(!found) for(r = arealist; r; r = r->next) if(r->width * r->height > newgeometry.width * newgeometry.height) newgeometry = *r; /* restore height and width */ newgeometry.width = c->f_geometry.width; newgeometry.height = c->f_geometry.height; newgeometry = titlebar_geometry_add(&c->titlebar, newgeometry); newgeometry = placement_fix_offscreen(newgeometry, c->screen, c->border); newgeometry = titlebar_geometry_remove(&c->titlebar, newgeometry); area_list_wipe(&arealist); return newgeometry; } area_t placement_under_mouse(Client *c) { Window dummy; unsigned int m; int x, y, d; area_t finalgeometry = c->f_geometry; if(XQueryPointer(globalconf.display, RootWindow(globalconf.display, c->phys_screen), &dummy, &dummy, &x, &y, &d, &d, &m)) { finalgeometry.x = x - c->f_geometry.width / 2; finalgeometry.y = y - c->f_geometry.height / 2; } finalgeometry = titlebar_geometry_add(&c->titlebar, finalgeometry); finalgeometry = placement_fix_offscreen(finalgeometry, c->screen, c->border); finalgeometry = titlebar_geometry_remove(&c->titlebar, finalgeometry); return finalgeometry; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80