/* * screen.c - screen management * * Copyright © 2007-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include "screen.h" #include "ewmh.h" #include "tag.h" #include "client.h" #include "widget.h" #include "wibox.h" #include "luaa.h" #include "common/xutil.h" static inline area_t screen_xsitoarea(xcb_xinerama_screen_info_t si) { area_t a = { .x = si.x_org, .y = si.y_org, .width = si.width, .height = si.height }; return a; } static xcb_visualtype_t * screen_default_visual(xcb_screen_t *s) { xcb_depth_iterator_t depth_iter = xcb_screen_allowed_depths_iterator(s); if(depth_iter.data) for(; depth_iter.rem; xcb_depth_next (&depth_iter)) for(xcb_visualtype_iterator_t visual_iter = xcb_depth_visuals_iterator(depth_iter.data); visual_iter.rem; xcb_visualtype_next (&visual_iter)) if(s->root_visual == visual_iter.data->visual_id) return visual_iter.data; return NULL; } /** Get screens informations and fill global configuration. */ void screen_scan(void) { /* Check for extension before checking for Xinerama */ if(xcb_get_extension_data(globalconf.connection, &xcb_xinerama_id)->present) { xcb_xinerama_is_active_reply_t *xia; xia = xcb_xinerama_is_active_reply(globalconf.connection, xcb_xinerama_is_active(globalconf.connection), NULL); globalconf.xinerama_is_active = xia->state; p_delete(&xia); } if(globalconf.xinerama_is_active) { xcb_xinerama_query_screens_reply_t *xsq; xcb_xinerama_screen_info_t *xsi; int xinerama_screen_number; xsq = xcb_xinerama_query_screens_reply(globalconf.connection, xcb_xinerama_query_screens_unchecked(globalconf.connection), NULL); xsi = xcb_xinerama_query_screens_screen_info(xsq); xinerama_screen_number = xcb_xinerama_query_screens_screen_info_length(xsq); /* now check if screens overlaps (same x,y): if so, we take only the biggest one */ for(int screen = 0; screen < xinerama_screen_number; screen++) { bool drop = false; foreach(screen_to_test, globalconf.screens) if(xsi[screen].x_org == screen_to_test->geometry.x && xsi[screen].y_org == screen_to_test->geometry.y) { /* we already have a screen for this area, just check if * it's not bigger and drop it */ drop = true; int i = screen_array_indexof(&globalconf.screens, screen_to_test); screen_to_test->geometry.width = MAX(xsi[screen].width, xsi[i].width); screen_to_test->geometry.height = MAX(xsi[screen].height, xsi[i].height); } if(!drop) { screen_t s; p_clear(&s, 1); s.geometry = screen_xsitoarea(xsi[screen]); screen_array_append(&globalconf.screens, s); } } p_delete(&xsq); xcb_screen_t *s = xutil_screen_get(globalconf.connection, globalconf.default_screen); globalconf.screens.tab[0].visual = screen_default_visual(s); } else /* One screen only / Zaphod mode */ for(int screen = 0; screen < xcb_setup_roots_length(xcb_get_setup(globalconf.connection)); screen++) { xcb_screen_t *xcb_screen = xutil_screen_get(globalconf.connection, screen); screen_t s; p_clear(&s, 1); s.geometry.x = 0; s.geometry.y = 0; s.geometry.width = xcb_screen->width_in_pixels; s.geometry.height = xcb_screen->height_in_pixels; s.visual = screen_default_visual(xcb_screen); screen_array_append(&globalconf.screens, s); } globalconf.screen_focus = globalconf.screens.tab; } /** Return the Xinerama screen number where the coordinates belongs to. * \param screen The logical screen number. * \param x X coordinate * \param y Y coordinate * \return Screen pointer or screen param if no match or no multi-head. */ screen_t * screen_getbycoord(screen_t *screen, int x, int y) { /* don't waste our time */ if(!globalconf.xinerama_is_active) return screen; foreach(s, globalconf.screens) if((x < 0 || (x >= s->geometry.x && x < s->geometry.x + s->geometry.width)) && (y < 0 || (y >= s->geometry.y && y < s->geometry.y + s->geometry.height))) return s; return screen; } /** Get screens info. * \param screen Screen. * \param strut Honor windows strut. * \return The screen area. */ area_t screen_area_get(screen_t *screen, bool strut) { if(!strut) return screen->geometry; area_t area = screen->geometry; uint16_t top = 0, bottom = 0, left = 0, right = 0; #define COMPUTE_STRUT(o) \ { \ if((o)->strut.top_start_x || (o)->strut.top_end_x || (o)->strut.top) \ { \ if((o)->strut.top) \ top = MAX(top, (o)->strut.top); \ else \ top = MAX(top, ((o)->geometry.y - area.y) + (o)->geometry.height); \ } \ if((o)->strut.bottom_start_x || (o)->strut.bottom_end_x || (o)->strut.bottom) \ { \ if((o)->strut.bottom) \ bottom = MAX(bottom, (o)->strut.bottom); \ else \ bottom = MAX(bottom, (area.y + area.height) - (o)->geometry.y); \ } \ if((o)->strut.left_start_y || (o)->strut.left_end_y || (o)->strut.left) \ { \ if((o)->strut.left) \ left = MAX(left, (o)->strut.left); \ else \ left = MAX(left, ((o)->geometry.x - area.x) + (o)->geometry.width); \ } \ if((o)->strut.right_start_y || (o)->strut.right_end_y || (o)->strut.right) \ { \ if((o)->strut.right) \ right = MAX(right, (o)->strut.right); \ else \ right = MAX(right, (area.x + area.width) - (o)->geometry.x); \ } \ } foreach(c, globalconf.clients) if(client_isvisible(*c, screen)) COMPUTE_STRUT(*c) foreach(wibox, globalconf.wiboxes) if((*wibox)->visible && (*wibox)->screen == screen) COMPUTE_STRUT(*wibox) #undef COMPUTE_STRUT area.x += left; area.y += top; area.width -= left + right; area.height -= top + bottom; return area; } /** Get display info. * \param phys_screen Physical screen number. * \return The display area. */ area_t display_area_get(int phys_screen) { xcb_screen_t *s = xutil_screen_get(globalconf.connection, phys_screen); area_t area = { .x = 0, .y = 0, .width = s->width_in_pixels, .height = s->height_in_pixels }; return area; } /** This returns the real X screen number for a logical * screen if Xinerama is active. * \param screen The logical screen. * \return The X screen. */ int screen_virttophys(int screen) { if(globalconf.xinerama_is_active) return globalconf.default_screen; return screen; } /** Move a client to a virtual screen. * \param c The client to move. * \param new_screen The destinatiuon screen. * \param dotag Set to true if we also change tags. * \param doresize Set to true if we also move the client to the new x and * y of the new screen. */ void screen_client_moveto(client_t *c, screen_t *new_screen, bool dotag, bool doresize) { screen_t *old_screen = c->screen; area_t from, to; if(new_screen == c->screen) return; c->screen = new_screen; if(c->titlebar) c->titlebar->screen = new_screen; if(dotag) { /* remove old tags */ foreach(old_tag, old_screen->tags) untag_client(c, *old_tag); /* \todo move this to Lua */ if(!c->sticky) /* add new tags */ foreach(new_tag, new_screen->tags) if(tag_get_selected(*new_tag)) { luaA_object_push(globalconf.L, *new_tag); tag_client(c); } } if(!doresize) { hook_property(c, "screen"); luaA_object_push(globalconf.L, c); luaA_object_emit_signal(globalconf.L, -1, "property::screen", 0); lua_pop(globalconf.L, 1); return; } from = screen_area_get(old_screen, false); to = screen_area_get(c->screen, false); area_t new_geometry = c->geometry; if(c->fullscreen) { new_geometry = to; area_t new_f_geometry = c->geometries.fullscreen; new_f_geometry.x = to.x + new_f_geometry.x - from.x; new_f_geometry.y = to.y + new_f_geometry.y - from.x; /* resize the client's original geometry if it doesn't fit the screen */ if(new_f_geometry.width > to.width) new_f_geometry.width = to.width; if(new_f_geometry.height > to.height) new_f_geometry.height = to.height; /* make sure the client is still on the screen */ if(new_f_geometry.x + new_f_geometry.width > to.x + to.width) new_f_geometry.x = to.x + to.width - new_f_geometry.width; if(new_f_geometry.y + new_f_geometry.height > to.y + to.height) new_f_geometry.y = to.y + to.height - new_f_geometry.height; c->geometries.fullscreen = new_f_geometry; } else { new_geometry.x = to.x + new_geometry.x - from.x; new_geometry.y = to.y + new_geometry.y - from.y; /* resize the client if it doesn't fit the new screen */ if(new_geometry.width > to.width) new_geometry.width = to.width; if(new_geometry.height > to.height) new_geometry.height = to.height; /* make sure the client is still on the screen */ if(new_geometry.x + new_geometry.width > to.x + to.width) new_geometry.x = to.x + to.width - new_geometry.width; if(new_geometry.y + new_geometry.height > to.y + to.height) new_geometry.y = to.y + to.height - new_geometry.height; } /* move / resize the client */ client_resize(c, new_geometry, false); hook_property(c, "screen"); luaA_object_push(globalconf.L, c); luaA_object_emit_signal(globalconf.L, -1, "property::screen", 0); lua_pop(globalconf.L, 1); } /** Push a screen onto the stack. * \param L The Lua VM state. * \param s The scren to push. * \return The number of elements pushed on stack. */ int luaA_pushscreen(lua_State *L, screen_t *s) { lua_pushlightuserdata(L, s); luaL_getmetatable(L, "screen"); lua_setmetatable(L, -2); return 1; } /** Screen module. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield number The screen number, to get a screen. */ static int luaA_screen_module_index(lua_State *L) { int screen = luaL_checknumber(L, 2) - 1; luaA_checkscreen(screen); return luaA_pushscreen(L, &globalconf.screens.tab[screen]); } /** Get or set screen tags. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lparam None or a table of tags to set to the screen. * The table must contains at least one tag. * \return A table with all screen tags. */ static int luaA_screen_tags(lua_State *L) { int i; screen_t *s = luaL_checkudata(L, 1, "screen"); if(lua_gettop(L) == 2) { luaA_checktable(L, 2); /* remove current tags */ foreach(tag, s->tags) tag_set_screen(*tag, NULL); tag_array_wipe(&s->tags); tag_array_init(&s->tags); s->need_reban = true; /* push new tags */ lua_pushnil(L); while(lua_next(L, 2)) tag_append_to_screen(L, -1, s); } else { lua_createtable(L, s->tags.len, 0); for(i = 0; i < s->tags.len; i++) { luaA_object_push(L, s->tags.tab[i]); lua_rawseti(L, -2, i + 1); } } return 1; } /** A screen. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lfield coords The screen coordinates. Immutable. * \lfield workarea The screen workarea. */ static int luaA_screen_index(lua_State *L) { size_t len; const char *buf; screen_t *s; if(luaA_usemetatable(L, 1, 2)) return 1; buf = luaL_checklstring(L, 2, &len); s = lua_touserdata(L, 1); switch(a_tokenize(buf, len)) { case A_TK_INDEX: lua_pushinteger(L, screen_array_indexof(&globalconf.screens, s) + 1); break; case A_TK_GEOMETRY: luaA_pusharea(L, s->geometry); break; case A_TK_WORKAREA: luaA_pusharea(L, screen_area_get(s, true)); break; default: return 0; } return 1; } /** Add a signal to a screen. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A screen. * \lparam A signal name. * \lparam A function to call when the signal is emited. */ static int luaA_screen_add_signal(lua_State *L) { screen_t *s = lua_touserdata(L, 1); const char *name = luaL_checkstring(L, 2); luaA_checkfunction(L, 3); signal_add(&s->signals, name, luaA_object_ref(L, 3)); return 0; } /** Remove a signal to a screen. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A screen. * \lparam A signal name. * \lparam A function to remove */ static int luaA_screen_remove_signal(lua_State *L) { screen_t *s = lua_touserdata(L, 1); const char *name = luaL_checkstring(L, 2); luaA_checkfunction(L, 3); const void *ref = lua_topointer(L, 3); signal_remove(&s->signals, name, ref); luaA_object_unref(L, (void *) ref); return 0; } /** Emit a signal to a screen. * \param L The Lua VM state. * \param screen The screen. * \param name The signal name. * \param nargs The number of arguments to the signal function. */ void screen_emit_signal(lua_State *L, screen_t *screen, const char *name, int nargs) { luaA_pushscreen(L, screen); lua_insert(L, - nargs - 1); signal_object_emit(L, &screen->signals, name, nargs + 1); } /** Emit a signal to a screen. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue A screen. * \lparam A signal name. * \lparam Various arguments, optional. */ static int luaA_screen_emit_signal(lua_State *L) { screen_emit_signal(L, lua_touserdata(L, 1), luaL_checkstring(L, 2), lua_gettop(L) - 2); return 0; } /** Get the screen count. * \param L The Lua VM state. * \return The number of elements pushed on stack. * * \luastack * \lreturn The screen count, at least 1. */ static int luaA_screen_count(lua_State *L) { lua_pushnumber(L, globalconf.screens.len); return 1; } const struct luaL_reg awesome_screen_methods[] = { { "count", luaA_screen_count }, { "__index", luaA_screen_module_index }, { NULL, NULL } }; const struct luaL_reg awesome_screen_meta[] = { { "add_signal", luaA_screen_add_signal }, { "remove_signal", luaA_screen_remove_signal }, { "emit_signal", luaA_screen_emit_signal }, { "tags", luaA_screen_tags }, { "__index", luaA_screen_index }, { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80