local gears_obj = require("gears.object") local grect = require("gears.geometry").rectangle local clients = {} local client, meta = awesome._shim_fake_class() -- Keep an history of the geometry for validation and images local function push_geometry(c) table.insert(c._old_geo, c:geometry()) end -- Undo the last move, but keep it in history -- local function pop_geometry(c) -- CURRENTLY UNUSED -- end local function titlebar_meta(c) for _, position in ipairs {"top", "bottom", "left", "right" } do c["titlebar_"..position] = function(size) --luacheck: no unused return drawin{} end end end local properties = {} -- Emit the request::geometry signal to make immobilized and awful.ewmh work. for _, prop in ipairs { "maximized", "maximized_horizontal", "maximized_vertical", "fullscreen" } do properties["get_"..prop] = function(self) return self._private[prop] or false end properties["set_"..prop] = function(self, value) self._private[prop] = value or false if value then self:emit_signal("request::geometry", prop, nil) end self:emit_signal("property::"..prop, value) end end function properties.get_screen(self) return self._private.screen or screen[1] end function properties.set_screen(self, s) s = screen[s] self._private.screen = s if self.x < s.geometry.x or self.x > s.geometry.x+s.geometry.width then self:geometry { x = s.geometry.x } end if self.y < s.geometry.y or self.y > s.geometry.y+s.geometry.height then self:geometry { y = s.geometry.y } end self:emit_signal("property::screen") end -- Create fake clients to move around function client.gen_fake(args) local ret = gears_obj() awesome._forward_class(ret, client) ret._private = {} ret.type = "normal" ret.valid = true ret.size_hints = {} ret._border_width = 1 ret._tags = args and args.tags or nil ret.icon_sizes = {{16,16}} ret.name = "Example Client" ret._private._struts = { top = 0, right = 0, left = 0, bottom = 0 } --TODO v5: remove this. This was a private API and thus doesn't need to be -- officially deprecated. ret.data = ret._private -- This is a hack because there's a `:is_transient_for(c2)` method -- and a `transient_for` property. It will cause a stack overflow -- since the auto-alias will kick in if the property is allowed to -- be `nil`. ret.transient_for = false -- Apply all properties for k,v in pairs(args or {}) do ret[k] = v end -- Tests should always set a geometry, but just in case for _, v in ipairs{"x","y","width","height"} do ret[v] = ret[v] or 1 assert((not args[v]) or ret[v] == args[v]) end -- Emulate capi.client.geometry function ret:geometry(new) local new_full = new and { x = new.x or ret.x, y = new.y or ret.y, width = new.width or ret.width, height = new.height or ret.height, } or nil if new and not grect.are_equal(ret, new_full) then for k,v in pairs(new) do ret[k] = v ret:emit_signal("property::"..k, v) end ret:emit_signal("property::geometry", ret:geometry()) push_geometry(ret) end return { x = ret.x, y = ret.y, width = ret.width, height = ret.height, label = ret._label, } end function ret:isvisible() return true end -- Used for screenshots function ret:set_label(text) ret._old_geo[#ret._old_geo]._label = text end -- Used for screenshots, hide the current client position function ret:_hide() ret._old_geo[#ret._old_geo]._hide = true end function ret:_hide_all() for _, geo in ipairs(ret._old_geo) do geo._hide = true end end function ret:get_xproperty() return nil end function ret:set_xproperty(prop, value) ret[prop] = value end function ret:get_icon(_) return require("beautiful").awesome_icon end function ret:raise() --TODO end function ret:lower() --TODO end function ret:apply_size_hints(w, h) return w or ret.width, h or ret.height end function ret:kill() local old_tags = ret:tags() or {} for k, c in ipairs(clients) do if c == ret then ret:emit_signal("unmanaged", c) ret.valid = false table.remove(clients, k) break end end ret._tags = {} for _, t in ipairs(old_tags) do ret:emit_signal("untagged", t) t:emit_signal("untagged", ret) t:emit_signal("property::tags") end assert(not ret.valid) end titlebar_meta(ret) function ret:tags(new) --FIXME if new then ret._tags = new end if ret._tags then return ret._tags end for _, t in ipairs(root._tags) do if t.screen == ret.screen then return {t} end end return {} end function ret:struts(new) for k, v in pairs(new or {}) do ret._private._struts[k] = v end return ret._private._struts end -- Set a dummy one for now since set_screen will corrupt it. ret._old_geo = {} -- Set the screen attributes. local s = args.screen -- Pick the screen from the geometry. if not s then for s2 in screen do local geo = s2.geometry if geo.x >= ret.x and geo.y >= ret.y and ret.x < geo.x+geo.width and ret.y < geo.y+geo.height then s = s2 end end end -- This will happen if the screen coords are not {0,0} and the client had -- an unspecified position. s = s or screen[1] properties.set_screen(ret, s) -- Set the geometry *again* because the screen possibly overwrote it. for _, v in ipairs{"x","y","width","height"} do ret[v] = args[v] or ret[v] end -- Record the geometry ret._old_geo = {} push_geometry(ret) ret._old_geo[1]._hide = args.hide_first -- Good enough for the geometry and border ret.drawin = ret ret.drawable = ret -- Make sure the layer properties are not `nil` ret.ontop = false ret.below = false ret.above = false ret.sticky = false -- Declare the deprecated buttons and keys methods. function ret:_keys(new) if new then ret._private.keys = new end return ret._private.keys or {} end function ret:_buttons(new) if new then ret._private.buttons = new end return ret._private.buttons or {} end -- Add to the client list table.insert(clients, ret) client.focus = ret setmetatable(ret, { __index = function(self, key) if properties["get_"..key] then return properties["get_"..key](self) end return meta.__index(self, key) end, __newindex = function(self, key, value) if properties["set_"..key] then return properties["set_"..key](self, value) end return meta.__newindex(self, key, value) end }) client.emit_signal("request::manage", ret) --TODO v6 remove this. client.emit_signal("manage", ret) assert(not args.screen or (args.screen == ret.screen)) return ret end function client.get(s) if not s then return clients end local s2 = screen[s] local ret = {} for _,c in ipairs(clients) do if c.screen == s2 then table.insert(ret, c) end end return ret end return client -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80