--------------------------------------------------------------------------- -- DPI detection code. -- --------------------------------------------------------------------------- local capi = {screen = screen} local gtable = require("gears.table") local grect = require("gears.geometry").rectangle local gdebug = require("gears.debug") local module = {} local ascreen, data = nil, nil -- Metric to Imperial conversion constant. local mm_per_inch = 25.4 local xft_dpi, fallback_dpi local function get_fallback_dpi() -- Following Keith Packard's whitepaper on Xft, -- https://keithp.com/~keithp/talks/xtc2001/paper/xft.html#sec-editing -- the proper fallback for Xft.dpi is the vertical DPI reported by -- the X server. This will generally be 96 on Xorg, unless the user -- has configured it differently if not fallback_dpi then local _, h = root.size() local _, hmm = root.size_mm() fallback_dpi = hmm ~= 0 and h * mm_per_inch / hmm end return fallback_dpi or 96 end local function dpi_for_output(viewport, output) local dpi = nil local geo = viewport.geometry -- Ignore outputs with width/height 0 if output.mm_width ~= 0 and output.mm_height ~= 0 then local dpix = geo.width * mm_per_inch / output.mm_width local dpiy = geo.height * mm_per_inch / output.mm_height dpi = math.min(dpix, dpiy, dpi or dpix) elseif ascreen._get_xft_dpi() then dpi = ascreen._get_xft_dpi() end return dpi or get_fallback_dpi() end local function dpis_for_outputs(viewport) local max_dpi, min_dpi, max_size, min_size = 0, math.huge, 0, math.huge for _, o in pairs(viewport.outputs) do local dpi = dpi_for_output(viewport, o) o.dpi = dpi max_dpi = math.max(max_dpi, dpi) min_dpi = math.min(min_dpi, dpi) -- Compute the diagonal size. if o.mm_width and o.mm_height then o.mm_size = math.sqrt(o.mm_width^2 + o.mm_height^2) o.inch_size = o.mm_size/mm_per_inch max_size = math.max(max_size, o.mm_size) min_size = math.min(min_size, o.mm_size) end end -- When there is no output. if min_dpi == math.huge then min_dpi = get_fallback_dpi() max_dpi = min_dpi end --TODO Some output may have a lower resolution than the viewport, so their -- DPI is currently wrong. Once fixed, the preferred DPI can become -- different from the minimum one. local pref_dpi = min_dpi viewport.minimum_dpi = min_dpi viewport.maximum_dpi = max_dpi viewport.preferred_dpi = pref_dpi -- Guess the diagonal size using the DPI. if min_size == math.huge then for _, o in pairs(viewport.outputs) do local geo = o.geometry if geo then o.mm_size = math.sqrt(geo.width^2 + geo.height^2)/o.dpi max_size = math.max(max_size, o.mm_size) min_size = math.min(min_size, o.mm_size) end end -- In case there is no output information. if min_size == math.huge then local geo = viewport.geometry local size = math.sqrt(geo.width^2 + geo.height^2)/max_dpi max_size, min_size = size, size end end viewport.mm_minimum_size = min_size viewport.mm_maximum_size = max_size viewport.inch_minimum_size = min_size/mm_per_inch viewport.inch_maximum_size = max_size/mm_per_inch return max_dpi, min_dpi, pref_dpi end local function update_outputs(old_viewport, new_viewport) gtable.diff_merge( old_viewport.outputs, new_viewport.outputs, function(o) return o.name or ( (o.mm_height or -7)*9999 * (o.mm_width or 5)*123 ) end, gtable.crush ) end -- Fetch the current viewports and compare them to the caches ones. -- -- The idea is to keep whatever metadata kept within the existing ones and know -- what is added and removed. local function update_viewports(force) if #ascreen._viewports > 0 and not force then return ascreen._viewports end local new = ascreen._get_viewports() local _, add, rem = gtable.diff_merge( ascreen._viewports, new, function(a) return a.id end, update_outputs ) for _, viewport in ipairs(ascreen._viewports) do dpis_for_outputs(viewport) end assert(#ascreen._viewports > 0 or #new == 0) return ascreen._viewports, add, rem end -- Compute more useful viewport metadata frrom_sparse(add)om the list of output. -- @treturn table An viewport with more information. local function update_screen_viewport(s) local viewport = s.data.viewport if #ascreen._viewports == 0 then ascreen._viewports = update_viewports(false) end -- The maximum is equal to the screen viewport, so no need for many loops. if not viewport then local big_a, i_size = nil, 0 for _, a in ipairs(ascreen._viewports) do local int = grect.get_intersection(a.geometry, s.geometry) if int.width*int.height > i_size then big_a, i_size = a, int.width*int.height end if i_size == s.geometry.width*s.geometry.height then break end end if big_a then viewport, s.data.viewport = big_a, big_a end end if not viewport then gdebug.print_warning("Screen "..tostring(s).. " doesn't overlap a known physical monitor") end end function module.create_screen_handler(viewport) local geo = viewport.geometry local s = capi.screen.fake_add( geo.x, geo.y, geo.width, geo.height, {_managed = true} ) update_screen_viewport(s) s:emit_signal("request::desktop_decoration") s:emit_signal("request::wallpaper") -- Will call all `connect_for_each_screen`. s:emit_signal("added") end function module.remove_screen_handler(viewport) for s in capi.screen do if s.data.viewport and s.data.viewport.id == viewport.id then s:fake_remove() return end end end function module.resize_screen_handler(old_viewport, new_viewport) for s in capi.screen do if s.data.viewport and s.data.viewport.id == old_viewport.id then local ngeo = new_viewport.geometry s:fake_resize( ngeo.x, ngeo.y, ngeo.width, ngeo.height ) s.data.viewport = new_viewport return end end end -- Xft.dpi is explicit user configuration, so honor it. -- (It isn't a local function to allow the tests to replace it) function module._get_xft_dpi() if not xft_dpi then xft_dpi = tonumber(awesome.xrdb_get_value("", "Xft.dpi")) or false end return xft_dpi end -- Some of them may be present twice or a giant viewport may exist which -- encompasses everything. local function deduplicate_viewports(vps) local min_x, min_y, max_x, max_y = math.huge, math.huge, 0, 0 -- Sort the viewports by `x`. for _, vp in ipairs(vps) do local geo = vp.geometry min_x = math.min(min_x, geo.x) max_x = math.max(max_x, geo.x+geo.width) min_y = math.min(min_y, geo.y) max_y = math.max(max_y, geo.y+geo.height) end -- Remove the "encompass everything" viewport (if any). if #vps > 1 then for k, vp in ipairs(vps) do local geo = vp.geometry if geo.x == min_x and geo.y == min_y and geo.x+geo.width == max_x and geo.y+geo.height == max_y then table.remove(vps, k) break end end end --TODO when the rules are added, mark the viewports that are embedded into -- each other so the rules can decide to use the smaller or larger viewport -- when creating the screen. This happens a lot then connecting to -- projectors when doing presentations. return vps end -- Provide a way for the tests to replace `capi.screen._viewports`. function module._get_viewports() assert(type(capi.screen._viewports()) == "table") return deduplicate_viewports(capi.screen._viewports()) end local function get_dpi(s) if s.data.dpi or s.data.dpi_cache then return s.data.dpi or s.data.dpi_cache end if not s.data.viewport then update_screen_viewport(s) end -- Pick a DPI (from best to worst). local dpi = ascreen._get_xft_dpi() or (s.data.viewport and s.data.viewport.preferred_dpi or nil) or get_fallback_dpi() -- Pick the screen DPI depending on the `autodpi` settings. -- Historically, AwesomeWM size unit was the pixel. This assumption is -- present in a lot, if not most, user config and is why this cannot be -- enable by default for existing users. s.data.dpi_cache = data.autodpi and dpi or ascreen._get_xft_dpi() or get_fallback_dpi() return s.data.dpi_cache end local function set_dpi(s, dpi) s.data.dpi = dpi end screen.connect_signal("request::create", module.create_screen_handler) screen.connect_signal("request::remove", module.remove_screen_handler) screen.connect_signal("request::resize", module.resize_screen_handler) -- Create some screens when none exist. This can happen when AwesomeWM is -- started with `--screen manual` and no handler is used. capi.screen.connect_signal("scanned", function() if capi.screen.count() == 0 then -- Private API to scan for screens now. if #ascreen._get_viewports() == 0 then capi.screen._scan_quiet() end local cur_viewports = ascreen._get_viewports() if #cur_viewports > 0 then for _, viewport in ipairs(cur_viewports) do module.create_screen_handler(viewport) end else capi.screen.fake_add(0, 0, 640, 480) end assert(capi.screen.count() > 0, "Creating screens failed") end end) -- This is the (undocumented) signal sent by capi. capi.screen.connect_signal("property::_viewports", function(a) if capi.screen.automatic_factory then return end assert(#a > 0) local _, added, removed = update_viewports(true) local resized = {} -- Try to detect viewports being replaced or resized. for k2, viewport in ipairs(removed) do local candidate, best_size, best_idx = {}, 0, nil for k, viewport2 in ipairs(added) do local int = grect.get_intersection(viewport.geometry, viewport2.geometry) if (int.width*int.height) > best_size then best_size, best_idx, candidate = (int.width*int.height), k, viewport2 end end if candidate and best_size > 0 then table.insert(resized, {removed[k2], added[best_idx]}) removed[k2] = nil table.remove(added , best_idx) end end gtable.from_sparse(removed) -- Drop the cache. for s in capi.screen do s.data.dpi_cache = nil end capi.screen.emit_signal("property::viewports", ascreen._get_viewports()) -- First, ask for screens for these new viewport. for _, viewport in ipairs(added) do capi.screen.emit_signal("request::create", viewport, {context="viewports_changed"}) end -- Before removing anything, make sure to resize existing screen as it may -- affect where clients will go when the screens are removed. for _, p in ipairs(resized) do capi.screen.emit_signal("request::resize", p[1], p[2], {context="viewports_changed"}) end -- Remove the now out-of-view screens. for _, viewport in ipairs(removed) do capi.screen.emit_signal("request::remove", viewport, {context="viewports_changed"}) end end) -- Add the DPI related properties return function(screen, d) ascreen, data = screen, d -- "Lua" copy of the CAPI viewports. It has more metadata. ascreen._viewports = {} gtable.crush(ascreen, module, true) ascreen.object.set_dpi = set_dpi ascreen.object.get_dpi = get_dpi for _, prop in ipairs {"minimum_dpi" , "maximum_dpi" , "mm_maximum_width" , "mm_minimum_width" , "inch_maximum_width", "inch_minimum_width", "preferred_dpi" } do screen.object["get_"..prop] = function(s) if not s.data.viewport then update_screen_viewport(s) end local a = s.data.viewport or {} return a[prop] or nil end end end