--------------------------------------------------------------------------- -- @author Julien Danjou <julien@danjou.info> -- @copyright 2008-2009 Julien Danjou -- @release @AWESOME_VERSION@ --------------------------------------------------------------------------- -- Grab environment we need local math = math local type = type local ipairs = ipairs local pairs = pairs local setmetatable = setmetatable local capi = { widget = widget, button = button } local layout = require("awful.widget.layout") local util = require("awful.util") local common = {} -- Private structures tagwidgets = setmetatable({}, { __mode = 'k' }) -- Recursively processes a template, replacing the tables representing the icon and -- the title with the widgets ib and tb local function replace_in_template(t, ib, tb) for i, v in ipairs(t) do if type(t[i]) == "table" then if v.item == "icon" then t[i] = ib elseif v.item == "title" then tb.align = v.align or "left" tb:margin(v.margin or {}) tb.bg_resize = v.bg_resize or false tb.bg_align = v.bg_align or "" t[i] = tb else replace_in_template(v, ib, tb) end end end end function common.list_update(w, buttons, label, data, template, objects) -- Hack: if it has been registered as a widget in a wibox, -- it's w.len since __len meta does not work on table until Lua 5.2. -- Otherwise it's standard #w. local len = (w.len or #w) -- Remove excessive widgets if len > #objects then for i = #objects, len do w[i] = nil end end -- update the widgets, creating them if needed for i, o in ipairs(objects) do local ib, tb if w[i] then ib = w[i].icon tb = w[i].title else ib = capi.widget({ type = "imagebox" }) tb = capi.widget({ type = "textbox" }) w[i] = util.table.clone(template) replace_in_template(w[i], ib, tb) w[i].icon = ib w[i].title = tb if type(o) == "tag" then tagwidgets[ib] = o tagwidgets[tb] = o end end if buttons then -- Use a local variable so that the garbage collector doesn't strike -- between now and the :buttons() call. local btns = data[o] if not btns then btns = {} data[o] = btns for kb, b in ipairs(buttons) do -- Create a proxy button object: it will receive the real -- press and release events, and will propagate them the the -- button object the user provided, but with the object as -- argument. local btn = capi.button { modifiers = b.modifiers, button = b.button } btn:connect_signal("press", function () b:emit_signal("press", o) end) btn:connect_signal("release", function () b:emit_signal("release", o) end) btns[#btns + 1] = btn end end ib:buttons(btns) tb:buttons(btns) end local text, bg, bg_image, icon = label(o) tb.text, tb.bg, tb.bg_image = text, bg, bg_image ib.bg, ib.image = bg, icon if not tb.text then tb.visible = false else tb.visible = true end if not ib.image then ib.visible = false else ib.visible = true end end end return common -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80